pub trait RlayFilter {
// Required methods
fn filter_name(&self) -> &'static str;
fn filter_entities<'life0, 'async_trait>(
&'life0 self,
ctx: FilterContext,
entities: Vec<Entity>,
) -> Pin<Box<dyn Future<Output = Vec<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn filter_name(&self) -> &'static str
fn filter_entities<'life0, 'async_trait>(
&'life0 self,
ctx: FilterContext,
entities: Vec<Entity>,
) -> Pin<Box<dyn Future<Output = Vec<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".