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macro_rules! impl_mods {
($func_name:ident, $const_name:ident) => {
#[inline]
fn $func_name(self) -> bool {
self & Self::$const_name > 0
}
};
}
#[allow(missing_docs)]
pub trait Mods: Copy {
const NF: u32 = 1 << 0;
const EZ: u32 = 1 << 1;
const TD: u32 = 1 << 2;
const HD: u32 = 1 << 3;
const HR: u32 = 1 << 4;
const DT: u32 = 1 << 6;
const RX: u32 = 1 << 7;
const HT: u32 = 1 << 8;
const FL: u32 = 1 << 10;
const SO: u32 = 1 << 12;
fn change_speed(self) -> bool;
fn change_map(self) -> bool;
fn speed(self) -> f64;
fn od_ar_hp_multiplier(self) -> f64;
fn nf(self) -> bool;
fn ez(self) -> bool;
fn td(self) -> bool;
fn hd(self) -> bool;
fn hr(self) -> bool;
fn dt(self) -> bool;
fn rx(self) -> bool;
fn ht(self) -> bool;
fn fl(self) -> bool;
fn so(self) -> bool;
}
impl Mods for u32 {
#[inline]
fn change_speed(self) -> bool {
self & (Self::HT | Self::DT) > 0
}
#[inline]
fn change_map(self) -> bool {
self & (Self::HT | Self::DT | Self::HR | Self::EZ) > 0
}
#[inline]
fn speed(self) -> f64 {
if self & Self::DT > 0 {
1.5
} else if self & Self::HT > 0 {
0.75
} else {
1.0
}
}
#[inline]
fn od_ar_hp_multiplier(self) -> f64 {
if self & Self::HR > 0 {
1.4
} else if self & Self::EZ > 0 {
0.5
} else {
1.0
}
}
impl_mods!(nf, NF);
impl_mods!(ez, EZ);
impl_mods!(td, TD);
impl_mods!(hd, HD);
impl_mods!(hr, HR);
impl_mods!(dt, DT);
impl_mods!(rx, RX);
impl_mods!(ht, HT);
impl_mods!(fl, FL);
impl_mods!(so, SO);
}