1use std::future;
30use std::panic::AssertUnwindSafe;
31use std::sync::Arc;
32#[cfg(test)]
33use std::sync::OnceLock;
34use std::sync::atomic::{AtomicU32, Ordering};
35use std::time::Duration;
36
37use anyhow::{Context, Result, anyhow};
38use futures::FutureExt;
39#[cfg(test)]
40use parking_lot::Mutex;
41use tokio::sync::{broadcast, mpsc, oneshot};
42use tokio::task::{JoinError, JoinHandle};
43use tracing::{Instrument, instrument::WithSubscriber};
44
45use crate::actor::action::ActionDispatchError;
46use crate::actor::connection::ConnHandle;
47use crate::actor::context::ActorContext;
48use crate::actor::factory::ActorFactory;
49use crate::actor::keys::{LAST_PUSHED_ALARM_KEY, PERSIST_DATA_KEY};
50use crate::actor::lifecycle_hooks::{ActorEvents, ActorStart, Reply};
51use crate::actor::messages::{
52 ActorEvent, QueueSendResult, Request, Response, SerializeStateReason, StateDelta,
53};
54use crate::actor::metrics::startup_phase::StartupPhase;
55use crate::actor::preload::{PreloadedKv, PreloadedPersistedActor};
56use crate::actor::state::{PersistedActor, decode_last_pushed_alarm, decode_persisted_actor};
57use crate::actor::task_types::ShutdownKind;
58use crate::actor::work_registry::ActorWorkKind;
59use crate::error::{ActorLifecycle as ActorLifecycleError, ActorRuntime};
60use crate::runtime::RuntimeSpawner;
61#[cfg(test)]
62use crate::time::sleep;
63use crate::time::{Instant, sleep_until, timeout};
64use crate::types::{SaveStateOpts, format_actor_key};
65use crate::websocket::WebSocket;
66
67pub type ActionDispatchResult = std::result::Result<Vec<u8>, ActionDispatchError>;
68pub type HttpDispatchResult = Result<Response>;
69
70const SERIALIZE_STATE_SHUTDOWN_SANITY_CAP: Duration = Duration::from_secs(15);
71#[cfg(test)]
72const LONG_SHUTDOWN_DRAIN_WARNING_THRESHOLD: Duration = Duration::from_secs(1);
73const INSPECTOR_SERIALIZE_STATE_INTERVAL: Duration = Duration::from_millis(50);
74const INSPECTOR_OVERLAY_CHANNEL_CAPACITY: usize = 32;
75
76pub use crate::actor::task_types::LifecycleState;
77
78#[cfg(test)]
80#[path = "../../tests/task.rs"]
81mod tests;
82
83#[cfg(test)]
84#[path = "../../tests/modules/task_lifecycle.rs"]
85mod lifecycle_tests;
86
87#[cfg(test)]
88type ShutdownCleanupHook = Arc<dyn Fn(&ActorContext, &'static str) + Send + Sync>;
89
90#[cfg(test)]
91static SHUTDOWN_CLEANUP_HOOK: OnceLock<Mutex<Option<ShutdownCleanupHook>>> = OnceLock::new();
93
94#[cfg(test)]
95pub(crate) struct ShutdownCleanupHookGuard;
96
97#[cfg(test)]
98type ShutdownReplyHook = Arc<dyn Fn(&ActorContext, ShutdownKind) + Send + Sync>;
99
100#[cfg(test)]
101static SHUTDOWN_REPLY_HOOK: OnceLock<Mutex<Option<ShutdownReplyHook>>> = OnceLock::new();
103
104#[cfg(test)]
105pub(crate) struct ShutdownReplyHookGuard;
106
107#[cfg(test)]
108pub(crate) fn install_shutdown_cleanup_hook(hook: ShutdownCleanupHook) -> ShutdownCleanupHookGuard {
109 *SHUTDOWN_CLEANUP_HOOK
110 .get_or_init(|| Mutex::new(None))
111 .lock() = Some(hook);
112 ShutdownCleanupHookGuard
113}
114
115#[cfg(test)]
116impl Drop for ShutdownCleanupHookGuard {
117 fn drop(&mut self) {
118 if let Some(hooks) = SHUTDOWN_CLEANUP_HOOK.get() {
119 *hooks.lock() = None;
120 }
121 }
122}
123
124#[cfg(test)]
125fn run_shutdown_cleanup_hook(ctx: &ActorContext, reason: &'static str) {
126 let hook = SHUTDOWN_CLEANUP_HOOK
127 .get_or_init(|| Mutex::new(None))
128 .lock()
129 .clone();
130 if let Some(hook) = hook {
131 hook(ctx, reason);
132 }
133}
134
135#[cfg(test)]
136pub(crate) fn install_shutdown_reply_hook(hook: ShutdownReplyHook) -> ShutdownReplyHookGuard {
137 *SHUTDOWN_REPLY_HOOK.get_or_init(|| Mutex::new(None)).lock() = Some(hook);
138 ShutdownReplyHookGuard
139}
140
141#[cfg(test)]
142impl Drop for ShutdownReplyHookGuard {
143 fn drop(&mut self) {
144 if let Some(hooks) = SHUTDOWN_REPLY_HOOK.get() {
145 *hooks.lock() = None;
146 }
147 }
148}
149
150#[cfg(test)]
151fn run_shutdown_reply_hook(ctx: &ActorContext, reason: ShutdownKind) {
152 let hook = SHUTDOWN_REPLY_HOOK
153 .get_or_init(|| Mutex::new(None))
154 .lock()
155 .clone();
156 if let Some(hook) = hook {
157 hook(ctx, reason);
158 }
159}
160
161pub enum LifecycleCommand {
162 Start {
163 reply: oneshot::Sender<Result<()>>,
164 },
165 Stop {
166 reason: ShutdownKind,
167 reply: oneshot::Sender<Result<()>>,
168 },
169 FireAlarm {
170 reply: oneshot::Sender<Result<()>>,
171 },
172}
173
174impl LifecycleCommand {
175 fn kind(&self) -> &'static str {
176 match self {
177 Self::Start { .. } => "start",
178 Self::Stop { .. } => "stop",
179 Self::FireAlarm { .. } => "fire_alarm",
180 }
181 }
182
183 fn stop_reason(&self) -> Option<&'static str> {
184 match self {
185 Self::Stop { reason, .. } => Some(shutdown_reason_label(*reason)),
186 Self::Start { .. } => None,
187 Self::FireAlarm { .. } => None,
188 }
189 }
190}
191
192pub(crate) fn try_send_lifecycle_command(
193 sender: &mpsc::UnboundedSender<LifecycleCommand>,
194 command: LifecycleCommand,
195) -> Result<()> {
196 sender
197 .send(command)
198 .map_err(|_| ActorLifecycleError::NotReady.build())
199}
200
201pub enum DispatchCommand {
202 Action {
203 name: String,
204 args: Vec<u8>,
205 conn: ConnHandle,
206 reply: oneshot::Sender<Result<Vec<u8>>>,
207 },
208 QueueSend {
209 name: String,
210 body: Vec<u8>,
211 conn: ConnHandle,
212 request: Request,
213 wait: bool,
214 timeout_ms: Option<u64>,
215 reply: oneshot::Sender<Result<QueueSendResult>>,
216 },
217 Http {
218 request: Request,
219 reply: oneshot::Sender<HttpDispatchResult>,
220 },
221 OpenWebSocket {
222 conn: ConnHandle,
223 ws: WebSocket,
224 request: Option<Request>,
225 reply: oneshot::Sender<Result<()>>,
226 },
227 WorkflowHistory {
228 reply: oneshot::Sender<Result<Option<Vec<u8>>>>,
229 },
230 WorkflowReplay {
231 entry_id: Option<String>,
232 reply: oneshot::Sender<Result<Option<Vec<u8>>>>,
233 },
234}
235
236impl DispatchCommand {
237 fn kind(&self) -> &'static str {
238 match self {
239 Self::Action { .. } => "action",
240 Self::QueueSend { .. } => "queue_send",
241 Self::Http { .. } => "http",
242 Self::OpenWebSocket { .. } => "open_websocket",
243 Self::WorkflowHistory { .. } => "workflow_history",
244 Self::WorkflowReplay { .. } => "workflow_replay",
245 }
246 }
247}
248
249pub(crate) fn try_send_dispatch_command(
250 sender: &mpsc::UnboundedSender<DispatchCommand>,
251 command: DispatchCommand,
252) -> Result<()> {
253 sender
254 .send(command)
255 .map_err(|_| ActorLifecycleError::NotReady.build())
256}
257
258#[derive(Debug, Clone, PartialEq, Eq)]
259pub enum LifecycleEvent {
260 SaveRequested { immediate: bool },
261 InspectorSerializeRequested,
262 InspectorAttachmentsChanged,
263 SleepTick,
264}
265
266impl LifecycleEvent {
267 fn kind(&self) -> &'static str {
268 match self {
269 Self::SaveRequested { .. } => "save_requested",
270 Self::InspectorSerializeRequested => "inspector_serialize_requested",
271 Self::InspectorAttachmentsChanged => "inspector_attachments_changed",
272 Self::SleepTick => "sleep_tick",
273 }
274 }
275}
276
277enum LiveExit {
278 Shutdown { reason: ShutdownKind },
279 Terminated,
280}
281
282struct SleepGraceState {
283 deadline: Instant,
284 reason: ShutdownKind,
285}
286
287struct PersistedStartup {
288 actor: PersistedActor,
289 last_pushed_alarm: Option<i64>,
290}
291
292struct PendingLifecycleReply {
293 command: &'static str,
294 reason: Option<&'static str>,
295 reply: oneshot::Sender<Result<()>>,
296}
297
298pub struct ActorTask {
299 pub actor_id: String,
301 pub generation: u32,
302
303 pub lifecycle_inbox: mpsc::UnboundedReceiver<LifecycleCommand>,
307 pub dispatch_inbox: mpsc::UnboundedReceiver<DispatchCommand>,
311 pub lifecycle_events: mpsc::UnboundedReceiver<LifecycleEvent>,
315
316 pub lifecycle: LifecycleState,
