[−][src]Module riven::consts
Constant data and Enums used with the Riot Games API.
This module uses SCREAMING_SNAKE_CASE for enum variants, as enums in this crate should be considered collections of constants.
Modules
ranks | Utilities for working with ranks, represented as |
Structs
ChampionIter | |
TierIter |
Enums
Champion | League of Legend's champions. |
Division | LoL and TFT rank divisions, I, II, III, IV, and (deprecated) V. |
GameMode | League of Legends game mode, such as Classic, ARAM, URF, One For All, Ascension, etc. |
GameType | League of Legends game type: matched game, custom game, or tutorial game. |
Map | League of Legends maps. |
Queue | League of Legends matchmaking queue. |
QueueType | LoL or TFT ranked queue types. |
Region | A region served by a single game server. Each Riot Games API request is directed at a particular region, with tournament API requests directed at the AMERICAS "global" region. |
Season | League of Legends matchmaking seasons. |
Team | League of Legends team. |
Tier | LoL and TFT ranked tiers, such as gold, diamond, challenger, etc. |
Traits
IntoEnumIterator | Trait allowing iteration of enum types, implemented by several enums in this module. Re-exported from strum. |