pub struct Team {
pub id: String,
pub tournament_id: i32,
pub name: String,
pub icon_id: i32,
pub tier: i32,
pub captain: String,
pub abbreviation: String,
pub players: Vec<Player>,
}
Expand description
Team data object.
Fields§
§id: String
§tournament_id: i32
§name: String
§icon_id: i32
§tier: i32
§captain: String
Summoner ID of the team captain.
abbreviation: String
§players: Vec<Player>
Team members.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Team
impl<'de> Deserialize<'de> for Team
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Team
impl RefUnwindSafe for Team
impl Send for Team
impl Sync for Team
impl Unpin for Team
impl UnwindSafe for Team
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more