rite_model/ir/ceremony.rs
1//! Resolved ceremony IR types.
2//!
3//! These types represent a fully resolved ceremony, ready for execution.
4//! All references have been validated, execution order computed, and
5//! parameter values merged with defaults.
6
7use super::SymbolTable;
8use super::ids::{ActId, ArtifactId, MaterialId, OutputId, ParamId, RoleId, SectionId, StepId};
9use crate::expression::ExprValue;
10use crate::material::MaterialSource;
11use crate::types::{ActionType, DutyType, Metadata, OutputType, ParameterType};
12use rite_sdk::BackendConfig;
13use std::collections::HashMap;
14
15/// A fully resolved ceremony, ready for execution.
16///
17/// All references have been validated, the execution order has been computed,
18/// and parameter values have been merged with external inputs.
19#[derive(Debug, Clone)]
20pub struct Ceremony {
21 /// Ceremony metadata (name, description).
22 pub metadata: Metadata,
23
24 /// Resolved roles, keyed by role ID.
25 pub roles: SymbolTable<RoleId, Role>,
26
27 /// Resolved acts, keyed by act ID (for script display).
28 pub acts: SymbolTable<ActId, Act>,
29
30 /// Resolved sections, keyed by section ID.
31 pub sections: SymbolTable<SectionId, Section>,
32
33 /// Resolved parameters with their values, keyed by parameter ID.
34 pub parameters: SymbolTable<ParamId, Parameter>,
35
36 /// Resolved materials with their sources, keyed by material ID.
37 pub materials: SymbolTable<MaterialId, Material>,
38
39 /// Pre-ceremony conditions (prose-only checklist).
40 pub prerequisites: Vec<String>,
41
42 /// Resolved outputs with their destinations, keyed by output ID.
43 pub outputs: SymbolTable<OutputId, Output>,
44
45 /// Backend configurations, keyed by backend name.
46 pub backends: HashMap<String, BackendConfig>,
47
48 /// Steps in execution order.
49 ///
50 /// Pre-computed topological order based on sections.
51 pub execution_plan: Vec<Step>,
52
53 /// Post-ceremony duties, in declaration order.
54 pub after: Vec<PostCeremonyDuty>,
55}
56
57/// A resolved role.
58#[derive(Debug, Clone)]
59pub struct Role {
60 /// Role identifier.
61 pub id: RoleId,
62
63 /// Human-readable name (derived or explicit).
64 pub name: String,
65
66 /// Role type: the prefix before `__` (or the whole ID if no `__`).
67 ///
68 /// E.g. `"witness__1"` → `"witness"`, `"operator"` → `"operator"`.
69 pub role_type: String,
70
71 /// The person assigned to this role slot, if any.
72 pub person: Option<String>,
73}
74
75/// A resolved act (for script display).
76#[derive(Debug, Clone)]
77pub struct Act {
78 /// Act identifier.
79 pub id: ActId,
80
81 /// Human-readable name.
82 pub name: Option<String>,
83
84 /// Preamble text displayed at the start of the act.
85 pub description: Option<String>,
86}
87
88/// A resolved section.
89#[derive(Debug, Clone)]
90pub struct Section {
91 /// Section identifier.
92 pub id: SectionId,
93
94 /// Reference to the act this section belongs to.
95 pub act: Option<ActId>,
96
97 /// Human-readable name.
98 pub name: Option<String>,
99
100 /// Section description.
101 pub description: Option<String>,
102
103 /// Default role for steps in this section.
104 pub default_role: Option<RoleId>,
105}
106
107/// A resolved step, ready for execution.
108#[derive(Debug, Clone)]
109pub struct Step {
110 /// Step identifier.
111 pub id: StepId,
112
113 /// Display label for this step (e.g., `"1.1"`, `"2.3"`).
114 ///
115 /// Uses hierarchical numbering: `act.step_within_act`.
116 /// When there's only one act, just the step number (e.g., `"1"`, `"2"`).
117 pub step_label: String,
118
119 /// Section this step belongs to.
120 pub section: SectionId,
121
122 /// Action to perform.
123 pub action: ActionType,
124
125 /// Backend to use for this step (if action requires one).
