[−][src]Struct rlbot::flat::GameInfoBuilder
Methods
impl<'a: 'b, 'b> GameInfoBuilder<'a, 'b>
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pub fn add_secondsElapsed(&mut self, secondsElapsed: f32)
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pub fn add_gameTimeRemaining(&mut self, gameTimeRemaining: f32)
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pub fn add_isOvertime(&mut self, isOvertime: bool)
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pub fn add_isUnlimitedTime(&mut self, isUnlimitedTime: bool)
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pub fn add_isRoundActive(&mut self, isRoundActive: bool)
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pub fn add_isKickoffPause(&mut self, isKickoffPause: bool)
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pub fn add_isMatchEnded(&mut self, isMatchEnded: bool)
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pub fn add_worldGravityZ(&mut self, worldGravityZ: f32)
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pub fn add_gameSpeed(&mut self, gameSpeed: f32)
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pub fn new(_fbb: &'b mut FlatBufferBuilder<'a>) -> GameInfoBuilder<'a, 'b>
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pub fn finish(self) -> WIPOffset<GameInfo<'a>>
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Auto Trait Implementations
impl<'a, 'b> Send for GameInfoBuilder<'a, 'b>
impl<'a, 'b> Sync for GameInfoBuilder<'a, 'b>
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,