[][src]Struct rlbot::flat::GameInfoArgs

pub struct GameInfoArgs {
    pub secondsElapsed: f32,
    pub gameTimeRemaining: f32,
    pub isOvertime: bool,
    pub isUnlimitedTime: bool,
    pub isRoundActive: bool,
    pub isKickoffPause: bool,
    pub isMatchEnded: bool,
    pub worldGravityZ: f32,
    pub gameSpeed: f32,
}

Fields

secondsElapsed: f32gameTimeRemaining: f32isOvertime: boolisUnlimitedTime: boolisRoundActive: boolisKickoffPause: boolisMatchEnded: boolworldGravityZ: f32gameSpeed: f32

Trait Implementations

impl<'a> Default for GameInfoArgs[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T

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impl<SS, SP> SupersetOf<SS> for SP where
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