[][src]Struct rlbot::MutatorSettings

pub struct MutatorSettings {
    pub match_length: MatchLength,
    pub max_score: MaxScore,
    pub overtime_option: OvertimeOption,
    pub series_length_option: SeriesLengthOption,
    pub game_speed_option: GameSpeedOption,
    pub ball_max_speed_option: BallMaxSpeedOption,
    pub ball_type_option: BallTypeOption,
    pub ball_weight_option: BallWeightOption,
    pub ball_size_option: BallSizeOption,
    pub ball_bounciness_option: BallBouncinessOption,
    pub boost_option: BoostOption,
    pub rumble_option: RumbleOption,
    pub boost_strength_option: BoostStrengthOption,
    pub gravity_option: GravityOption,
    pub demolish_option: DemolishOption,
    pub respawn_time_option: RespawnTimeOption,
    // some fields omitted
}

Fields

match_length: MatchLengthmax_score: MaxScoreovertime_option: OvertimeOptionseries_length_option: SeriesLengthOptiongame_speed_option: GameSpeedOptionball_max_speed_option: BallMaxSpeedOptionball_type_option: BallTypeOptionball_weight_option: BallWeightOptionball_size_option: BallSizeOptionball_bounciness_option: BallBouncinessOptionboost_option: BoostOptionrumble_option: RumbleOptionboost_strength_option: BoostStrengthOptiongravity_option: GravityOptiondemolish_option: DemolishOptionrespawn_time_option: RespawnTimeOption

Methods

impl MutatorSettings[src]

pub fn new() -> Self[src]

pub fn match_length(self, match_length: MatchLength) -> Self[src]

pub fn max_score(self, max_score: MaxScore) -> Self[src]

pub fn overtime_option(self, overtime_option: OvertimeOption) -> Self[src]

pub fn series_length_option(
    self,
    series_length_option: SeriesLengthOption
) -> Self
[src]

pub fn game_speed_option(self, game_speed_option: GameSpeedOption) -> Self[src]

pub fn ball_max_speed_option(
    self,
    ball_max_speed_option: BallMaxSpeedOption
) -> Self
[src]

pub fn ball_type_option(self, ball_type_option: BallTypeOption) -> Self[src]

pub fn ball_weight_option(self, ball_weight_option: BallWeightOption) -> Self[src]

pub fn ball_size_option(self, ball_size_option: BallSizeOption) -> Self[src]

pub fn ball_bounciness_option(
    self,
    ball_bounciness_option: BallBouncinessOption
) -> Self
[src]

pub fn boost_option(self, boost_option: BoostOption) -> Self[src]

pub fn rumble_option(self, rumble_option: RumbleOption) -> Self[src]

pub fn boost_strength_option(
    self,
    boost_strength_option: BoostStrengthOption
) -> Self
[src]

pub fn gravity_option(self, gravity_option: GravityOption) -> Self[src]

pub fn demolish_option(self, demolish_option: DemolishOption) -> Self[src]

pub fn respawn_time_option(self, respawn_time_option: RespawnTimeOption) -> Self[src]

Trait Implementations

impl Clone for MutatorSettings[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Default for MutatorSettings[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,