Struct rocket::mtls::oid::asn1_rs::Null

pub struct Null {}
Available on crate feature mtls only.
Expand description

ASN.1 NULL type

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impl Null

pub const fn new() -> Null

Trait Implementations§

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impl CheckDerConstraints for Null

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fn check_constraints(_any: &Any<'_>) -> Result<(), Error>

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impl Debug for Null

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Null

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fn eq(&self, other: &Null) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Tagged for Null

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const TAG: Tag = Tag::Null

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impl ToDer for Null

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fn to_der_len(&self) -> Result<usize, Error>

Get the length of the object, when encoded
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fn write_der_header( &self, writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER header to this writer.
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fn write_der_content( &self, _writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER content (all except header) to this writer.
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fn to_der_vec(&self) -> Result<Vec<u8>, SerializeError>

Write the DER encoded representation to a newly allocated Vec<u8>.
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fn to_der_vec_raw(&self) -> Result<Vec<u8>, SerializeError>

Similar to using to_vec, but uses provided values without changes. This can generate an invalid encoding for a DER object.
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fn write_der(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Attempt to write the DER encoded representation (header and content) into this writer. Read more
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fn write_der_raw(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Similar to using to_der, but uses provided values without changes. This can generate an invalid encoding for a DER object.
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impl<'a> TryFrom<Any<'a>> for Null

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(any: Any<'a>) -> Result<Null, Error>

Performs the conversion.
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impl Eq for Null

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impl StructuralEq for Null

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impl StructuralPartialEq for Null

Auto Trait Implementations§

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impl RefUnwindSafe for Null

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impl Send for Null

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impl Sync for Null

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impl Unpin for Null

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impl UnwindSafe for Null

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AsTaggedExplicit<'a> for Twhere T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self>

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impl<'a, T> AsTaggedImplicit<'a> for Twhere T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32 ) -> TaggedParser<'a, Implicit, Self>

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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Choice for Twhere T: Tagged,

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fn can_decode(tag: Tag) -> bool

Is the provided Tag decodable as a variant of this CHOICE?
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impl<T> DynTagged for Twhere T: Tagged,

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fn tag(&self) -> Tag

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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromBer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error>,

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fn from_ber(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a BER object
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impl<'a, T> FromDer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error> + CheckDerConstraints,

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fn from_der(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a DER object (enforcing constraints)
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoCollection<T> for T

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fn into_collection<A>(self) -> SmallVec<A>where A: Array<Item = T>,

Converts self into a collection.
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fn mapped<U, F, A>(self, f: F) -> SmallVec<A>where F: FnMut(T) -> U, A: Array<Item = U>,

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impl<T> Paint for Twhere T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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Set foreground color to white using white().

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

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Returns self with the fg() set to Color::Green.

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Returns self with the fg() set to Color::Yellow.

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

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Returns self with the fg() set to Color::Cyan.

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Returns self with the fg() set to Color::White.

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

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println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

Example
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

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println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

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println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

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println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

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println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

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Make text bold using attr():

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Make text bold using using bold().

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Returns self with the attr() set to Attribute::Bold.

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Returns self with the attr() set to Attribute::Dim.

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Returns self with the attr() set to Attribute::Italic.

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Returns self with the attr() set to Attribute::Underline.

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Returns self with the attr() set to Attribute::Blink.

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Returns self with the attr() set to Attribute::Invert.

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Returns self with the attr() set to Attribute::Conceal.

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Returns self with the attr() set to Attribute::Strike.

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Enables the yansi Quirk value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to Quirk::Mask.

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Returns self with the quirk() set to Quirk::Wrap.

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Returns self with the quirk() set to Quirk::Linger.

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Returns self with the quirk() set to Quirk::Clear.

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Returns self with the quirk() set to Quirk::Bright.

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Returns self with the quirk() set to Quirk::OnBright.

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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