Struct rivet_chat::model::IdentityHandle
source · [−]#[non_exhaustive]pub struct IdentityHandle {
pub identity_id: Option<String>,
pub display_name: Option<String>,
pub account_number: Option<i32>,
pub avatar_url: Option<String>,
pub presence: Option<IdentityPresence>,
pub party: Option<PartyHandle>,
pub is_registered: Option<bool>,
pub external: Option<IdentityExternalLinks>,
}
Expand description
An identity handle.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.identity_id: Option<String>
A universally unique identifier.
display_name: Option<String>
Represent a resource’s readable display name.
account_number: Option<i32>
Identity profile account number (#1234). These are assigned in addition to an identity’s display name in order to allow multiple identities to have the same display name while still providing a unique handle. These are unique to each display name; you can have multiple accounts with different display names and the same account number.
avatar_url: Option<String>
The URL of this identity’s avatar image.
presence: Option<IdentityPresence>
Information about the identity’s current status, party, and active game.
party: Option<PartyHandle>
A party handle.
is_registered: Option<bool>
Whether or not this identity is registered with a linked account.
external: Option<IdentityExternalLinks>
External links for an identity.
Implementations
sourceimpl IdentityHandle
impl IdentityHandle
sourcepub fn identity_id(&self) -> Option<&str>
pub fn identity_id(&self) -> Option<&str>
A universally unique identifier.
sourcepub fn display_name(&self) -> Option<&str>
pub fn display_name(&self) -> Option<&str>
Represent a resource’s readable display name.
sourcepub fn account_number(&self) -> Option<i32>
pub fn account_number(&self) -> Option<i32>
Identity profile account number (#1234). These are assigned in addition to an identity’s display name in order to allow multiple identities to have the same display name while still providing a unique handle. These are unique to each display name; you can have multiple accounts with different display names and the same account number.
sourcepub fn avatar_url(&self) -> Option<&str>
pub fn avatar_url(&self) -> Option<&str>
The URL of this identity’s avatar image.
sourcepub fn presence(&self) -> Option<&IdentityPresence>
pub fn presence(&self) -> Option<&IdentityPresence>
Information about the identity’s current status, party, and active game.
sourcepub fn party(&self) -> Option<&PartyHandle>
pub fn party(&self) -> Option<&PartyHandle>
A party handle.
sourcepub fn is_registered(&self) -> Option<bool>
pub fn is_registered(&self) -> Option<bool>
Whether or not this identity is registered with a linked account.
sourcepub fn external(&self) -> Option<&IdentityExternalLinks>
pub fn external(&self) -> Option<&IdentityExternalLinks>
External links for an identity.
sourceimpl IdentityHandle
impl IdentityHandle
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture IdentityHandle
Trait Implementations
sourceimpl Clone for IdentityHandle
impl Clone for IdentityHandle
sourcefn clone(&self) -> IdentityHandle
fn clone(&self) -> IdentityHandle
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for IdentityHandle
impl Debug for IdentityHandle
sourceimpl PartialEq<IdentityHandle> for IdentityHandle
impl PartialEq<IdentityHandle> for IdentityHandle
sourcefn eq(&self, other: &IdentityHandle) -> bool
fn eq(&self, other: &IdentityHandle) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &IdentityHandle) -> bool
fn ne(&self, other: &IdentityHandle) -> bool
This method tests for !=
.
impl StructuralPartialEq for IdentityHandle
Auto Trait Implementations
impl RefUnwindSafe for IdentityHandle
impl Send for IdentityHandle
impl Sync for IdentityHandle
impl Unpin for IdentityHandle
impl UnwindSafe for IdentityHandle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more