Crate rl_hours_tracker

Source
Expand description

§Rocket League Hours Tracker

This was made specifically for the Epic Games version of Rocket League as the Epic Games launcher has no way of showing the past two hours played in the same way that steam is able to.

However, this program can and should still work with the steam version of the game.

It is HIGHLY recommended to not manually alter the files that are created by this program otherwise it could lead to unwanted behaviour by the program

    println!("You got it Oneil :)");

§Library

The Rocket League Hours Tracker library contains modules which provide additional functionality to the Rocket League Hours Tracker binary. This library currently implements the website_files module, which provides the functionality to generate the Html, CSS, and JavaScript for the Rocket League Hours Tracker website, and the update module, which is the built in updater for the binary which retrieves the update from the GitHub repository.

The website functionality takes adavantage of the build_html library, which allows us to generate the Html for the website, alongside the webbrowser library, which allows us to open the website in a browser.

The update module only operates when using the installed version of the program which can be found in the releases section on the GitHub repository. This module uses the reqwest crate to make HTTP requests to the rl-hours-tracker repository in order to retrieve the new update from the releases section. This module has the functionality to check for any new updates, update the program, and clean up any additional files made during the update.

§Use Case

Within the website_files module, there is a public function website_files::generate_website_files, which writes the files for the website in the website directory in RlHoursFolder. This function accepts a bool value, which determines whether the option to open the website in a browser should appear when this function is called.

use rl_hours_tracker::website_files;

// This will generate the website files and prompt you with the option to open the
// webstie in a browser.
website_files::generate_website_files(true);

// This will also generate the website but will not prompt the user to open the website
// in a browser.
website_files::generate_website_files(false);

The update module has two public asynchronous functions available: update::check_for_update and update::update. The update::check_for_update function is responsible for sending a HTTP request to the repository and checking the version number of the latest release, and comparing it to the current version of the program. The update::update function is responsible updating the program by sending a HTTP request to the repository to retrieve the update zip from the latest release, and unzipping the zip files contents to replace the old program files with the newest version.

use rl_hours_tracker::update;
use tokio::runtime::Runtime;
 
// This creates a tokio runtime instance for running our function
let rt = Runtime::new().unwrap();
 
// This runs our asynchronous function which checks for an update
rt.block_on(update::check_for_update())?;

The update::check_for_update function does use the update::update function when it finds that there is a new release on the GitHub, however the update function can be used by itself in a different context if needed.

use rl_hours_tracker::update;
use tokio::runtime::Runtime;
 
// This creates a tokio runtime instance for running our function
let rt = Runtime::new().unwrap();
 
// This runs our asynchronous function which updates the program
rt.block_on(update::update())?;

Modules§

  • This module is responsible for performing update operations for the Rocket League Hours Tracker binary, which can be installed through the GitHub repository releases section.
  • This module contains the functionality to generate the Html, CSS, and JavaScript for the Rocket League Hours Tracker website.

Structs§

Functions§

  • This function calculates the hours recorded in the past two weeks and returns the total number of seconds as u64 The contents from date.txt are read and split by \n character and stored in a Vec<&str> Vector. It is then ordered and looped through in order to compare the date to the current iteration of the date two weeks ago. The seconds are retrieved from the dates that match the current date in the iteration of the while loop and the seconds are added to seconds_past_two which is returned as an Result<u64> at the end of the function.
  • This function takes a reference of a Vec<&str> Vector and returns a usize as an index of the closest after the date two weeks ago.
  • This function creates the directories for the program. It creates a local Vec<Result> which stores fs::create_dir results.
  • This function runs the program
  • This runs the update::check_for_update function
  • This function updates the hours in the past two weeks in the hours.txt file. The hours past two is calculated through the calculate_past_two function The function returns a Result<bool> if the function was able to successfully update the hours past two, and write it to the hours.txt file.

Type Aliases§