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RemoteRunnerSession

Trait RemoteRunnerSession 

Source
pub trait RemoteRunnerSession:
    Send
    + Sync
    + 'static {
    // Required methods
    fn state(&self) -> RunnerSessionState;
    fn run_command<'life0, 'async_trait>(
        &'life0 self,
        request: RunnerCommandRequest,
    ) -> Pin<Box<dyn Future<Output = Result<RunnerCommandResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn read_file<'life0, 'async_trait>(
        &'life0 self,
        request: RunnerFileReadRequest,
    ) -> Pin<Box<dyn Future<Output = Result<RunnerFileReadResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn write_file<'life0, 'async_trait>(
        &'life0 self,
        request: RunnerFileWriteRequest,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn expose_port<'life0, 'async_trait>(
        &'life0 self,
        request: RunnerPortRequest,
    ) -> Pin<Box<dyn Future<Output = Result<RunnerPortResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn snapshot<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<Option<RunnerSnapshotRef>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn close<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;

    // Provided methods
    fn cancel_command<'life0, 'life1, 'async_trait>(
        &'life0 self,
        _command_id: &'life1 RunnerCommandId,
    ) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait { ... }
    fn export_artifact<'life0, 'async_trait>(
        &'life0 self,
        _request: RunnerArtifactExportRequest,
    ) -> Pin<Box<dyn Future<Output = Result<RunnerArtifactExportResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait { ... }
}

Required Methods§

Source

fn state(&self) -> RunnerSessionState

Source

fn run_command<'life0, 'async_trait>( &'life0 self, request: RunnerCommandRequest, ) -> Pin<Box<dyn Future<Output = Result<RunnerCommandResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn read_file<'life0, 'async_trait>( &'life0 self, request: RunnerFileReadRequest, ) -> Pin<Box<dyn Future<Output = Result<RunnerFileReadResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn write_file<'life0, 'async_trait>( &'life0 self, request: RunnerFileWriteRequest, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn expose_port<'life0, 'async_trait>( &'life0 self, request: RunnerPortRequest, ) -> Pin<Box<dyn Future<Output = Result<RunnerPortResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn snapshot<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Option<RunnerSnapshotRef>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn close<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Provided Methods§

Source

fn cancel_command<'life0, 'life1, 'async_trait>( &'life0 self, _command_id: &'life1 RunnerCommandId, ) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source

fn export_artifact<'life0, 'async_trait>( &'life0 self, _request: RunnerArtifactExportRequest, ) -> Pin<Box<dyn Future<Output = Result<RunnerArtifactExportResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§