318 pub factory: Arc<ActorFactory>,
319 pub ctx: ActorContext,
320
321 pub start_input: Option<Vec<u8>>,
323 preload_persisted_actor: PreloadedPersistedActor,
328 preloaded_kv: Option<PreloadedKv>,
332
333 actor_event_tx: Option<mpsc::UnboundedSender<ActorEvent>>,
337 actor_event_rx: Option<mpsc::UnboundedReceiver<ActorEvent>>,
341 run_handle: Option<JoinHandle<Result<()>>>,
344
345 inspector_attach_count: Arc<AtomicU32>,
349 inspector_overlay_tx: broadcast::Sender<Arc<Vec<u8>>>,
352
353 pub state_save_deadline: Option<Instant>,
357 pub inspector_serialize_state_deadline: Option<Instant>,
360 pub sleep_deadline: Option<Instant>,
363
364 shutdown_reply: Option<PendingLifecycleReply>,
368 sleep_grace: Option<SleepGraceState>,
371}
372
373impl ActorTask {
374 pub fn new(
375 actor_id: String,
376 generation: u32,
377 lifecycle_inbox: mpsc::UnboundedReceiver<LifecycleCommand>,
378 dispatch_inbox: mpsc::UnboundedReceiver<DispatchCommand>,
379 lifecycle_events: mpsc::UnboundedReceiver<LifecycleEvent>,
380 factory: Arc<ActorFactory>,
381 ctx: ActorContext,
382 start_input: Option<Vec<u8>>,
383 preload_persisted_actor: Option<PersistedActor>,
384 ) -> Self {
385 let (actor_event_tx, actor_event_rx) = mpsc::unbounded_channel();
386 let (inspector_overlay_tx, _) = broadcast::channel(INSPECTOR_OVERLAY_CHANNEL_CAPACITY);
387 let inspector_attach_count = Arc::new(AtomicU32::new(0));
388 ctx.configure_inspector_runtime(
389 Arc::clone(&inspector_attach_count),
390 inspector_overlay_tx.clone(),
391 );
392 let inspector_ctx = ctx.downgrade();
393 let inspector_attach_count_for_hook = Arc::clone(&inspector_attach_count);
394 ctx.on_request_save(Box::new(move |_opts| {
395 if inspector_attach_count_for_hook.load(Ordering::SeqCst) > 0 {
396 if let Some(ctx) = ActorContext::from_weak(&inspector_ctx) {
397 ctx.notify_inspector_serialize_requested();
398 }
399 }
400 }));
401 Self {
402 actor_id,
403 generation,
404 lifecycle_inbox,
405 dispatch_inbox,
406 lifecycle_events,
407 lifecycle: LifecycleState::default(),
408 factory,
409 ctx,
410 start_input,
411 preload_persisted_actor: preload_persisted_actor.into(),
412 preloaded_kv: None,
413 actor_event_tx: Some(actor_event_tx),
414 actor_event_rx: Some(actor_event_rx),
415 run_handle: None,
416 inspector_attach_count,
417 inspector_overlay_tx,
418 state_save_deadline: None,
419 inspector_serialize_state_deadline: None,
420 sleep_deadline: None,
421 shutdown_reply: None,
422 sleep_grace: None,
423 }
424 }
425
426 pub(crate) fn with_preloaded_kv(mut self, preloaded_kv: Option<PreloadedKv>) -> Self {
427 self.preloaded_kv = preloaded_kv;
428 self
429 }
430
431 pub(crate) fn with_preloaded_persisted_actor(
432 mut self,
433 preload_persisted_actor: PreloadedPersistedActor,
434 ) -> Self {
435 self.preload_persisted_actor = preload_persisted_actor;
436 self
437 }
438
439 #[tracing::instrument(
440 skip_all,
441 fields(
442 actor_id = %self.actor_id,
443 generation = self.generation,
444 actor_key = %format_actor_key(self.ctx.key()),
445 ),
446 )]
447 pub async fn run(mut self) -> Result<()> {
448 let exit = self.run_live().await;
449 let LiveExit::Shutdown { reason } = exit else {
450 self.record_inbox_depths();
451 self.ctx.metrics().record_actor_stopped();
452 return Ok(());
453 };
454
455 let result = match AssertUnwindSafe(self.run_shutdown(reason))
456 .catch_unwind()
457 .await
458 {
459 Ok(result) => result,
460 Err(_) => Err(anyhow!("shutdown panicked during {reason:?}")),
461 };
462 self.deliver_shutdown_reply(reason, &result);
463 self.transition_to(LifecycleState::Terminated);
464 self.record_inbox_depths();
465 self.ctx.metrics().record_actor_stopped();
466 result
467 }
468
469 async fn run_live(&mut self) -> LiveExit {
470 let activity_notify = self.ctx.sleep_activity_notify();
471
472 loop {
473 if self.ctx.acknowledge_activity_dirty() {
474 if let Some(exit) = self.on_activity_signal().await {
475 return exit;
476 }
477 }
478 self.record_inbox_depths();
480 tokio::select! {
481 biased;
482 lifecycle_command = self.lifecycle_inbox.recv() => {
483 match lifecycle_command {
484 Some(command) => {
485 if let Some(exit) = self.handle_lifecycle(command).await {
486 return exit;
487 }
488 }
489 None => {
490 self.log_closed_channel(
491 "lifecycle_inbox",
492 "actor task terminating because lifecycle command inbox closed",
493 );
494 return LiveExit::Terminated;
495 }
496 }
497 }
498 lifecycle_event = self.lifecycle_events.recv() => {
499 match lifecycle_event {
500 Some(event) => self.handle_event(event).await,
501 None => {
502 self.log_closed_channel(
503 "lifecycle_events",
504 "actor task terminating because lifecycle event inbox closed",
505 );
506 return LiveExit::Terminated;
507 }
508 }
509 }
510 _ = activity_notify.notified() => {
511 self.ctx.acknowledge_activity_dirty();
512 if let Some(exit) = self.on_activity_signal().await {
513 return exit;
514 }
515 }
516 _ = Self::sleep_grace_tick(self.sleep_grace.as_ref().map(|grace| grace.deadline)), if self.sleep_grace.is_some() => {
517 if let Some(exit) = self.on_sleep_grace_deadline().await {
518 return exit;
519 }
520 }
521 dispatch_command = self.dispatch_inbox.recv(), if self.accepting_dispatch() => {
522 match dispatch_command {
523 Some(command) => self.handle_dispatch(command).await,
524 None => {
525 self.log_closed_channel(
526 "dispatch_inbox",
527 "actor task terminating because dispatch inbox closed",
528 );
529 return LiveExit::Terminated;
530 }
531 }
532 }
533 outcome = Self::wait_for_run_handle(self.run_handle.as_mut()), if self.run_handle.is_some() => {
534 if let Some(exit) = self.handle_run_handle_outcome(outcome) {
535 return exit;
536 }
537 }
538 _ = Self::state_save_tick(self.state_save_deadline), if self.state_save_timer_active() => {
539 self.on_state_save_tick().await;
540 }
541 _ = Self::inspector_serialize_state_tick(self.inspector_serialize_state_deadline), if self.inspector_serialize_timer_active() => {
542 self.on_inspector_serialize_state_tick().await;
543 }
544 _ = Self::sleep_tick(self.sleep_deadline), if self.sleep_timer_active() => {
545 self.on_sleep_tick().await;
546 }
547 }
548
549 if self.should_terminate() {
550 return LiveExit::Terminated;
551 }
552 }
553 }
554
555 async fn handle_lifecycle(&mut self, command: LifecycleCommand) -> Option<LiveExit> {
556 let command_kind = command.kind();
557 let reason = command.stop_reason();
558 self.log_lifecycle_command_received(command_kind, reason);
559 if matches!(
560 self.lifecycle,
561 LifecycleState::SleepGrace | LifecycleState::DestroyGrace
562 ) {
563 return self
564 .handle_sleep_grace_lifecycle(command, command_kind, reason)
565 .await;
566 }
567 match command {
568 LifecycleCommand::Start { reply } => {
569 let result = self.start_actor().await;
570 self.reply_lifecycle_command(command_kind, reason, reply, result);
571 None
572 }
573 LifecycleCommand::Stop { reason, reply } => {
574 self.begin_stop(
575 reason,
576 command_kind,
577 Some(shutdown_reason_label(reason)),
578 reply,
579 )
580 .await
581 }
582 LifecycleCommand::FireAlarm { reply } => {
583 let result = self.fire_due_alarms().await;
584 self.reply_lifecycle_command(command_kind, reason, reply, result);
585 None
586 }
587 }
588 }
589
590 async fn handle_sleep_grace_lifecycle(
591 &mut self,
592 command: LifecycleCommand,
593 command_kind: &'static str,
594 command_reason: Option<&'static str>,
595 ) -> Option<LiveExit> {
596 match command {
597 LifecycleCommand::Start { reply } => {
598 self.reply_lifecycle_command(
599 command_kind,
600 command_reason,
601 reply,
602 Err(ActorLifecycleError::Stopping.build()),
603 );
604 None
605 }
606 LifecycleCommand::Stop { reason, reply } => {
