1use rock_paper_scissors::*;
2
3fn main() {
4 let loops: u8 = 255;
5
6 let mut scores = Scores::new();
7
8 let mut player_moves = PlayerMoves::new();
9
10 for _ in 0..=loops {
11 (player_moves.user_move, player_moves.enemy_move) = (MoveType::random_move(), MoveType::random_move());
12
13 let winner = player_moves.check_who_wins_round();
14
15 match winner {
16 Winner::User => scores.user_wins += 1,
17 Winner::Enemy => scores.enemy_wins += 1,
18 Winner::Tie => (),
19 }
20 }
21
22 println!("{:?}", scores);
23}