[][src]Trait romy_core::runtime::GameMut

pub trait GameMut {
    fn step(&mut self, arguments: &StepArguments);
fn draw(&mut self, arguments: &DrawArguments) -> Image;
fn render_audio(&mut self, arguments: &RenderAudioArguments) -> Sound; }

A version of the Game trait with mutable draw/render_audio. Some implementations need this.

Required methods

fn step(&mut self, arguments: &StepArguments)

fn draw(&mut self, arguments: &DrawArguments) -> Image

fn render_audio(&mut self, arguments: &RenderAudioArguments) -> Sound

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Implementors

impl GameMut for GameMutMap[src]

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