[][src]Struct rlbot::flat::GameInfoBuilder

pub struct GameInfoBuilder<'a: 'b, 'b> { /* fields omitted */ }

Methods

impl<'a: 'b, 'b> GameInfoBuilder<'a, 'b>[src]

pub fn add_secondsElapsed(&mut self, secondsElapsed: f32)[src]

pub fn add_gameTimeRemaining(&mut self, gameTimeRemaining: f32)[src]

pub fn add_isOvertime(&mut self, isOvertime: bool)[src]

pub fn add_isUnlimitedTime(&mut self, isUnlimitedTime: bool)[src]

pub fn add_isRoundActive(&mut self, isRoundActive: bool)[src]

pub fn add_isKickoffPause(&mut self, isKickoffPause: bool)[src]

pub fn add_isMatchEnded(&mut self, isMatchEnded: bool)[src]

pub fn add_worldGravityZ(&mut self, worldGravityZ: f32)[src]

pub fn add_gameSpeed(&mut self, gameSpeed: f32)[src]

pub fn new(_fbb: &'b mut FlatBufferBuilder<'a>) -> GameInfoBuilder<'a, 'b>[src]

pub fn finish(self) -> WIPOffset<GameInfo<'a>>[src]

Auto Trait Implementations

impl<'a, 'b> Send for GameInfoBuilder<'a, 'b>

impl<'a, 'b> Sync for GameInfoBuilder<'a, 'b>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,