Module model

Module model 

Source
Expand description

Data structures used by operation inputs/outputs.

Modules§

game_handle
See GameHandle
group_external_links
See GroupExternalLinks
group_handle
See GroupHandle
group_join_request
See GroupJoinRequest
group_member
See GroupMember
group_profile
See GroupProfile
group_summary
See GroupSummary
identity_external_links
See IdentityExternalLinks
identity_game_activity
See IdentityGameActivity
identity_handle
See IdentityHandle
identity_presence
See IdentityPresence
party_activity_idle
See PartyActivityIdle
party_activity_matchmaker_finding_lobby
See PartyActivityMatchmakerFindingLobby
party_activity_matchmaker_lobby
See PartyActivityMatchmakerLobby
party_external_links
See PartyExternalLinks
party_handle
See PartyHandle
party_matchmaker_lobby
See PartyMatchmakerLobby
upload_presigned_request
See UploadPresignedRequest
validation_error
See ValidationError
watch_response
See WatchResponse

Structs§

GameHandle
A game handle.
GroupExternalLinks
External links for this group.
GroupHandle
A group handle.
GroupJoinRequest
A group join request.
GroupMember
A group member.
GroupProfile
A list of group profiles.
GroupSummary
A group summary.
IdentityExternalLinks
External links for an identity.
IdentityGameActivity
The game an identity is currently participating in.
IdentityHandle
An identity handle.
IdentityPresence
Information about the identity’s current status, party, and active game.
PartyActivityIdle
A party activity denoting that the party is idle.
PartyActivityMatchmakerFindingLobby
A party activity denoting that the party is currently searching for a lobby.
PartyActivityMatchmakerLobby
A party activity denoting that the party is currently in a lobby.
PartyExternalLinks
External links for a party.
PartyHandle
A party handle.
PartyMatchmakerLobby
A party lobby.
UploadPresignedRequest
A presigned request used to upload files. Upload your file to the given URL via a PUT request.
ValidationError
An error given by failed content validation.
WatchResponse
Provided by watchable endpoints used in blocking loops.

Enums§

GroupPublicity
The current publicity value for the given group.
IdentityStatus
The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.
PartyActivity
A union representing the activity of a given party.