[][src]Struct rollsum::gear::Gear

pub struct Gear { /* fields omitted */ }

Implementations

impl Gear[src]

pub fn new() -> Self[src]

Create new Gear engine with default chunking settings

pub fn new_with_chunk_bits(chunk_bits: u32) -> Self[src]

Create new Gear engine with custom chunking settings

chunk_bits is number of bits that need to match in the edge condition. CHUNK_BITS constant is the default.

pub fn find_chunk_edge(&mut self, buf: &[u8]) -> Option<(usize, u64)>[src]

Find chunk edge using Gear defaults.

See Engine::find_chunk_edge_cond.

Trait Implementations

impl Default for Gear[src]

impl Engine for Gear[src]

type Digest = u64

Auto Trait Implementations

impl RefUnwindSafe for Gear

impl Send for Gear

impl Sync for Gear

impl Unpin for Gear

impl UnwindSafe for Gear

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.