607 let current_reason = self.sleep_grace.as_ref().map(|grace| grace.reason);
608 if current_reason != Some(reason) {
609 debug_assert!(false, "engine actor2 sends one Stop per actor instance");
610 tracing::warn!(
611 actor_id = %self.ctx.actor_id(),
612 reason = shutdown_reason_label(reason),
613 current_reason = ?current_reason,
614 "conflicting Stop during grace, ignoring"
615 );
616 }
617 self.reply_lifecycle_command(command_kind, command_reason, reply, Ok(()));
618 None
619 }
620 LifecycleCommand::FireAlarm { reply } => {
621 let result = self.fire_due_alarms().await;
622 self.reply_lifecycle_command(command_kind, command_reason, reply, result);
623 None
624 }
625 }
626 }
627
628 #[cfg(test)]
629 async fn handle_stop(&mut self, reason: ShutdownKind) -> Result<()> {
630 let (reply_tx, reply_rx) = oneshot::channel();
631 self.register_shutdown_reply("stop", Some(shutdown_reason_label(reason)), reply_tx);
632 self.begin_grace(reason).await;
633 loop {
634 if self.ctx.acknowledge_activity_dirty() {
635 if let Some(exit) = self.on_activity_signal().await {
636 let LiveExit::Shutdown { reason } = exit else {
637 return Ok(());
638 };
639 let result = match AssertUnwindSafe(self.run_shutdown(reason))
640 .catch_unwind()
641 .await
642 {
643 Ok(result) => result,
644 Err(_) => Err(anyhow!("shutdown panicked during {reason:?}")),
645 };
646 self.deliver_shutdown_reply(reason, &result);
647 self.transition_to(LifecycleState::Terminated);
648 return match reply_rx.await {
649 Ok(result) => result,
650 Err(_) => Err(ActorLifecycleError::DroppedReply.build()),
651 };
652 }
653 }
654
655 let Some(deadline) = self.sleep_grace.as_ref().map(|grace| grace.deadline) else {
656 return Err(anyhow!("stop grace ended without shutdown exit"));
657 };
658 let activity_notify = self.ctx.sleep_activity_notify();
659 let activity = activity_notify.notified();
660 tokio::pin!(activity);
661
662 tokio::select! {
663 _ = &mut activity => {}
664 _ = Self::sleep_grace_tick(Some(deadline)) => {
665 if let Some(exit) = self.on_sleep_grace_deadline().await {
666 let LiveExit::Shutdown { reason } = exit else {
667 return Ok(());
668 };
669 let result = match AssertUnwindSafe(self.run_shutdown(reason))
670 .catch_unwind()
671 .await
672 {
673 Ok(result) => result,
674 Err(_) => Err(anyhow!("shutdown panicked during {reason:?}")),
675 };
676 self.deliver_shutdown_reply(reason, &result);
677 self.transition_to(LifecycleState::Terminated);
678 return match reply_rx.await {
679 Ok(result) => result,
680 Err(_) => Err(ActorLifecycleError::DroppedReply.build()),
681 };
682 }
683 }
684 }
685 }
686 }
687
688 async fn begin_stop(
689 &mut self,
690 reason: ShutdownKind,
691 command: &'static str,
692 command_reason: Option<&'static str>,
693 reply: oneshot::Sender<Result<()>>,
694 ) -> Option<LiveExit> {
695 match self.lifecycle {
696 LifecycleState::Started => {
697 self.register_shutdown_reply(command, command_reason, reply);
698 self.drain_accepted_dispatch().await;
699 self.begin_grace(reason).await;
700 self.try_finish_grace()
701 }
702 LifecycleState::SleepGrace | LifecycleState::DestroyGrace => {
703 let current_reason = self.sleep_grace.as_ref().map(|grace| grace.reason);
704 if current_reason == Some(reason) {
705 self.reply_lifecycle_command(command, command_reason, reply, Ok(()));
706 None
707 } else {
708 debug_assert!(false, "engine actor2 sends one Stop per actor instance");
709 tracing::warn!(
710 actor_id = %self.ctx.actor_id(),
711 reason = shutdown_reason_label(reason),
712 current_reason = ?current_reason,
713 "conflicting Stop during grace, ignoring"
714 );
715 self.reply_lifecycle_command(command, command_reason, reply, Ok(()));
716 None
717 }
718 }
719 LifecycleState::SleepFinalize | LifecycleState::Destroying => {
720 debug_assert!(false, "engine actor2 sends one Stop per actor instance");
721 tracing::warn!(
722 actor_id = %self.ctx.actor_id(),
723 reason = shutdown_reason_label(reason),
724 "duplicate Stop after shutdown started, ignoring"
725 );
726 self.reply_lifecycle_command(command, command_reason, reply, Ok(()));
727 None
728 }
729 LifecycleState::Terminated => {
730 self.reply_lifecycle_command(command, command_reason, reply, Ok(()));
731 None
732 }
733 LifecycleState::Loading => {
734 self.reply_lifecycle_command(
735 command,
736 command_reason,
737 reply,
738 Err(ActorLifecycleError::NotReady.build()),
739 );
740 None
741 }
742 }
743 }
744
745 async fn drain_accepted_dispatch(&mut self) {
746 while self.accepting_dispatch() {
747 let Ok(command) = self.dispatch_inbox.try_recv() else {
748 break;
749 };
750 self.handle_dispatch(command).await;
751 }
752 }
753
754 async fn begin_grace(&mut self, reason: ShutdownKind) {
755 tracing::debug!(
756 actor_id = %self.ctx.actor_id(),
757 reason = shutdown_reason_label(reason),
758 "actor grace shutdown started"
759 );
760 self.ctx.suspend_alarm_dispatch();
761 self.ctx.cancel_local_alarm_timeouts();
762 self.ctx.set_local_alarm_callback(None);
763 self.transition_to(match reason {
764 ShutdownKind::Sleep => LifecycleState::SleepGrace,
765 ShutdownKind::Destroy => LifecycleState::DestroyGrace,
766 });
767 self.start_grace(reason);
768 self.emit_grace_events(reason);
769 }
770
771 fn emit_grace_events(&mut self, reason: ShutdownKind) {
772 let conns: Vec<_> = self.ctx.conns().collect();
773 for conn in conns {
774 let hibernatable_sleep =
775 matches!(reason, ShutdownKind::Sleep) && conn.is_hibernatable();
776 if hibernatable_sleep {
777 self.ctx.request_hibernation_transport_save(conn.id());
778 continue;
779 }
780 self.ctx.begin_core_dispatched_hook();
781 let reply = self.core_dispatched_hook_reply("disconnect_conn");
782 let conn_id = conn.id().to_owned();
783 if let Err(error) = self.send_actor_event(
784 "grace_disconnect_conn",
785 ActorEvent::DisconnectConn { conn_id, reply },
786 ) {
787 tracing::error!(?error, "failed to enqueue disconnect cleanup event");
788 }
789 }
790
791 self.ctx.begin_core_dispatched_hook();
792 let reply = self.core_dispatched_hook_reply("run_graceful_cleanup");
793 if let Err(error) = self.send_actor_event(
794 "grace_run_cleanup",
795 ActorEvent::RunGracefulCleanup { reason, reply },
796 ) {
797 tracing::error!(?error, "failed to enqueue run cleanup event");
798 }
799 self.ctx.reset_sleep_timer();
800 }
801
802 fn core_dispatched_hook_reply(&self, operation: &'static str) -> Reply<()> {
803 let (tx, rx) = oneshot::channel();
804 let ctx = self.ctx.clone();
805 let task = async move {
806 match rx.await {
807 Ok(Ok(())) => {}
808 Ok(Err(error)) => {
809 tracing::error!(?error, operation, "core dispatched hook failed");
810 }
811 Err(error) => {
812 tracing::error!(?error, operation, "core dispatched hook reply dropped");
813 }
814 }
815 ctx.mark_core_dispatched_hook_completed();
816 }
817 .in_current_span();
818 RuntimeSpawner::spawn(task);
819 tx.into()
820 }
821
822 async fn handle_event(&mut self, event: LifecycleEvent) {
823 tracing::debug!(
824 actor_id = %self.ctx.actor_id(),
825 event = event.kind(),
826 "actor lifecycle event drained"
827 );
828 match event {
829 LifecycleEvent::SaveRequested { immediate } => {
830 self.schedule_state_save(immediate);
831 self.sync_inspector_serialize_deadline();
832 }
833 LifecycleEvent::InspectorSerializeRequested
834 | LifecycleEvent::InspectorAttachmentsChanged => {
835 self.sync_inspector_serialize_deadline();
836 }
837 LifecycleEvent::SleepTick => {
838 self.on_sleep_tick().await;
839 }
840 }
841 }
842
843 async fn handle_dispatch(&mut self, command: DispatchCommand) {
844 let command_kind = command.kind();
845 tracing::debug!(
846 actor_id = %self.ctx.actor_id(),
847 command = command_kind,
848 "actor dispatch command received"
849 );
850 if let Some(error) = self.dispatch_lifecycle_error() {
