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InteractiveRegionHandler

Trait InteractiveRegionHandler 

Source
pub trait InteractiveRegionHandler:
    Send
    + Sync
    + 'static {
    // Required methods
    fn id(&self) -> String;
    fn kinds(&self) -> &[&'static str];
    fn handle<'life0, 'life1, 'async_trait>(
        &'life0 self,
        event: InteractiveEvent,
        region: &'life1 InteractiveRegion,
    ) -> Pin<Box<dyn Future<Output = Result<HandlerOutcome>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}

Required Methods§

Source

fn id(&self) -> String

Source

fn kinds(&self) -> &[&'static str]

Source

fn handle<'life0, 'life1, 'async_trait>( &'life0 self, event: InteractiveEvent, region: &'life1 InteractiveRegion, ) -> Pin<Box<dyn Future<Output = Result<HandlerOutcome>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§