rofl_parser/rofl/
player_12_3.rs

1use serde::{Deserialize, Serialize};
2
3#[allow(non_snake_case)]
4#[derive(Serialize, Deserialize, Debug, Clone)]
5pub struct Player {
6    pub ASSISTS: String,
7    pub BARON_KILLS: String,
8    pub BARRACKS_KILLED: String,
9    pub BARRACKS_TAKEDOWNS: String,
10    pub BOUNTY_LEVEL: String,
11    pub CHAMPIONS_KILLED: String,
12    pub CHAMPION_MISSION_STAT_0: String,
13    pub CHAMPION_MISSION_STAT_1: String,
14    pub CHAMPION_MISSION_STAT_2: String,
15    pub CHAMPION_MISSION_STAT_3: String,
16    pub CHAMPION_TRANSFORM: String,
17    pub CONSUMABLES_PURCHASED: String,
18    pub DOUBLE_KILLS: String,
19    pub DRAGON_KILLS: String,
20    pub EXP: String,
21    pub FRIENDLY_DAMPEN_LOST: String,
22    pub FRIENDLY_HQ_LOST: String,
23    pub FRIENDLY_TURRET_LOST: String,
24    pub GAME_ENDED_IN_EARLY_SURRENDER: String,
25    pub GAME_ENDED_IN_SURRENDER: String,
26    pub GOLD_EARNED: String,
27    pub GOLD_SPENT: String,
28    pub HQ_KILLED: String,
29    pub HQ_TAKEDOWNS: String,
30    pub ID: String,
31    pub INDIVIDUAL_POSITION: String,
32    pub ITEM0: String,
33    pub ITEM1: String,
34    pub ITEM2: String,
35    pub ITEM3: String,
36    pub ITEM4: String,
37    pub ITEM5: String,
38    pub ITEM6: String,
39    pub ITEMS_PURCHASED: String,
40    pub KEYSTONE_ID: String,
41    pub KILLING_SPREES: String,
42    pub LARGEST_CRITICAL_STRIKE: String,
43    pub LARGEST_KILLING_SPREE: String,
44    pub LARGEST_MULTI_KILL: String,
45    pub LEVEL: String,
46    pub LONGEST_TIME_SPENT_LIVING: String,
47    pub MAGIC_DAMAGE_DEALT_PLAYER: String,
48    pub MAGIC_DAMAGE_DEALT_TO_CHAMPIONS: String,
49    pub MAGIC_DAMAGE_TAKEN: String,
50    pub MINIONS_KILLED: String,
51    pub MUTED_ALL: String,
52    pub NAME: String,
53    pub NEUTRAL_MINIONS_KILLED: String,
54    pub NEUTRAL_MINIONS_KILLED_ENEMY_JUNGLE: String,
55    pub NEUTRAL_MINIONS_KILLED_YOUR_JUNGLE: String,
56    pub NODE_CAPTURE: String,
57    pub NODE_CAPTURE_ASSIST: String,
58    pub NODE_NEUTRALIZE: String,
59    pub NODE_NEUTRALIZE_ASSIST: String,
60    pub NUM_DEATHS: String,
61    pub OBJECTIVES_STOLEN: String,
62    pub OBJECTIVES_STOLEN_ASSISTS: String,
63    pub PENTA_KILLS: String,
64    pub PERK0: String,
65    pub PERK0_VAR1: String,
66    pub PERK0_VAR2: String,
67    pub PERK0_VAR3: String,
68    pub PERK1: String,
69    pub PERK1_VAR1: String,
70    pub PERK1_VAR2: String,
71    pub PERK1_VAR3: String,
72    pub PERK2: String,
73    pub PERK2_VAR1: String,
74    pub PERK2_VAR2: String,
75    pub PERK2_VAR3: String,
76    pub PERK3: String,
77    pub PERK3_VAR1: String,
78    pub PERK3_VAR2: String,
79    pub PERK3_VAR3: String,
80    pub PERK4: String,
81    pub PERK4_VAR1: String,
82    pub PERK4_VAR2: String,
83    pub PERK4_VAR3: String,
84    pub PERK5: String,
85    pub PERK5_VAR1: String,
86    pub PERK5_VAR2: String,
