pub struct TaikoDifficultyAttributes {
    pub stamina: f64,
    pub rhythm: f64,
    pub color: f64,
    pub peak: f64,
    pub hit_window: f64,
    pub stars: f64,
    pub max_combo: u32,
    pub is_convert: bool,
}
Expand description

The result of a difficulty calculation on an osu!taiko map.

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§stamina: f64

The difficulty of the stamina skill.

§rhythm: f64

The difficulty of the rhythm skill.

§color: f64

The difficulty of the color skill.

§peak: f64

The difficulty of the hardest parts of the map.

§hit_window: f64

The perceived hit window for an n300 inclusive of rate-adjusting mods (DT/HT/etc)

§stars: f64

The final star rating.

§max_combo: u32

The maximum combo.

§is_convert: bool

Whether the Beatmap was a convert i.e. an osu!standard map.

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impl TaikoDifficultyAttributes

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pub const fn max_combo(&self) -> u32

Return the maximum combo.

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pub const fn is_convert(&self) -> bool

Whether the Beatmap was a convert i.e. an osu!standard map.

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pub fn performance<'a>(self) -> TaikoPerformance<'a>

Returns a builder for performance calculation.

Trait Implementations§

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impl Clone for TaikoDifficultyAttributes

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fn clone(&self) -> TaikoDifficultyAttributes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TaikoDifficultyAttributes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TaikoDifficultyAttributes

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fn default() -> TaikoDifficultyAttributes

Returns the “default value” for a type. Read more
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impl From<TaikoPerformanceAttributes> for TaikoDifficultyAttributes

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fn from(attributes: TaikoPerformanceAttributes) -> Self

Converts to this type from the input type.
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impl<'map> IntoModePerformance<'map, Taiko> for TaikoDifficultyAttributes

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impl<'a> IntoPerformance<'a> for TaikoDifficultyAttributes

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impl PartialEq for TaikoDifficultyAttributes

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fn eq(&self, other: &TaikoDifficultyAttributes) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for TaikoDifficultyAttributes

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.