[][src]Struct rlbot::flat::DesiredGameStateBuilder

pub struct DesiredGameStateBuilder<'a: 'b, 'b> { /* fields omitted */ }

Methods

impl<'a: 'b, 'b> DesiredGameStateBuilder<'a, 'b>[src]

pub fn add_ballState(&mut self, ballState: WIPOffset<DesiredBallState<'b>>)[src]

pub fn add_carStates(
    &mut self,
    carStates: WIPOffset<Vector<'b, ForwardsUOffset<DesiredCarState<'b>>>>
)
[src]

pub fn add_boostStates(
    &mut self,
    boostStates: WIPOffset<Vector<'b, ForwardsUOffset<DesiredBoostState<'b>>>>
)
[src]

pub fn add_gameInfoState(
    &mut self,
    gameInfoState: WIPOffset<DesiredGameInfoState<'b>>
)
[src]

pub fn new(
    _fbb: &'b mut FlatBufferBuilder<'a>
) -> DesiredGameStateBuilder<'a, 'b>
[src]

pub fn finish(self) -> WIPOffset<DesiredGameState<'a>>[src]

Auto Trait Implementations

impl<'a, 'b> Send for DesiredGameStateBuilder<'a, 'b>

impl<'a, 'b> Sync for DesiredGameStateBuilder<'a, 'b>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,