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romm_cli/core/
utils.rs

1use crate::types::{Rom, RomFile, RomFileCategory};
2
3/// One game entry for list display: same `name` (base + updates/DLC) shown once.
4#[derive(Debug, Clone)]
5pub struct RomGroup {
6    pub name: String,
7    pub primary: Rom,
8    pub others: Vec<Rom>,
9}
10
11/// Group ROMs by game name; primary is the "base" file (prefer over
12/// `"[Update]"` / `"[DLC]"` tags in `fs_name` when present).
13pub fn group_roms_by_name(items: &[Rom]) -> Vec<RomGroup> {
14    use std::collections::HashMap;
15    let mut by_name: HashMap<String, Vec<Rom>> = HashMap::new();
16    for rom in items {
17        by_name
18            .entry(rom.name.clone())
19            .or_default()
20            .push(rom.clone());
21    }
22    let mut groups = Vec::with_capacity(by_name.len());
23    for (name, mut roms) in by_name {
24        roms.sort_by(|a, b| {
25            let a_extra = a.fs_name.to_lowercase().contains("[update]")
26                || a.fs_name.to_lowercase().contains("[dlc]");
27            let b_extra = b.fs_name.to_lowercase().contains("[update]")
28                || b.fs_name.to_lowercase().contains("[dlc]");
29            match (a_extra, b_extra) {
30                (false, true) => std::cmp::Ordering::Less,
31                (true, false) => std::cmp::Ordering::Greater,
32                _ => std::cmp::Ordering::Equal,
33            }
34        });
35        let primary = roms.remove(0);
36        groups.push(RomGroup {
37            name,
38            primary,
39            others: roms,
40        });
41    }
42    groups.sort_by(|a, b| a.name.cmp(&b.name));
43    groups
44}
45
46/// Human-readable file size.
47pub fn format_size(bytes: u64) -> String {
48    const KB: u64 = 1024;
49    const MB: u64 = KB * 1024;
50    const GB: u64 = MB * 1024;
51    if bytes >= GB {
52        format!("{:.2} GB", bytes as f64 / GB as f64)
53    } else if bytes >= MB {
54        format!("{:.2} MB", bytes as f64 / MB as f64)
55    } else if bytes >= KB {
56        format!("{:.2} KB", bytes as f64 / KB as f64)
57    } else {
58        format!("{} B", bytes)
59    }
60}
61
62fn category_bucket_index(cat: Option<&RomFileCategory>) -> usize {
63    match cat {
64        Some(RomFileCategory::Game) => 0,
65        Some(RomFileCategory::Update) => 1,
66        Some(RomFileCategory::Dlc) => 2,
67        Some(RomFileCategory::Patch) => 3,
68        Some(RomFileCategory::Hack) => 4,
69        Some(RomFileCategory::Mod) => 5,
70        Some(RomFileCategory::Translation) => 6,
71        Some(RomFileCategory::Demo) => 7,
72        Some(RomFileCategory::Prototype) => 8,
73        Some(RomFileCategory::Cheat) => 9,
74        Some(RomFileCategory::Manual) => 10,
75        None => 11,
76    }
77}
78
79const CATEGORY_BUCKET_LABELS: [&str; 12] = [
80    "game",
81    "update",
82    "dlc",
83    "patch",
84    "hack",
85    "mod",
86    "translation",
87    "demo",
88    "prototype",
89    "cheat",
90    "manual",
91    "other",
92];
93
94/// Group a Rom's files by category and return ordered `(label, total_bytes)` pairs.
95///
96/// Order: game, update, dlc, patch, hack, mod, translation, demo, prototype, cheat, manual, other.
97/// Returns an empty vector when `files` is empty. Categories with zero total bytes are omitted.
98pub fn size_breakdown_by_category(files: &[RomFile]) -> Vec<(&'static str, u64)> {
99    if files.is_empty() {
100        return Vec::new();
101    }
102    let mut sums = [0u64; 12];
103    for f in files {
104        let i = category_bucket_index(f.category.as_ref());
105        sums[i] = sums[i].saturating_add(f.file_size_bytes);
106    }
107    let mut out = Vec::new();
108    for (i, label) in CATEGORY_BUCKET_LABELS.iter().enumerate() {
109        if sums[i] > 0 {
110            out.push((*label, sums[i]));
111        }
112    }
113    out
114}
115
116/// Human-readable total size, optionally with a per-category breakdown from `Rom::files`.
117///
118/// When `files` is empty, returns [`format_size`] of `total` only. When there is exactly one
119/// non-empty bucket and it is `game`, returns the total without a parenthetical (single base file).
120pub fn format_size_with_breakdown(total: u64, files: &[RomFile]) -> String {
121    let breakdown = size_breakdown_by_category(files);
122    if breakdown.is_empty() {
123        return format_size(total);
124    }
125    if breakdown.len() == 1 && breakdown[0].0 == "game" {
126        return format_size(total);
127    }
128    let parts: Vec<String> = breakdown
129        .iter()
130        .map(|(label, bytes)| format!("{} {}", label, format_size(*bytes)))
131        .collect();
132    format!("{} ({})", format_size(total), parts.join(" + "))
133}
134
135/// Make a filename safe for the local filesystem.
136pub fn sanitize_filename(name: &str) -> String {
137    name.chars()
138        .map(|c| {
139            if c.is_ascii_alphanumeric() || c == '.' || c == '-' || c == '_' || c == ' ' {
140                c
141            } else {
142                '_'
143            }
144        })
145        .collect()
146}
147
148/// Truncate a string to `max` chars, appending "…" if trimmed.
149pub fn truncate(s: &str, max: usize) -> String {
150    let s = s.trim();
151    if s.chars().count() <= max {
152        s.to_string()
153    } else {
154        format!(
155            "{}…",
156            s.chars().take(max.saturating_sub(1)).collect::<String>()
157        )
158    }
159}
160
161#[cfg(test)]
162mod tests {
163    use super::*;
164    use crate::types::Rom;
165
166    fn rom(id: u64, name: &str, fs_name: &str) -> Rom {
167        Rom {
168            id,
169            platform_id: 1,
170            platform_slug: None,
171            platform_fs_slug: None,
172            platform_custom_name: Some("NES".to_string()),
173            platform_display_name: Some("NES".to_string()),
174            fs_name: fs_name.to_string(),
175            fs_name_no_tags: name.to_string(),
176            fs_name_no_ext: name.to_string(),
177            fs_extension: "zip".to_string(),
178            fs_path: format!("/roms/{}.zip", id),
179            fs_size_bytes: 1,
180            name: name.to_string(),
181            slug: None,
182            summary: None,
183            path_cover_small: None,
184            path_cover_large: None,
185            url_cover: None,
186            has_manual: false,
187            path_manual: None,
188            url_manual: None,
189            is_unidentified: false,
190            is_identified: true,
191            files: Vec::new(),
192        }
193    }
194
195    #[test]
196    fn group_roms_prefers_base_file_as_primary() {
197        let input = vec![
198            rom(1, "Game A", "Game A [Update].zip"),
199            rom(2, "Game A", "Game A [DLC].zip"),
200            rom(3, "Game A", "Game A.zip"),
201            rom(4, "Game B", "Game B.zip"),
202        ];
203
204        let groups = group_roms_by_name(&input);
205        assert_eq!(groups.len(), 2);
206
207        let game_a = groups.iter().find(|g| g.name == "Game A").expect("group");
208        assert_eq!(game_a.primary.fs_name, "Game A.zip");
209        assert_eq!(game_a.others.len(), 2);
210    }
211}