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use RoaringBitmap; use super::util; use super::container::Container; impl RoaringBitmap { /// Creates an empty `RoaringBitmap`. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// let mut rb = RoaringBitmap::new(); /// ``` pub fn new() -> RoaringBitmap { RoaringBitmap { containers: Vec::new() } } /// Adds a value to the set. Returns `true` if the value was not already present in the set. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// assert_eq!(rb.insert(3), true); /// assert_eq!(rb.insert(3), false); /// assert_eq!(rb.contains(3), true); /// ``` pub fn insert(&mut self, value: u32) -> bool { let (key, index) = util::split(value); let container = match self.containers.binary_search_by_key(&key, |c| c.key) { Ok(loc) => &mut self.containers[loc], Err(loc) => { self.containers.insert(loc, Container::new(key)); &mut self.containers[loc] }, }; container.insert(index) } /// Removes a value from the set. Returns `true` if the value was present in the set. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// rb.insert(3); /// assert_eq!(rb.remove(3), true); /// assert_eq!(rb.remove(3), false); /// assert_eq!(rb.contains(3), false); /// ``` pub fn remove(&mut self, value: u32) -> bool { let (key, index) = util::split(value); match self.containers.binary_search_by_key(&key, |c| c.key) { Ok(loc) => { if self.containers[loc].remove(index) { if self.containers[loc].len == 0 { self.containers.remove(loc); } true } else { false } } _ => false, } } /// Returns `true` if this set contains the specified integer. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// rb.insert(1); /// assert_eq!(rb.contains(0), false); /// assert_eq!(rb.contains(1), true); /// assert_eq!(rb.contains(100), false); /// ``` pub fn contains(&self, value: u32) -> bool { let (key, index) = util::split(value); match self.containers.binary_search_by_key(&key, |c| c.key) { Ok(loc) => self.containers[loc].contains(index), Err(_) => false, } } /// Clears all integers in this set. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// rb.insert(1); /// assert_eq!(rb.contains(1), true); /// rb.clear(); /// assert_eq!(rb.contains(1), false); /// ``` pub fn clear(&mut self) { self.containers.clear(); } /// Returns `true` if there are no integers in this set. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// assert_eq!(rb.is_empty(), true); /// /// rb.insert(3); /// assert_eq!(rb.is_empty(), false); /// ``` pub fn is_empty(&self) -> bool { self.containers.is_empty() } /// Returns the number of distinct integers added to the set. /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// assert_eq!(rb.len(), 0); /// /// rb.insert(3); /// assert_eq!(rb.len(), 1); /// /// rb.insert(3); /// rb.insert(4); /// assert_eq!(rb.len(), 2); /// ``` pub fn len(&self) -> u64 { self.containers .iter() .map(|container| container.len) .sum() } /// Returns the minimum value in the set (if the set is non-empty). /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// assert_eq!(rb.min(), None); /// /// rb.insert(3); /// rb.insert(4); /// assert_eq!(rb.min(), Some(3)); /// ``` pub fn min(&self) -> Option<u32> { self.containers.first() .map(|head| util::join(head.key, head.min())) } /// Returns the maximum value in the set (if the set is non-empty). /// /// # Examples /// /// ```rust /// use roaring::RoaringBitmap; /// /// let mut rb = RoaringBitmap::new(); /// assert_eq!(rb.max(), None); /// /// rb.insert(3); /// rb.insert(4); /// assert_eq!(rb.max(), Some(4)); /// ``` pub fn max(&self) -> Option<u32> { self.containers.last() .map(|tail| util::join(tail.key, tail.max())) } } impl Default for RoaringBitmap { fn default() -> RoaringBitmap { RoaringBitmap::new() } }