#[non_exhaustive]pub struct SetIdentityGameActivityOutput {}
Implementations
sourceimpl SetIdentityGameActivityOutput
impl SetIdentityGameActivityOutput
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture SetIdentityGameActivityOutput
Trait Implementations
sourceimpl Clone for SetIdentityGameActivityOutput
impl Clone for SetIdentityGameActivityOutput
sourcefn clone(&self) -> SetIdentityGameActivityOutput
fn clone(&self) -> SetIdentityGameActivityOutput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for SetIdentityGameActivityOutput
impl Debug for SetIdentityGameActivityOutput
sourceimpl PartialEq<SetIdentityGameActivityOutput> for SetIdentityGameActivityOutput
impl PartialEq<SetIdentityGameActivityOutput> for SetIdentityGameActivityOutput
sourcefn eq(&self, other: &SetIdentityGameActivityOutput) -> bool
fn eq(&self, other: &SetIdentityGameActivityOutput) -> bool
impl StructuralPartialEq for SetIdentityGameActivityOutput
Auto Trait Implementations
impl RefUnwindSafe for SetIdentityGameActivityOutput
impl Send for SetIdentityGameActivityOutput
impl Sync for SetIdentityGameActivityOutput
impl Unpin for SetIdentityGameActivityOutput
impl UnwindSafe for SetIdentityGameActivityOutput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more