851 self.reply_dispatch_error(command, error);
852 self.log_dispatch_command_handled(command_kind, "rejected_lifecycle");
853 return;
854 }
855
856 match command {
857 DispatchCommand::Action {
858 name,
859 args,
860 conn,
861 reply,
862 } => {
863 tracing::info!(
864 actor_id = %self.ctx.actor_id(),
865 action_name = %name,
866 conn_id = ?conn.id(),
867 args_len = args.len(),
868 "actor task: handling DispatchCommand::Action"
869 );
870 let (tracked_reply_tx, tracked_reply_rx) = oneshot::channel();
871 let action_name_for_log = name.clone();
872 match self.send_actor_event(
873 "dispatch_action",
874 ActorEvent::Action {
875 name,
876 args,
877 conn: Some(conn),
878 reply: Reply::from(tracked_reply_tx),
879 },
880 ) {
881 Ok(()) => {
882 tracing::info!(
883 actor_id = %self.ctx.actor_id(),
884 action_name = %action_name_for_log,
885 "actor task: ActorEvent::Action enqueued"
886 );
887 self.log_dispatch_command_handled(command_kind, "enqueued");
888 let actor_id = self.ctx.actor_id().to_owned();
889 let ctx = self.ctx.clone();
890 self.ctx.spawn_work(ActorWorkKind::Action, async move {
891 match tracked_reply_rx.await {
892 Ok(result) => {
893 let result =
894 result.map_err(|error| ctx.attach_actor_to_error(error));
895 tracing::info!(
896 actor_id = %actor_id,
897 action_name = %action_name_for_log,
898 ok = result.is_ok(),
899 "actor task: tracked reply received, forwarding"
900 );
901 let _ = reply.send(result);
902 }
903 Err(_) => {
904 tracing::warn!(
905 actor_id = %actor_id,
906 action_name = %action_name_for_log,
907 "actor task: tracked reply dropped before completion"
908 );
909 let error = ctx.attach_actor_to_error(
910 ActorLifecycleError::DroppedReply.build(),
911 );
912 let _ = reply.send(Err(error));
913 }
914 }
915 });
916 }
917 Err(error) => {
918 tracing::warn!(
919 actor_id = %self.ctx.actor_id(),
920 action_name = %action_name_for_log,
921 ?error,
922 "actor task: failed to enqueue ActorEvent::Action"
923 );
924 let _ = reply.send(Err(self.attach_actor_to_error(error)));
925 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
926 }
927 }
928 }
929 DispatchCommand::QueueSend {
930 name,
931 body,
932 conn,
933 request,
934 wait,
935 timeout_ms,
936 reply,
937 } => match self.send_actor_event(
938 "dispatch_queue_send",
939 ActorEvent::QueueSend {
940 name,
941 body,
942 conn,
943 request,
944 wait,
945 timeout_ms,
946 reply: Reply::from(reply),
947 },
948 ) {
949 Ok(()) => {
950 self.log_dispatch_command_handled(command_kind, "enqueued");
951 }
952 Err(_error) => {
953 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
954 }
955 },
956 DispatchCommand::Http { request, reply } => {
957 match self.send_actor_event(
958 "dispatch_http",
959 ActorEvent::HttpRequest {
960 request,
961 reply: Reply::from(reply),
962 },
963 ) {
964 Ok(()) => {
965 self.log_dispatch_command_handled(command_kind, "enqueued");
966 }
967 Err(_error) => {
968 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
969 }
970 }
971 }
972 DispatchCommand::OpenWebSocket {
973 conn,
974 ws,
975 request,
976 reply,
977 } => {
978 match self.send_actor_event(
979 "dispatch_websocket_open",
980 ActorEvent::WebSocketOpen {
981 conn,
982 ws,
983 request,
984 reply: Reply::from(reply),
985 },
986 ) {
987 Ok(()) => {
988 self.log_dispatch_command_handled(command_kind, "enqueued");
989 }
990 Err(_error) => {
991 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
992 }
993 }
994 }
995 DispatchCommand::WorkflowHistory { reply } => {
996 match self.send_actor_event(
997 "dispatch_workflow_history",
998 ActorEvent::WorkflowHistoryRequested {
999 reply: Reply::from(reply),
1000 },
1001 ) {
1002 Ok(()) => {
1003 self.log_dispatch_command_handled(command_kind, "enqueued");
1004 }
1005 Err(_error) => {
1006 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
1007 }
1008 }
1009 }
1010 DispatchCommand::WorkflowReplay { entry_id, reply } => {
1011 match self.send_actor_event(
1012 "dispatch_workflow_replay",
1013 ActorEvent::WorkflowReplayRequested {
1014 entry_id,
1015 reply: Reply::from(reply),
1016 },
1017 ) {
1018 Ok(()) => {
1019 self.log_dispatch_command_handled(command_kind, "enqueued");
1020 }
1021 Err(_error) => {
1022 self.log_dispatch_command_handled(command_kind, "enqueue_failed");
1023 }
1024 }
1025 }
1026 }
1027 }
1028
1029 fn log_dispatch_command_handled(&self, command: &'static str, outcome: &'static str) {
1030 tracing::debug!(
1031 actor_id = %self.ctx.actor_id(),
1032 command,
1033 outcome,
1034 "actor dispatch command handled"
1035 );
1036 }
1037
1038 fn send_actor_event(&self, operation: &'static str, event: ActorEvent) -> Result<()> {
1039 let sender = self
1040 .actor_event_tx
1041 .as_ref()
1042 .ok_or_else(|| ActorLifecycleError::NotReady.build())?;
1043 tracing::debug!(
1044 actor_id = %self.ctx.actor_id(),
1045 operation,
1046 event = event.kind(),
1047 "actor event enqueued"
1048 );
1049 sender
1050 .send(event)
1051 .map_err(|_| ActorLifecycleError::NotReady.build())
1052 }
1053
1054 fn reply_dispatch_error(&self, command: DispatchCommand, error: anyhow::Error) {
1055 let error = self.ctx.attach_actor_to_error(error);
1056 match command {
1057 DispatchCommand::Action { reply, .. } => {
1058 let _ = reply.send(Err(error));
1059 }
1060 DispatchCommand::QueueSend { reply, .. } => {
1061 let _ = reply.send(Err(error));
1062 }
1063 DispatchCommand::Http { reply, .. } => {
1064 let _ = reply.send(Err(error));
1065 }
1066 DispatchCommand::OpenWebSocket { reply, .. } => {
1067 let _ = reply.send(Err(error));
1068 }
1069 DispatchCommand::WorkflowHistory { reply } => {
1070 let _ = reply.send(Err(error));
1071 }
1072 DispatchCommand::WorkflowReplay { reply, .. } => {
1073 let _ = reply.send(Err(error));
1074 }
1075 }
1076 }
1077
1078 fn attach_actor_to_error(&self, error: anyhow::Error) -> anyhow::Error {
1079 self.ctx.attach_actor_to_error(error)
1080 }
1081
1082 fn dispatch_lifecycle_error(&self) -> Option<anyhow::Error> {
1083 if self.ctx.destroy_requested() {
1085 self.ctx.warn_work_sent_to_stopping_instance("dispatch");
1086 return Some(ActorLifecycleError::Destroying.build());
1087 }
1088
1089 match self.lifecycle {
1090 LifecycleState::Started | LifecycleState::SleepGrace => None,
1091 LifecycleState::SleepFinalize | LifecycleState::DestroyGrace => {
1092 self.ctx.warn_work_sent_to_stopping_instance("dispatch");
1093 Some(ActorLifecycleError::Stopping.build())
1094 }
1095 LifecycleState::Destroying | LifecycleState::Terminated => {
1096 self.ctx.warn_work_sent_to_stopping_instance("dispatch");
1097 Some(ActorLifecycleError::Destroying.build())
1098 }
1099 LifecycleState::Loading => {
1100 self.ctx.warn_self_call_risk("dispatch");
1101 Some(ActorLifecycleError::NotReady.build())
1102 }
1103 }
1104 }
1105
1106 async fn start_actor(&mut self) -> Result<()> {
1107 let mut startup_timer = self.ctx.metrics().begin_startup_timer();
1108 let actor_id = self.ctx.actor_id().to_owned();
1109 if !self.ctx.started() {
1110 self.ctx.configure_sleep(self.factory.config().clone());
1111 self.ctx
1112 .configure_connection_runtime(self.factory.config().clone());
1113 }
1114 self.ensure_actor_event_channel();
1115 self.ctx.configure_actor_events(self.actor_event_tx.clone());
1116 self.ctx.configure_queue_preload(self.preloaded_kv.clone());
1117
1118 let load_state_started_at = Instant::now();
1119 let load_state_result = self.load_persisted_startup().await;
1120 let persisted = self.ctx.metrics().observe_startup_phase_result(
1121 StartupPhase::LoadPersisted,
1122 None,
1123 load_state_started_at,
1124 load_state_result,
1125 )?;
1126 let is_new = !persisted.actor.has_initialized;
1127 startup_timer.set_is_new(is_new);
1128 tracing::debug!(
1129 actor_id = %actor_id,
