[−][src]Struct rollsum::gear::Gear
Implementations
impl Gear
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pub fn new() -> Self
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Create new Gear engine with default chunking settings
pub fn new_with_chunk_bits(chunk_bits: u32) -> Self
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Create new Gear engine with custom chunking settings
chunk_bits
is number of bits that need to match in
the edge condition. CHUNK_BITS
constant is the default.
pub fn find_chunk_edge(&mut self, buf: &[u8]) -> Option<(usize, u64)>
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Find chunk edge using Gear defaults.
See Engine::find_chunk_edge_cond
.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Gear
impl Send for Gear
impl Sync for Gear
impl Unpin for Gear
impl UnwindSafe for Gear
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,