126 ///
127 /// References a backend declared in the ceremony's backends section.
128 pub backend: Option<String>,
129
130 /// Role that performs this step (resolved from step or section default).
131 pub role: Option<RoleId>,
132
133 /// Human-confirmed preconditions before this step executes.
134 pub preconditions: Vec<String>,
135
136 /// Action-specific parameters with expressions parsed (not yet evaluated).
137 ///
138 /// The runtime evaluates these to `serde_json::Value` before passing to handlers.
139 pub with: ExprValue,
140
141 /// Validated input artifact references (for ordering validation).
142 pub reads: Vec<ArtifactRef>,
143
144 /// Pre-resolved input references for handlers.
145 ///
146 /// Handlers can access artifact IDs directly without parsing.
147 pub reads_resolved: Option<StepInputs>,
148
149 /// Artifact ID this step produces.
150 pub creates: Option<ArtifactId>,
151
152 /// Human-readable description for display (may contain interpolated expressions).
153 pub description: Option<ExprValue>,
154
155 /// Skip the default pause after step completion.
156 ///
157 /// When `true`, the executor auto-advances without waiting for user acknowledgment.
158 pub silent: bool,
159
160 /// How the runtime treats a *transient* failure of this step.
161 ///
162 /// The DSL constrains the retry-by-default; see [`RetryPolicy`]. Absent in
163 /// the DSL means [`RetryPolicy::Prompt`].
164 pub retry: RetryPolicy,
165}
166
167/// How the runtime treats a transient (retriable) failure of a step.
168///
169/// Rite ceremonies always have a human at the console, so the default is to
170/// pause and let the operator decide, rather than burn a fixed retry budget.
171/// The DSL field constrains that default rather than enabling it.
172#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
173pub enum RetryPolicy {
174 /// Pause on a transient error and prompt the operator (Retry / Abort),
175 /// unlimited times. The default when the DSL omits `retry:`.
176 #[default]
177 Prompt,
178 /// Never retry: a transient error fails the step immediately. For steps
179 /// where repeated attempts are themselves security-relevant.
180 Never,
181 /// Retry up to this many total attempts, then fail. A hard cap.
182 MaxAttempts(u32),
183}
184
185/// A resolved parameter with its value.
186#[derive(Debug, Clone)]
187pub struct Parameter {
188 /// Parameter identifier.
189 pub id: ParamId,
190
191 /// Declared type.
192 pub declared_type: ParameterType,
193
194 /// Resolved value (from CLI/env/prompt or default).
195 pub value: serde_json::Value,
196
197 /// Human-readable description.
198 pub description: Option<String>,
199}
200
201/// What kind of material and its resolved source/identifier.
202#[derive(Debug, Clone)]
203pub enum MaterialKind {
204 /// Digital: loaded from file path. `None` if source not yet provided.
205 Digital {
206 /// Resolved file source, or `None` if not yet provided.
207 source: Option<MaterialSource>,
208 },
209 /// Physical: optional identifier string for display.
210 Physical {
211 /// Human-readable identifier (e.g., serial number).
212 identifier: Option<String>,
213 /// Item count for checklist rendering.
214 quantity: Option<u32>,
215 },
216}
217
218/// A resolved material with its source.
219#[derive(Debug, Clone)]
220pub struct Material {
221 /// Material identifier.
222 pub id: MaterialId,
223
224 /// What kind of material and its resolved source/identifier.
225 pub kind: MaterialKind,
226
227 /// Optional human-readable title for display (falls back to material ID).
228 pub title: Option<String>,
229
230 /// Human-readable description.
231 pub description: Option<String>,
232}
233
234impl Material {
235 /// Get the display name for this material (title or ID).
236 pub fn display_name(&self) -> &str {
237 self.title.as_deref().unwrap_or(self.id.as_str())
238 }
239
240 /// Whether this is a digital material.
241 pub fn is_digital(&self) -> bool {
242 matches!(self.kind, MaterialKind::Digital { .. })
243 }
244
245 /// Whether this is a physical material.
246 pub fn is_physical(&self) -> bool {
247 matches!(self.kind, MaterialKind::Physical { .. })
248 }
249}
250
251/// A resolved post-ceremony duty.