1130 duration_ms = duration_ms_f64(load_state_started_at.elapsed()),
1131 "perf internal: loadStateMs"
1132 );
1133
1134 self.ctx.metrics().set_startup_phase(StartupPhase::CoreInit);
1135 let core_init_started_at = Instant::now();
1136 let core_init_result: Result<()> = async {
1137 self.ctx.load_persisted_actor(persisted.actor);
1138 self.ctx.load_last_pushed_alarm(persisted.last_pushed_alarm);
1139 if !is_new || !self.factory.requires_manual_startup_ready() {
1143 self.ctx.set_has_initialized(true);
1144 self.ctx
1145 .persist_state(SaveStateOpts { immediate: true })
1146 .await
1147 .context("persist actor initialization")?;
1148 }
1149 let init_inspector_token_started_at = Instant::now();
1150 crate::inspector::auth::init_inspector_token_with_preload(
1151 &self.ctx,
1152 self.preloaded_kv.as_ref(),
1153 )
1154 .await
1155 .context("initialize inspector token")?;
1156 tracing::debug!(
1157 actor_id = %actor_id,
1158 duration_ms = duration_ms_f64(init_inspector_token_started_at.elapsed()),
1159 "perf internal: initInspectorTokenMs"
1160 );
1161 self.ctx
1162 .restore_hibernatable_connections_with_preload(self.preloaded_kv.as_ref())
1163 .await
1164 .context("restore hibernatable connections")?;
1165 Self::settle_hibernated_connections(self.ctx.clone())
1166 .await
1167 .context("settle hibernated connections")?;
1168 self.ctx.init_alarms();
1169 Ok(())
1170 }
1171 .await;
1172 self.ctx.metrics().observe_startup_phase_result(
1173 StartupPhase::CoreInit,
1174 Some(is_new),
1175 core_init_started_at,
1176 core_init_result,
1177 )?;
1178
1179 self.transition_to(LifecycleState::Started);
1180 self.ctx
1181 .metrics()
1182 .set_startup_phase(StartupPhase::RuntimePreamble);
1183 let runtime_preamble_started_at = Instant::now();
1184 let runtime_preamble_result = self.spawn_run_handle(is_new).await;
1185 self.ctx.metrics().observe_startup_phase_result(
1186 StartupPhase::RuntimePreamble,
1187 Some(is_new),
1188 runtime_preamble_started_at,
1189 runtime_preamble_result,
1190 )?;
1191
1192 self.ctx
1193 .metrics()
1194 .set_startup_phase(StartupPhase::PostReady);
1195 let post_ready_started_at = Instant::now();
1196 let post_ready_result: Result<()> = async {
1197 if is_new {
1198 if !self.ctx.persisted_actor().has_initialized {
1202 self.ctx.set_has_initialized(true);
1203 }
1204 self.ctx
1205 .persist_state(SaveStateOpts { immediate: true })
1206 .await
1207 .context("persist actor startup state")?;
1208 }
1209 self.reset_sleep_deadline().await;
1210 self.ctx.drain_overdue_scheduled_events().await?;
1211 Ok(())
1212 }
1213 .await;
1214 self.ctx.metrics().observe_startup_phase_result(
1215 StartupPhase::PostReady,
1216 Some(is_new),
1217 post_ready_started_at,
1218 post_ready_result,
1219 )?;
1220 let startup_elapsed = startup_timer.finish_success();
1221 tracing::debug!(
1222 actor_id = %actor_id,
1223 duration_ms = duration_ms_f64(startup_elapsed),
1224 is_new,
1225 "perf internal: startupTotalMs"
1226 );
1227 Ok(())
1228 }
1229
1230 async fn load_persisted_startup(&mut self) -> Result<PersistedStartup> {
1231 match std::mem::take(&mut self.preload_persisted_actor) {
1232 PreloadedPersistedActor::Some(preloaded) => {
1233 let last_pushed_alarm = self.load_startup_last_pushed_alarm().await?;
1234 return Ok(PersistedStartup {
1235 actor: preloaded,
1236 last_pushed_alarm,
1237 });
1238 }
1239 PreloadedPersistedActor::BundleExistsButEmpty => {
1240 return Ok(PersistedStartup {
1241 actor: PersistedActor {
1242 input: self.start_input.clone(),
1243 ..PersistedActor::default()
1244 },
1245 last_pushed_alarm: None,
1246 });
1247 }
1248 PreloadedPersistedActor::NoBundle => {}
1249 }
1250
1251 if self.preloaded_kv.is_some() {
1252 let actor = self
1253 .decode_persisted_actor_startup(self.load_startup_key(PERSIST_DATA_KEY).await?)?;
1254 let last_pushed_alarm = self.load_startup_last_pushed_alarm().await?;
1255 return Ok(PersistedStartup {
1256 actor,
1257 last_pushed_alarm,
1258 });
1259 }
1260
1261 let mut values = self
1262 .ctx
1263 .kv_internal()
1264 .batch_get(&[PERSIST_DATA_KEY, LAST_PUSHED_ALARM_KEY])
1265 .await
1266 .context("load persisted actor startup data")?
1267 .into_iter();
1268 let actor = match values.next().flatten() {
1269 Some(bytes) => {
1270 decode_persisted_actor(&bytes).context("decode persisted actor startup data")
1271 }
1272 None => Ok(PersistedActor {
1273 input: self.start_input.clone(),
1274 ..PersistedActor::default()
1275 }),
1276 }?;
1277 let last_pushed_alarm = values
1278 .next()
1279 .flatten()
1280 .map(|bytes| decode_last_pushed_alarm(&bytes))
1281 .transpose()
1282 .context("decode persisted last pushed alarm")?
1283 .flatten();
1284
1285 Ok(PersistedStartup {
1286 actor,
1287 last_pushed_alarm,
1288 })
1289 }
1290
1291 async fn load_startup_key(&self, key: &[u8]) -> Result<Option<Vec<u8>>> {
1292 if let Some(entry) = self
1293 .preloaded_kv
1294 .as_ref()
1295 .and_then(|preloaded| preloaded.key_entry(key))
1296 {
1297 return Ok(entry);
1298 }
1299
1300 self.ctx
1301 .kv_internal()
1302 .get(key)
1303 .await
1304 .context("load persisted actor startup key")
1305 }
1306
1307 async fn load_startup_last_pushed_alarm(&self) -> Result<Option<i64>> {
1308 self.load_startup_key(LAST_PUSHED_ALARM_KEY)
1309 .await?
1310 .map(|bytes| decode_last_pushed_alarm(&bytes))
1311 .transpose()
1312 .context("decode persisted last pushed alarm")
1313 .map(Option::flatten)
1314 }
1315
1316 fn decode_persisted_actor_startup(&self, encoded: Option<Vec<u8>>) -> Result<PersistedActor> {
1317 match encoded {
1318 Some(bytes) => {
1319 decode_persisted_actor(&bytes).context("decode persisted actor startup data")
1320 }
1321 None => Ok(PersistedActor {
1322 input: self.start_input.clone(),
1323 ..PersistedActor::default()
1324 }),
1325 }
1326 }
1327
1328 fn ensure_actor_event_channel(&mut self) {
1329 if self.actor_event_tx.is_some() && self.actor_event_rx.is_some() {
1330 return;
1331 }
1332
1333 let (actor_event_tx, actor_event_rx) = mpsc::unbounded_channel();
1334 self.actor_event_tx = Some(actor_event_tx);
1335 self.actor_event_rx = Some(actor_event_rx);
1336 }
1337
1338 async fn spawn_run_handle(&mut self, is_new: bool) -> Result<()> {
1339 if self.run_handle.is_some() {
1340 return Ok(());
1341 }
1342
1343 let Some(actor_events) = self.actor_event_rx.take() else {
1344 return Ok(());
1345 };
1346 let requires_manual_startup_ready = self.factory.requires_manual_startup_ready();
1347 let (startup_ready_tx, startup_ready_rx) = if requires_manual_startup_ready {
1348 let (tx, rx) = oneshot::channel();
1349 (Some(tx), Some(rx))
1350 } else {
1351 (None, None)
1352 };
1353 let start = ActorStart {
1354 ctx: self.ctx.clone(),
1355 input: self.ctx.persisted_actor().input.clone(),
1356 is_new,
1357 snapshot: (!is_new).then(|| self.ctx.state()),
1358 hibernated: self
1359 .ctx
1360 .conns()
1361 .filter(|conn| conn.is_hibernatable())
1362 .map(|conn| {
1363 let bytes = conn.state();
1364 (conn, bytes)
1365 })
1366 .collect(),
1367 events: ActorEvents::new(self.ctx.actor_id().to_owned(), actor_events),
1368 startup_ready: startup_ready_tx,
1369 };
1370 let factory = self.factory.clone();
1371 let run_dispatch = tracing::dispatcher::get_default(Clone::clone);
1372 self.run_handle = Some(RuntimeSpawner::spawn(
1373 async move {
1374 match AssertUnwindSafe(factory.start(start)).catch_unwind().await {
1375 Ok(result) => result,
1376 Err(_) => Err(ActorRuntime::Panicked {
1377 operation: "run handler".to_owned(),
1378 }
1379 .build()),
1380 }
1381 }
1382 .in_current_span()
1383 .with_subscriber(run_dispatch),
1384 ));
1385 if let Some(startup_ready_rx) = startup_ready_rx {
1386 startup_ready_rx
1387 .await
1388 .context("receive runtime startup ready reply")?
