pub struct ManiaDifficultyAttributes {
    pub stars: f64,
    pub hit_window: f64,
    pub n_objects: u32,
    pub max_combo: u32,
    pub is_convert: bool,
}
Expand description

The result of a difficulty calculation on an osu!mania map.

Fields§

§stars: f64

The final star rating.

§hit_window: f64

The perceived hit window for an n300 inclusive of rate-adjusting mods (DT/HT/etc).

§n_objects: u32

The amount of hitobjects in the map.

§max_combo: u32

The maximum achievable combo.

§is_convert: bool

Whether the Beatmap was a convert i.e. an osu!standard map.

Implementations§

source§

impl ManiaDifficultyAttributes

source

pub const fn max_combo(&self) -> u32

Return the maximum combo.

source

pub const fn n_objects(&self) -> u32

Return the amount of hitobjects.

source

pub const fn is_convert(&self) -> bool

Whether the Beatmap was a convert i.e. an osu!standard map.

source

pub fn performance<'a>(self) -> ManiaPerformance<'a>

Returns a builder for performance calculation.

Trait Implementations§

source§

impl Clone for ManiaDifficultyAttributes

source§

fn clone(&self) -> ManiaDifficultyAttributes

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for ManiaDifficultyAttributes

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for ManiaDifficultyAttributes

source§

fn default() -> ManiaDifficultyAttributes

Returns the “default value” for a type. Read more
source§

impl From<ManiaPerformanceAttributes> for ManiaDifficultyAttributes

source§

fn from(attributes: ManiaPerformanceAttributes) -> Self

Converts to this type from the input type.
source§

impl<'map> IntoModePerformance<'map, Mania> for ManiaDifficultyAttributes

source§

impl<'a> IntoPerformance<'a> for ManiaDifficultyAttributes

source§

impl PartialEq for ManiaDifficultyAttributes

source§

fn eq(&self, other: &ManiaDifficultyAttributes) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl StructuralPartialEq for ManiaDifficultyAttributes

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.