87    pub PERK5_VAR3: String,
88    pub PERK_PRIMARY_STYLE: String,
89    pub PERK_SUB_STYLE: String,
90    pub PHYSICAL_DAMAGE_DEALT_PLAYER: String,
91    pub PHYSICAL_DAMAGE_DEALT_TO_CHAMPIONS: String,
92    pub PHYSICAL_DAMAGE_TAKEN: String,
93    pub PING: String,
94    pub PLAYERS_I_MUTED: String,
95    pub PLAYERS_THAT_MUTED_ME: String,
96    pub PLAYER_POSITION: String,
97    pub PLAYER_ROLE: String,
98    pub PLAYER_SCORE_0: String,
99    pub PLAYER_SCORE_1: String,
100    pub PLAYER_SCORE_10: String,
101    pub PLAYER_SCORE_11: String,
102    pub PLAYER_SCORE_2: String,
103    pub PLAYER_SCORE_3: String,
104    pub PLAYER_SCORE_4: String,
105    pub PLAYER_SCORE_5: String,
106    pub PLAYER_SCORE_6: String,
107    pub PLAYER_SCORE_7: String,
108    pub PLAYER_SCORE_8: String,
109    pub PLAYER_SCORE_9: String,
110    pub QUADRA_KILLS: String,
111    pub SIGHT_WARDS_BOUGHT_IN_GAME: String,
112    pub SKIN: String,
113    pub SPELL1_CAST: String,
114    pub SPELL2_CAST: String,
115    pub SPELL3_CAST: String,
116    pub SPELL4_CAST: String,
117    pub STAT_PERK_0: String,
118    pub STAT_PERK_1: String,
119    pub STAT_PERK_2: String,
120    pub SUMMON_SPELL1_CAST: String,
121    pub SUMMON_SPELL2_CAST: String,
122    pub TEAM: String,
123    pub TEAM_EARLY_SURRENDERED: String,
124    pub TEAM_OBJECTIVE: String,
125    pub TEAM_POSITION: String,
126    pub TIME_CCING_OTHERS: String,
127    pub TIME_OF_FROM_LAST_DISCONNECT: String,
128    pub TIME_PLAYED: String,
129    pub TIME_SPENT_DISCONNECTED: String,
130    pub TOTAL_DAMAGE_DEALT: String,
131    pub TOTAL_DAMAGE_DEALT_TO_BUILDINGS: String,
132    pub TOTAL_DAMAGE_DEALT_TO_CHAMPIONS: String,
133    pub TOTAL_DAMAGE_DEALT_TO_OBJECTIVES: String,
134    pub TOTAL_DAMAGE_DEALT_TO_TURRETS: String,
135    pub TOTAL_DAMAGE_SELF_MITIGATED: String,
136    pub TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES: String,
137    pub TOTAL_DAMAGE_TAKEN: String,
138    pub TOTAL_HEAL: String,
139    pub TOTAL_HEAL_ON_TEAMMATES: String,
140    pub TOTAL_TIME_CROWD_CONTROL_DEALT: String,
141    pub TOTAL_TIME_SPENT_DEAD: String,
142    pub TOTAL_UNITS_HEALED: String,
143    pub TRIPLE_KILLS: String,
144    pub TRUE_DAMAGE_DEALT_PLAYER: String,
145    pub TRUE_DAMAGE_DEALT_TO_CHAMPIONS: String,
146    pub TRUE_DAMAGE_TAKEN: String,
147    pub TURRETS_KILLED: String,
148    pub TURRET_TAKEDOWNS: String,
149    pub UNREAL_KILLS: String,
150    pub VICTORY_POINT_TOTAL: String,
151    pub VISION_SCORE: String,
152    pub VISION_WARDS_BOUGHT_IN_GAME: String,
153    pub WARD_KILLED: String,
154    pub WARD_PLACED: String,
155    pub WARD_PLACED_DETECTOR: String,
156    pub WAS_AFK: String,
157    pub WAS_AFK_AFTER_FAILED_SURRENDER: String,
158    pub WAS_EARLY_SURRENDER_ACCOMPLICE: String,
159    pub WAS_SURRENDER_DUE_TO_AFK: String,
160    pub WIN: String,
161}