1389 .context("runtime startup preamble")?;
1390 }
1391 Ok(())
1392 }
1393
1394 async fn settle_hibernated_connections(ctx: ActorContext) -> Result<()> {
1395 let actor_id = ctx.actor_id().to_owned();
1396 let mut dead_conn_ids = Vec::new();
1397 for conn in ctx.conns().filter(|conn| conn.is_hibernatable()) {
1398 let hibernation = conn.hibernation();
1399 let Some(hibernation) = hibernation else {
1400 tracing::debug!(
1401 actor_id = %actor_id,
1402 conn_id = conn.id(),
1403 outcome = "dead_missing_hibernation_metadata",
1404 "hibernated connection settled"
1405 );
1406 dead_conn_ids.push(conn.id().to_owned());
1407 continue;
1408 };
1409 let is_live = ctx
1410 .hibernated_connection_is_live(&hibernation.gateway_id, &hibernation.request_id)?;
1411 if is_live {
1412 tracing::debug!(
1413 actor_id = %actor_id,
1414 conn_id = conn.id(),
1415 outcome = "live",
1416 "hibernated connection settled"
1417 );
1418 continue;
1419 }
1420 tracing::debug!(
1421 actor_id = %actor_id,
1422 conn_id = conn.id(),
1423 outcome = "dead_not_live",
1424 "hibernated connection settled"
1425 );
1426 dead_conn_ids.push(conn.id().to_owned());
1427 }
1428
1429 for conn_id in dead_conn_ids {
1430 ctx.request_hibernation_transport_removal(conn_id.clone());
1431 ctx.remove_conn(&conn_id);
1432 tracing::debug!(
1433 actor_id = %actor_id,
1434 conn_id = %conn_id,
1435 "dead hibernated connection removed"
1436 );
1437 }
1438
1439 Ok(())
1440 }
1441
1442 async fn fire_due_alarms(&mut self) -> Result<()> {
1443 if !matches!(
1444 self.lifecycle,
1445 LifecycleState::Started | LifecycleState::SleepGrace | LifecycleState::DestroyGrace
1446 ) {
1447 return Ok(());
1448 }
1449
1450 self.ctx.drain_overdue_scheduled_events().await
1451 }
1452
1453 fn handle_run_handle_outcome(
1454 &mut self,
1455 outcome: std::result::Result<Result<()>, JoinError>,
1456 ) -> Option<LiveExit> {
1457 self.run_handle = None;
1458 let clean_exit = match outcome {
1459 Ok(Ok(())) => true,
1460 Ok(Err(error)) => {
1461 log_actor_error(&error, "actor run handler failed");
1462 false
1463 }
1464 Err(error) => {
1465 tracing::error!(?error, "actor run handler join failed");
1466 false
1467 }
1468 };
1469
1470 if clean_exit && self.lifecycle == LifecycleState::Started {
1471 tracing::debug!(
1472 actor_id = %self.ctx.actor_id(),
1473 "actor run handler exited cleanly while awaiting engine stop"
1474 );
1475 return None;
1476 }
1477
1478 if self.lifecycle == LifecycleState::Started {
1479 self.transition_to(LifecycleState::Terminated);
1480 }
1481
1482 self.ctx.reset_sleep_timer();
1483 self.state_save_deadline = None;
1484 self.inspector_serialize_state_deadline = None;
1485 self.close_actor_event_channel();
1486
1487 None
1488 }
1489
1490 async fn wait_for_run_handle(
1491 run_handle: Option<&mut JoinHandle<Result<()>>>,
1492 ) -> std::result::Result<Result<()>, JoinError> {
1493 let Some(run_handle) = run_handle else {
1494 future::pending::<()>().await;
1495 unreachable!();
1496 };
1497 run_handle.await
1498 }
1499
1500 fn close_actor_event_channel(&mut self) {
1501 self.actor_event_tx = None;
1502 self.ctx.configure_actor_events(None);
1503 }
1504
1505 fn start_grace(&mut self, reason: ShutdownKind) {
1506 let grace_period = self.factory.config().effective_sleep_grace_period();
1507 self.sleep_deadline = None;
1508 self.ctx.cancel_sleep_timer();
1509 self.ctx.cancel_actor_abort_signal();
1510 self.sleep_grace = Some(SleepGraceState {
1511 deadline: Instant::now() + grace_period,
1512 reason,
1513 });
1514 self.ctx.reset_sleep_timer();
1515 }
1516
1517 async fn sleep_grace_tick(deadline: Option<Instant>) {
1518 let Some(deadline) = deadline else {
1519 future::pending::<()>().await;
1520 return;
1521 };
1522
1523 sleep_until(deadline).await;
1524 }
1525
1526 async fn on_activity_signal(&mut self) -> Option<LiveExit> {
1527 match self.lifecycle {
1528 LifecycleState::Started => {
1529 self.reset_sleep_deadline().await;
1530 None
1531 }
1532 LifecycleState::SleepGrace | LifecycleState::DestroyGrace => self.try_finish_grace(),
1533 LifecycleState::Loading
1537 | LifecycleState::SleepFinalize
1538 | LifecycleState::Destroying
1539 | LifecycleState::Terminated => None,
1540 }
1541 }
1542
1543 fn try_finish_grace(&mut self) -> Option<LiveExit> {
1544 let Some(grace) = self.sleep_grace.as_ref() else {
1545 return None;
1546 };
1547 if self.ctx.can_finalize_shutdown(grace.reason) {
1548 let reason = grace.reason;
1549 self.sleep_grace = None;
1550 return Some(LiveExit::Shutdown { reason });
1551 }
1552 None
1553 }
1554
1555 async fn on_sleep_grace_deadline(&mut self) -> Option<LiveExit> {
1556 let Some(grace) = self.sleep_grace.take() else {
1557 return None;
1558 };
1559 if let Some(run_handle) = self.run_handle.as_mut() {
1560 run_handle.abort();
1561 }
1562 self.ctx.cancel_shutdown_deadline();
1563 self.ctx.mark_shutdown_deadline_reached();
1567 self.ctx.record_shutdown_timeout(grace.reason);
1568 tracing::warn!(
1569 actor_id = %self.ctx.actor_id(),
1570 reason = shutdown_reason_label(grace.reason),
1571 deadline_missed_by_ms = Instant::now()
1572 .saturating_duration_since(grace.deadline)
1573 .as_millis() as u64,
1574 core_dispatched_hook_count = self.ctx.core_dispatched_hook_count(),
1575 shutdown_task_count = self.ctx.shutdown_task_count(),
1576 sleep_keep_awake_count = self.ctx.sleep_keep_awake_count(),
1577 sleep_internal_keep_awake_count = self.ctx.sleep_internal_keep_awake_count(),
1578 active_http_request_count = self.ctx.active_http_request_count(),
1579 websocket_callback_count = self.ctx.websocket_callback_count(),
1580 pending_disconnect_count = self.ctx.pending_disconnect_count(),
1581 connection_count = self.ctx.conns().len(),
1582 "actor shutdown reached the grace deadline"
1583 );
1584 Some(LiveExit::Shutdown {
1585 reason: grace.reason,
1586 })
1587 }
1588
1589 async fn join_aborted_run_handle(&mut self) {
1590 let Some(mut run_handle) = self.run_handle.take() else {
1591 return;
1592 };
1593 match (&mut run_handle).await {
1594 Ok(Ok(())) => {}
1595 Ok(Err(error)) => {
1596 log_actor_error(&error, "actor run handler failed during shutdown");
1597 }
1598 Err(error) => {
1599 if !error.is_cancelled() {
1600 tracing::error!(?error, "actor run handler join failed during shutdown");
1601 }
1602 }
1603 };
1604 }
1605
1606 #[cfg(test)]
1607 async fn drain_tracked_work(
1608 &mut self,
1609 reason: ShutdownKind,
1610 phase: &'static str,
1611 deadline: Instant,
1612 ) -> bool {
1613 Self::drain_tracked_work_with_ctx(self.ctx.clone(), reason, phase, deadline).await
1614 }
1615
1616 #[cfg(test)]
1617 async fn drain_tracked_work_with_ctx(
1618 ctx: ActorContext,
1619 reason: ShutdownKind,
1620 phase: &'static str,
1621 deadline: Instant,
1622 ) -> bool {
1623 let started_at = Instant::now();
1624 tokio::select! {
1625 result = ctx.wait_for_shutdown_tasks(deadline) => result,
1626 _ = sleep(LONG_SHUTDOWN_DRAIN_WARNING_THRESHOLD) => {
1627 if ctx.wait_for_shutdown_tasks(Instant::now()).await {
1628 true
1629 } else {
1630 tracing::warn!(
1631 actor_id = %ctx.actor_id(),
1632 reason = reason.as_metric_label(),
1633 phase,
1634 elapsed_ms = Instant::now().duration_since(started_at).as_millis() as u64,
1635 "actor shutdown drain is taking longer than expected"
1636 );
1637 ctx.wait_for_shutdown_tasks(deadline).await
1638 }
1639 }
1640 }
1641 }
1642
1643 fn log_lifecycle_command_received(&self, command: &'static str, reason: Option<&'static str>) {
1644 tracing::debug!(
1645 actor_id = %self.ctx.actor_id(),
1646 command,
1647 reason,
1648 "actor lifecycle command received"
1649 );
1650 }
1651
1652 fn reply_lifecycle_command(
1653 &self,
1654 command: &'static str,
1655 reason: Option<&'static str>,
1656 reply: oneshot::Sender<Result<()>>,
1657 result: Result<()>,
1658 ) {
1659 let result = result.map_err(|error| self.attach_actor_to_error(error));
1660 let outcome = result_outcome(&result);
1661 let delivered = reply.send(result).is_ok();
1662 tracing::debug!(
1663 actor_id = %self.ctx.actor_id(),
1664 command,
1665 reason,
1666 outcome,
1667 delivered,
1668 "actor lifecycle command replied"
1669 );
1670 }
1671
1672 fn register_shutdown_reply(
1673 &mut self,
1674 command: &'static str,
