pub trait BodyFilter {
// Required methods
fn should_collide(&self, body_id: BodyId) -> bool;
fn should_collide_locked(&self, body: &mut Body<'_>) -> bool;
}Expand description
See also: Jolt’s BodyFilter class.
pub trait BodyFilter {
// Required methods
fn should_collide(&self, body_id: BodyId) -> bool;
fn should_collide_locked(&self, body: &mut Body<'_>) -> bool;
}See also: Jolt’s BodyFilter class.