252#[derive(Debug, Clone)]
253pub struct PostCeremonyDuty {
254 /// Duty identifier (the dict key in the YAML `after:` block).
255 pub id: String,
256
257 /// Type of duty.
258 pub kind: DutyType,
259
260 /// Role responsible for this duty (resolved from plain role ID string).
261 pub role: Option<RoleId>,
262
263 /// Description of this duty (overrides built-in prose for the type).
264 pub description: Option<String>,
265
266 /// Checklist sub-items.
267 pub items: Vec<String>,
268
269 /// For distribute_* types: who receives.
270 pub recipient: Option<String>,
271
272 /// For storage/archive types: where.
273 pub location: Option<String>,
274}
275
276/// A resolved output declaration.
277#[derive(Debug, Clone)]
278pub struct Output {
279 /// Output identifier.
280 pub id: OutputId,
281
282 /// Type of output.
283 pub kind: OutputType,
284
285 /// Human-readable description.
286 pub description: Option<String>,
287}
288
289/// Reference to an artifact (either a material or a produced artifact).
290#[derive(Debug, Clone)]
291pub enum ArtifactRef {
292 /// References a pre-loaded material.
293 Material {
294 /// Material ID.
295 id: MaterialId,
296 /// Optional property accessor (e.g., `"public"` from a keypair).
297 property: Option<String>,
298 },
299
300 /// References an artifact produced by an earlier step.
301 Produced {
302 /// Artifact ID.
303 id: ArtifactId,
304 /// Optional property accessor.
305 property: Option<String>,
306 },
307}
308
309impl ArtifactRef {
310 /// Get a display name for this reference.
311 pub fn display_name(&self) -> String {
312 match self {
313 ArtifactRef::Material { id, property: None } => id.to_string(),
314 ArtifactRef::Material {
315 id,
316 property: Some(p),
317 } => format!("{id}.{p}"),
318 ArtifactRef::Produced { id, property: None } => id.to_string(),
319 ArtifactRef::Produced {
320 id,
321 property: Some(p),
322 } => format!("{id}.{p}"),
323 }
324 }
325
326 /// Get the artifact ID from this reference.
327 pub fn artifact_id(&self) -> ArtifactId {
328 match self {
329 ArtifactRef::Material { id, .. } => ArtifactId::new(id.as_str()),
330 ArtifactRef::Produced { id, .. } => id.clone(),
331 }
332 }
333
334 /// Get the property accessor from this reference (if any).
335 pub fn property(&self) -> Option<&str> {
336 match self {
337 ArtifactRef::Material { property, .. } | ArtifactRef::Produced { property, .. } => {
338 property.as_deref()
339 }
340 }
341 }
342}
343
344/// Pre-resolved input references for a step.
345///
346/// At resolution time, the resolver parses `${artifact.name}` strings and determines
347/// whether they reference materials or produced artifacts. This eliminates runtime
348/// string parsing in handlers.
349#[derive(Debug, Clone)]
350pub enum StepInputs {
351 /// Single artifact reference (e.g., `reads: "${artifact.keypair}"`)
352 Single(ArtifactRef),
353 /// Named artifact references (e.g., `reads: { key_to_wrap: "...", wrapping_key: "..." }`)
354 Named(HashMap<String, ArtifactRef>),
355}
356
357impl StepInputs {
358 /// Get a single input reference (returns `None` if this is `Named`).
359 pub fn as_single(&self) -> Option<&ArtifactRef> {
360 match self {
361 StepInputs::Single(r) => Some(r),
362 StepInputs::Named(_) => None,
363 }
364 }
365
366 /// Get named input references (returns `None` if this is `Single`).
367 pub fn as_named(&self) -> Option<&HashMap<String, ArtifactRef>> {
368 match self {
369 StepInputs::Single(_) => None,
370 StepInputs::Named(m) => Some(m),
371 }
372 }
373
374 /// Get a named input by key.
375 pub fn get(&self, key: &str) -> Option<&ArtifactRef> {
376 match self {
377 StepInputs::Single(_) => None,
378 StepInputs::Named(m) => m.get(key),
379 }
380 }
381}