pub struct ResetCmd {
    pub recursive: bool,
    pub object_id: String,
    pub paths: Vec<String>,
}
Expand description

Reset an object’s staged changes

Additions are removed, deletions are restored, and modifications are returned to their original state. Use this to return an object to its state at the time the staged version was originally created.

Fields

recursive: bool

Logical directories should be reset recursively

object_id: String

ID of the object to reset

paths: Vec<String>

Logical paths of the files to reset. Glob patterns are supported. If no paths are specified, the entire object is reset.

Trait Implementations

Append to Command so it can instantiate Self. Read more

Append to Command so it can update self. Read more

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Performs the conversion.

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The type returned in the event of a conversion error.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

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The type returned in the event of a conversion error.

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Performs the conversion.

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