rosu_memory_lib/reader/beatmap/stable/
memory.rs1use crate::common::GameMode;
2use crate::generate_offset_getter;
3use crate::reader::beatmap::common::{
4 BeatmapInfo, BeatmapLocation, BeatmapMetadata, BeatmapStats, BeatmapStatus,
5 BeatmapTechnicalInfo,
6};
7use crate::reader::beatmap::stable::{beatmap_addr, offset::BEATMAP_OFFSET};
8use crate::reader::helpers::{read_f32, read_i32, read_string, read_u32};
9use crate::reader::structs::State;
10use crate::Error;
11use rosu_mem::process::{Process, ProcessTraits};
12
13generate_offset_getter! {
14 id: i32 = read_i32(BEATMAP_OFFSET.technical.id, beatmap_addr);
15 set_id: i32 = read_i32(BEATMAP_OFFSET.technical.set_id, beatmap_addr);
16 tags: String = read_string(BEATMAP_OFFSET.metadata.tags, beatmap_addr);
17 length: i32 = read_i32(BEATMAP_OFFSET.stats.total_length, beatmap_addr);
18 drain_time: i32 = read_i32(BEATMAP_OFFSET.stats.drain_time, beatmap_addr);
19 author: String = read_string(BEATMAP_OFFSET.metadata.author, beatmap_addr);
20 creator: String = read_string(BEATMAP_OFFSET.metadata.creator, beatmap_addr);
21 md5: String = read_string(BEATMAP_OFFSET.technical.md5, beatmap_addr);
22 title_romanized: String = read_string(BEATMAP_OFFSET.metadata.title_romanized, beatmap_addr);
23 title: String = read_string(BEATMAP_OFFSET.metadata.title_original, beatmap_addr);
24 difficulty: String = read_string(BEATMAP_OFFSET.metadata.difficulty, beatmap_addr);
25 od: f32 = read_f32(BEATMAP_OFFSET.stats.od, beatmap_addr);
26 ar: f32 = read_f32(BEATMAP_OFFSET.stats.ar, beatmap_addr);
27 cs: f32 = read_f32(BEATMAP_OFFSET.stats.cs, beatmap_addr);
28 hp: f32 = read_f32(BEATMAP_OFFSET.stats.hp, beatmap_addr);
29 object_count: u32 = read_u32(BEATMAP_OFFSET.stats.object_count, beatmap_addr);
30 slider_count: i32 = read_i32(BEATMAP_OFFSET.stats.slider_count, beatmap_addr);
31 folder: String = read_string(BEATMAP_OFFSET.location.folder, beatmap_addr);
32 filename: String = read_string(BEATMAP_OFFSET.location.filename, beatmap_addr);
33 audio: String = read_string(BEATMAP_OFFSET.location.audio, beatmap_addr);
34 cover: String = read_string(BEATMAP_OFFSET.location.cover, beatmap_addr);
35 mode: GameMode = read_i32(BEATMAP_OFFSET.technical.mode, beatmap_addr);
36 status: BeatmapStatus = read_i32(BEATMAP_OFFSET.technical.ranked_status, beatmap_addr);
37}
38
39pub fn stats(p: &Process, state: &mut State) -> Result<BeatmapStats, Error> {
40 let beatmap_addr = beatmap_addr(p, state)?;
41 Ok(BeatmapStats {
43 ar: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.ar)?,
44 od: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.od)?,
45 cs: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.cs)?,
46 hp: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.hp)?,
47 length: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.total_length)?,
48 star_rating: crate::reader::beatmap::stable::file::star_rating(p, state)?,
49 object_count: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.object_count)?,
50 slider_count: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.slider_count)?,
51 })
52}
53
54pub fn info(p: &Process, state: &mut State) -> Result<BeatmapInfo, Error> {
55 let beatmap_addr = beatmap_addr(p, state)?;
56 Ok(BeatmapInfo {
58 technical: BeatmapTechnicalInfo {
59 md5: p.read_string(beatmap_addr + BEATMAP_OFFSET.technical.md5)?,
60 id: p.read_i32(beatmap_addr + BEATMAP_OFFSET.technical.id)?,
61 set_id: p.read_i32(beatmap_addr + BEATMAP_OFFSET.technical.set_id)?,
62 mode: GameMode::Osu,
63 ranked_status: BeatmapStatus::from(
64 p.read_i32(beatmap_addr + BEATMAP_OFFSET.technical.ranked_status)?,
65 ),
66 },
67 metadata: BeatmapMetadata {
68 author: p.read_string(beatmap_addr + BEATMAP_OFFSET.metadata.author)?,
69 creator: p.read_string(beatmap_addr + BEATMAP_OFFSET.metadata.creator)?,
70 title_romanized: p
71 .read_string(beatmap_addr + BEATMAP_OFFSET.metadata.title_romanized)?,
72 title_original: p.read_string(beatmap_addr + BEATMAP_OFFSET.metadata.title_original)?,
73 difficulty: p.read_string(beatmap_addr + BEATMAP_OFFSET.metadata.difficulty)?,
74 tags: p.read_string(beatmap_addr + BEATMAP_OFFSET.metadata.tags)?,
75 },
76 stats: BeatmapStats {
77 ar: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.ar)?,
78 od: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.od)?,
79 cs: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.cs)?,
80 hp: p.read_f32(beatmap_addr + BEATMAP_OFFSET.stats.hp)?,
81 length: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.total_length)?,
82 star_rating: crate::reader::beatmap::stable::file::star_rating(p, state)?,
83 object_count: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.object_count)?,
84 slider_count: p.read_i32(beatmap_addr + BEATMAP_OFFSET.stats.slider_count)?,
85 },
86 location: BeatmapLocation {
87 folder: p.read_string(beatmap_addr + BEATMAP_OFFSET.location.folder)?,
88 filename: p.read_string(beatmap_addr + BEATMAP_OFFSET.location.filename)?,
89 audio: p.read_string(beatmap_addr + BEATMAP_OFFSET.location.audio)?,
90 cover: p.read_string(beatmap_addr + BEATMAP_OFFSET.location.cover)?,
91 },
92 })
93}