Struct rlbot::PlayerInfo [−][src]
#[repr(C)]pub struct PlayerInfo { pub Physics: Physics, pub Score: ScoreInfo, pub Demolished: bool, pub OnGround: bool, pub SuperSonic: bool, pub Bot: bool, pub Jumped: bool, pub DoubleJumped: bool, pub Name: [u16; 32], pub Team: c_uchar, pub Boost: c_int, }
Fields
Physics: Physics
Score: ScoreInfo
Demolished: bool
OnGround: bool
SuperSonic: bool
Bot: bool
Jumped: bool
DoubleJumped: bool
Name: [u16; 32]
Team: c_uchar
Boost: c_int
Trait Implementations
impl Debug for PlayerInfo
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impl Debug for PlayerInfo
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Default for PlayerInfo
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impl Default for PlayerInfo
fn default() -> PlayerInfo
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fn default() -> PlayerInfo
Returns the "default value" for a type. Read more
impl Copy for PlayerInfo
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impl Copy for PlayerInfo
impl Clone for PlayerInfo
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impl Clone for PlayerInfo
fn clone(&self) -> PlayerInfo
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fn clone(&self) -> PlayerInfo
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl Send for PlayerInfo
impl Send for PlayerInfo
impl Sync for PlayerInfo
impl Sync for PlayerInfo