1675 reason: Option<&'static str>,
1676 reply: oneshot::Sender<Result<()>>,
1677 ) {
1678 if self.shutdown_reply.is_some() {
1679 debug_assert!(false, "engine actor2 sends one Stop per actor instance");
1680 tracing::warn!(
1681 actor_id = %self.ctx.actor_id(),
1682 command,
1683 reason,
1684 "duplicate Stop after shutdown reply was registered, dropping new reply"
1685 );
1686 return;
1687 }
1688 self.shutdown_reply = Some(PendingLifecycleReply {
1689 command,
1690 reason,
1691 reply,
1692 });
1693 }
1694
1695 fn deliver_shutdown_reply(&mut self, reason: ShutdownKind, result: &Result<()>) {
1696 #[cfg(test)]
1697 run_shutdown_reply_hook(&self.ctx, reason);
1698
1699 let Some(pending) = self.shutdown_reply.take() else {
1700 return;
1701 };
1702 let outcome = result_outcome(result);
1703 let delivered = pending.reply.send(clone_shutdown_result(result)).is_ok();
1704 tracing::debug!(
1705 actor_id = %self.ctx.actor_id(),
1706 command = pending.command,
1707 reason = pending.reason,
1708 shutdown_reason = shutdown_reason_label(reason),
1709 outcome,
1710 delivered,
1711 "actor lifecycle command replied"
1712 );
1713 }
1714
1715 async fn run_shutdown(&mut self, reason: ShutdownKind) -> Result<()> {
1716 self.sleep_grace = None;
1717 let started_at = Instant::now();
1718 self.state_save_deadline = None;
1719 self.inspector_serialize_state_deadline = None;
1720 self.sleep_deadline = None;
1721 self.transition_to(match reason {
1722 ShutdownKind::Sleep => LifecycleState::SleepFinalize,
1723 ShutdownKind::Destroy => LifecycleState::Destroying,
1724 });
1725 let result: Result<()> = async {
1726 self.save_final_state().await?;
1727 self.close_actor_event_channel();
1728 self.join_aborted_run_handle().await;
1729 Self::finish_shutdown_cleanup_with_ctx(self.ctx.clone(), reason).await
1730 }
1731 .await;
1732 if result.is_ok() && matches!(reason, ShutdownKind::Destroy) {
1733 self.ctx.mark_destroy_completed();
1734 }
1735 self.ctx.record_shutdown_wait(reason, started_at.elapsed());
1736 result
1737 }
1738
1739 async fn save_final_state(&mut self) -> Result<()> {
1740 let (reply_tx, reply_rx) = oneshot::channel();
1741 if let Err(error) = self.send_actor_event(
1742 "shutdown_serialize_state",
1743 ActorEvent::SerializeState {
1744 reason: SerializeStateReason::Save,
1745 reply: Reply::from(reply_tx),
1746 },
1747 ) {
1748 tracing::error!(?error, "shutdown serialize-state enqueue failed");
1749 return self.ctx.save_state(Vec::new()).await;
1750 }
1751
1752 let cap = SERIALIZE_STATE_SHUTDOWN_SANITY_CAP
1757 .max(self.factory.config().effective_sleep_grace_period());
1758 let deltas = match timeout(cap, reply_rx).await {
1759 Ok(Ok(Ok(deltas))) => deltas,
1760 Ok(Ok(Err(error))) => {
1761 tracing::error!(?error, "serializeState callback returned error");
1762 Vec::new()
1763 }
1764 Ok(Err(error)) => {
1765 tracing::error!(?error, "serializeState reply dropped");
1766 Vec::new()
1767 }
1768 Err(_) => {
1769 tracing::error!(
1770 actor_id = %self.ctx.actor_id(),
1771 cap_ms = cap.as_millis() as u64,
1772 "serializeState timed out; saving with empty deltas, prior persisted state retained"
1773 );
1774 Vec::new()
1775 }
1776 };
1777
1778 self.ctx.save_state(deltas).await
1779 }
1780
1781 async fn finish_shutdown_cleanup_with_ctx(
1782 ctx: ActorContext,
1783 reason: ShutdownKind,
1784 ) -> Result<()> {
1785 let reason_label = shutdown_reason_label(reason);
1786 let actor_id = ctx.actor_id().to_owned();
1787 ctx.teardown_sleep_state().await;
1788 tracing::debug!(
1789 actor_id = %actor_id,
1790 reason = reason_label,
1791 step = "teardown_sleep_state",
1792 "actor shutdown cleanup step completed"
1793 );
1794 #[cfg(test)]
1795 run_shutdown_cleanup_hook(&ctx, reason_label);
1796 ctx.wait_for_pending_state_writes().await;
1797 tracing::debug!(
1798 actor_id = %actor_id,
1799 reason = reason_label,
1800 step = "wait_for_pending_state_writes",
1801 "actor shutdown cleanup step completed"
1802 );
1803 ctx.sync_alarm_logged();
1804 tracing::debug!(
1805 actor_id = %actor_id,
1806 reason = reason_label,
1807 step = "sync_alarm",
1808 "actor shutdown cleanup step completed"
1809 );
1810 ctx.wait_for_pending_alarm_writes().await;
1811 tracing::debug!(
1812 actor_id = %actor_id,
1813 reason = reason_label,
1814 step = "wait_for_pending_alarm_writes",
1815 "actor shutdown cleanup step completed"
1816 );
1817 ctx.sql()
1818 .cleanup()
1819 .await
1820 .with_context(|| format!("cleanup sqlite during {reason_label} shutdown"))?;
1821 trim_native_allocator_after_shutdown(&actor_id, reason_label);
1822 tracing::debug!(
1823 actor_id = %actor_id,
1824 reason = reason_label,
1825 step = "cleanup_sqlite",
1826 "actor shutdown cleanup step completed"
1827 );
1828 match reason {
1829 ShutdownKind::Sleep => {
1833 ctx.cancel_local_alarm_timeouts();
1834 tracing::debug!(
1835 actor_id = %actor_id,
1836 reason = reason_label,
1837 step = "cancel_local_alarm_timeouts",
1838 "actor shutdown cleanup step completed"
1839 );
1840 }
1841 ShutdownKind::Destroy => {
1842 ctx.cancel_driver_alarm_logged();
1843 tracing::debug!(
1844 actor_id = %actor_id,
1845 reason = reason_label,
1846 step = "cancel_driver_alarm",
1847 "actor shutdown cleanup step completed"
1848 );
1849 }
1850 }
1851 Ok(())
1852 }
1853
1854 fn record_inbox_depths(&self) {
1855 self.ctx
1856 .metrics()
1857 .set_lifecycle_inbox_depth(self.lifecycle_inbox.len());
1858 self.ctx
1859 .metrics()
1860 .set_dispatch_inbox_depth(self.dispatch_inbox.len());
1861 self.ctx
1862 .metrics()
1863 .set_lifecycle_event_inbox_depth(self.lifecycle_events.len());
1864 }
1865
1866 fn accepting_dispatch(&self) -> bool {
1867 matches!(
1868 self.lifecycle,
1869 LifecycleState::Started | LifecycleState::SleepGrace | LifecycleState::DestroyGrace
1870 )
1871 }
1872
1873 fn sleep_timer_active(&self) -> bool {
1874 self.sleep_deadline.is_some()
1875 }
1876
1877 fn state_save_timer_active(&self) -> bool {
1878 self.state_save_deadline.is_some()
1879 }
1880
1881 fn inspector_serialize_timer_active(&self) -> bool {
1882 self.inspector_serialize_state_deadline.is_some()
1883 }
1884
1885 fn schedule_state_save(&mut self, immediate: bool) {
1886 if !matches!(
1887 self.lifecycle,
1888 LifecycleState::Started | LifecycleState::SleepGrace
1889 ) || !self.ctx.save_requested()
1890 {
1891 self.state_save_deadline = None;
1892 return;
1893 }
1894
1895 let next_deadline = self.ctx.save_deadline(immediate);
1896 self.state_save_deadline = Some(match self.state_save_deadline {
1897 Some(existing) => existing.min(next_deadline),
1898 None => next_deadline,
1899 });
1900 }
1901
1902 async fn sleep_tick(deadline: Option<Instant>) {
1903 let Some(deadline) = deadline else {
1904 future::pending::<()>().await;
1905 return;
1906 };
1907
1908 sleep_until(deadline).await;
1909 }
1910
1911 async fn state_save_tick(deadline: Option<Instant>) {
1912 let Some(deadline) = deadline else {
1913 future::pending::<()>().await;
1914 return;
1915 };
1916
1917 sleep_until(deadline).await;
1918 }
1919
1920 async fn inspector_serialize_state_tick(deadline: Option<Instant>) {
1921 let Some(deadline) = deadline else {
1922 future::pending::<()>().await;
1923 return;
1924 };
1925
1926 sleep_until(deadline).await;
1927 }
1928
1929 async fn on_state_save_tick(&mut self) {
1930 self.state_save_deadline = None;
1931 self.inspector_serialize_state_deadline = None;
1932 if !matches!(
1933 self.lifecycle,
1934 LifecycleState::Started | LifecycleState::SleepGrace
1935 ) || !self.ctx.save_requested()
1936 {
1937 return;
1938 }
1939
1940 let save_request_revision = self.ctx.save_request_revision();
1941 let (reply_tx, reply_rx) = oneshot::channel();
1942 match self.send_actor_event(
1943 "save_tick",
1944 ActorEvent::SerializeState {
1945 reason: SerializeStateReason::Save,
1946 reply: Reply::from(reply_tx),
1947 },
1948 ) {
1949 Ok(()) => {}
1950 Err(error) => {
1951 tracing::warn!(?error, "failed to enqueue save tick");
1952 self.schedule_state_save(true);
1953 return;
1954 }
1955 }
1956
1957 match reply_rx.await {
1958 Ok(Ok(deltas)) => {
1959 let serialized_bytes = state_delta_payload_bytes(&deltas);
1960 tracing::debug!(
1961 actor_id = %self.ctx.actor_id(),
