[−][src]Struct rlbot::PlayerInfo
Fields
physics: Physics
score_info: ScoreInfo
is_demolished: bool
has_wheel_contact: bool
True if your wheels are on the ground, the wall, or the ceiling. False if you're midair or turtling.
is_supersonic: bool
is_bot: bool
jumped: bool
True if the player has jumped. Falling off the ceiling / driving off the goal post does not count.
double_jumped: bool
True if player has double jumped. False does not mean you have a jump remaining, because the aerial timer can run out, and that doesn't affect this flag.
name: String
team: i32
boost: i32
Auto Trait Implementations
impl Send for PlayerInfo
impl Sync for PlayerInfo
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,