1use crate::util::Pos; 2 3/// A spinner [`HitObject`]. 4/// 5/// [`HitObject`]: crate::section::hit_objects::HitObject 6#[derive(Copy, Clone, Debug, PartialEq)] 7pub struct HitObjectSpinner { 8 pub pos: Pos, 9 pub duration: f64, 10 pub new_combo: bool, 11}