1962 reason = SerializeStateReason::Save.label(),
1963 delta_count = deltas.len(),
1964 serialized_bytes,
1965 save_request_revision,
1966 "actor serializeState completed"
1967 );
1968 if let Err(error) = self
1973 .ctx
1974 .save_state_with_revision(deltas, save_request_revision)
1975 .await
1976 {
1977 tracing::error!(?error, "failed to persist actor save tick");
1978 self.schedule_state_save(true);
1979 self.sync_inspector_serialize_deadline();
1980 } else if self.ctx.save_requested() {
1981 self.schedule_state_save(self.ctx.save_requested_immediate());
1982 self.sync_inspector_serialize_deadline();
1983 }
1984 }
1985 Ok(Err(error)) => {
1986 tracing::error!(?error, "actor save tick failed");
1987 self.schedule_state_save(true);
1988 self.sync_inspector_serialize_deadline();
1989 }
1990 Err(error) => {
1991 tracing::error!(?error, "actor save tick reply dropped");
1992 self.schedule_state_save(true);
1993 self.sync_inspector_serialize_deadline();
1994 }
1995 }
1996 }
1997
1998 async fn on_inspector_serialize_state_tick(&mut self) {
1999 self.inspector_serialize_state_deadline = None;
2000 if !matches!(
2001 self.lifecycle,
2002 LifecycleState::Started | LifecycleState::SleepGrace
2003 ) || self.inspector_attach_count.load(Ordering::SeqCst) == 0
2004 || !self.ctx.save_requested()
2005 {
2006 return;
2007 }
2008
2009 let (reply_tx, reply_rx) = oneshot::channel();
2010 match self.send_actor_event(
2011 "inspector_serialize_state",
2012 ActorEvent::SerializeState {
2013 reason: SerializeStateReason::Inspector,
2014 reply: Reply::from(reply_tx),
2015 },
2016 ) {
2017 Ok(()) => {}
2018 Err(error) => {
2019 tracing::warn!(?error, "failed to enqueue inspector serialize tick");
2020 self.sync_inspector_serialize_deadline();
2021 return;
2022 }
2023 }
2024
2025 match reply_rx.await {
2026 Ok(Ok(deltas)) => {
2027 tracing::debug!(
2028 actor_id = %self.ctx.actor_id(),
2029 reason = SerializeStateReason::Inspector.label(),
2030 delta_count = deltas.len(),
2031 serialized_bytes = state_delta_payload_bytes(&deltas),
2032 "actor serializeState completed"
2033 );
2034 self.broadcast_inspector_overlay(&deltas);
2035 }
2036 Ok(Err(error)) => {
2037 tracing::error!(?error, "actor inspector serialize tick failed");
2038 self.sync_inspector_serialize_deadline();
2039 }
2040 Err(error) => {
2041 tracing::error!(?error, "actor inspector serialize tick reply dropped");
2042 self.sync_inspector_serialize_deadline();
2043 }
2044 }
2045 }
2046
2047 async fn on_sleep_tick(&mut self) {
2048 self.sleep_deadline = None;
2049 if self.lifecycle != LifecycleState::Started {
2050 return;
2051 }
2052
2053 let can_sleep = self.ctx.can_sleep().await;
2054 if can_sleep == crate::actor::sleep::CanSleep::Yes {
2055 tracing::debug!(
2056 actor_id = %self.ctx.actor_id(),
2057 sleep_timeout_ms = self.factory.config().sleep_timeout.as_millis() as u64,
2058 "sleep idle deadline elapsed"
2059 );
2060 if let Err(err) = self.ctx.sleep() {
2061 tracing::debug!(
2062 actor_id = %self.ctx.actor_id(),
2063 ?err,
2064 "sleep idle deadline request suppressed"
2065 );
2066 }
2067 } else {
2068 tracing::warn!(
2069 actor_id = %self.ctx.actor_id(),
2070 reason = ?can_sleep,
2071 "sleep idle deadline elapsed but actor stayed awake"
2072 );
2073 self.reset_sleep_deadline().await;
2074 }
2075 }
2076
2077 async fn reset_sleep_deadline(&mut self) {
2078 if self.lifecycle != LifecycleState::Started {
2079 self.sleep_deadline = None;
2080 tracing::debug!(
2081 actor_id = %self.ctx.actor_id(),
2082 lifecycle = ?self.lifecycle,
2083 "sleep activity reset skipped outside started state"
2084 );
2085 return;
2086 }
2087
2088 let can_sleep = self.ctx.can_sleep().await;
2089 if can_sleep == crate::actor::sleep::CanSleep::Yes {
2090 let deadline = Instant::now() + self.factory.config().sleep_timeout;
2091 self.sleep_deadline = Some(deadline);
2092 tracing::debug!(
2093 actor_id = %self.ctx.actor_id(),
2094 sleep_timeout_ms = self.factory.config().sleep_timeout.as_millis() as u64,
2095 "sleep activity reset"
2096 );
2097 } else {
2098 self.sleep_deadline = None;
2099 tracing::debug!(
2100 actor_id = %self.ctx.actor_id(),
2101 reason = ?can_sleep,
2102 "sleep activity reset skipped"
2103 );
2104 }
2105 }
2106
2107 fn sync_inspector_serialize_deadline(&mut self) {
2108 if !matches!(
2109 self.lifecycle,
2110 LifecycleState::Started | LifecycleState::SleepGrace
2111 ) || self.inspector_attach_count.load(Ordering::SeqCst) == 0
2112 || !self.ctx.save_requested()
2113 {
2114 self.inspector_serialize_state_deadline = None;
2115 return;
2116 }
2117
2118 self.inspector_serialize_state_deadline
2119 .get_or_insert_with(|| Instant::now() + INSPECTOR_SERIALIZE_STATE_INTERVAL);
2120 }
2121
2122 fn broadcast_inspector_overlay(&self, deltas: &[StateDelta]) {
2123 if self.inspector_attach_count.load(Ordering::SeqCst) == 0 || deltas.is_empty() {
2124 return;
2125 }
2126
2127 let mut payload = Vec::new();
2128 if let Err(error) = ciborium::into_writer(deltas, &mut payload) {
2129 tracing::error!(?error, "failed to encode inspector overlay deltas");
2130 return;
2131 }
2132
2133 let payload = Arc::new(payload);
2134 let payload_bytes = payload.len();
2135 match self.inspector_overlay_tx.send(payload) {
2136 Ok(receiver_count) => {
2137 tracing::debug!(
2138 actor_id = %self.ctx.actor_id(),
2139 delta_count = deltas.len(),
2140 payload_bytes,
2141 receiver_count,
2142 "inspector overlay broadcast"
2143 );
2144 }
2145 Err(error) => {
2146 tracing::debug!(
2147 actor_id = %self.ctx.actor_id(),
2148 delta_count = deltas.len(),
2149 payload_bytes,
2150 error = ?error,
2151 "inspector overlay broadcast dropped"
2152 );
2153 }
2154 }
2155 }
2156
2157 fn should_terminate(&self) -> bool {
2158 matches!(self.lifecycle, LifecycleState::Terminated)
2159 }
2160
2161 fn log_closed_channel(&self, channel: &'static str, message: &'static str) {
2162 tracing::warn!(
2163 actor_id = %self.ctx.actor_id(),
2164 channel,
2165 reason = "all senders dropped",
2166 "{message}"
2167 );
2168 }
2169
2170 fn transition_to(&mut self, lifecycle: LifecycleState) {
2171 let old = self.lifecycle;
2172 tracing::info!(
2173 actor_id = %self.ctx.actor_id(),
2174 old = ?old,
2175 new = ?lifecycle,
2176 "actor lifecycle transition"
2177 );
2178 self.lifecycle = lifecycle;
2179 if matches!(lifecycle, LifecycleState::Started) {
2180 self.ctx.reset_abort_signal_for_start();
2183 self.ctx.clear_sleep_requested();
2184 }
2185 self.ctx.set_started(matches!(
2186 lifecycle,
2187 LifecycleState::Started | LifecycleState::SleepGrace
2188 ));
2189 }
2190}
2191
2192fn shutdown_reason_label(reason: ShutdownKind) -> &'static str {
2193 match reason {
2194 ShutdownKind::Sleep => "sleep",
2195 ShutdownKind::Destroy => "destroy",
2196 }
2197}
2198
2199#[cfg(all(unix, target_env = "gnu"))]
2200fn trim_native_allocator_after_shutdown(actor_id: &str, reason: &str) {
2201 unsafe extern "C" {
2202 fn malloc_trim(pad: usize) -> i32;
2203 }
2204
2205 let rc = unsafe { malloc_trim(0) };
2206 tracing::debug!(
2207 actor_id,
2208 reason,
2209 rc,
2210 "trimmed native allocator after actor shutdown"
2211 );
2212}
2213
2214#[cfg(not(all(unix, target_env = "gnu")))]
2215fn trim_native_allocator_after_shutdown(_actor_id: &str, _reason: &str) {}
2216
2217fn clone_shutdown_result(result: &Result<()>) -> Result<()> {
2218 match result {
2219 Ok(()) => Ok(()),
2220 Err(error) => {
2221 let error = rivet_error::RivetError::extract(error);
2222 Err(anyhow::Error::new(error))
2223 }
2224 }
2225}
2226
2227fn log_actor_error(error: &anyhow::Error, log_message: &'static str) {
2228 let structured = rivet_error::RivetError::extract(error);
2229 tracing::error!(
2230 ?error,
2231 group = structured.group(),
2232 code = structured.code(),
2233 message = %structured.message(),
2234 metadata = ?structured.metadata(),
2235 "{log_message}"
2236 );
2237}
2238
2239fn result_outcome<T>(result: &Result<T>) -> &'static str {
2240 match result {
2241 Ok(_) => "ok",
2242 Err(_) => "error",
2243 }
2244}
2245
2246fn state_delta_payload_bytes(deltas: &[StateDelta]) -> usize {
2247 deltas.iter().map(StateDelta::payload_len).sum()
2248}
2249
2250fn duration_ms_f64(duration: Duration) -> f64 {
2251 duration.as_secs_f64() * 1000.0
2252}