pub async fn process_bmp_message<T: StateStore>(
state: Option<AsyncState<T>>,
tx: Sender<Update>,
socket: SocketAddr,
bytes: &mut Bytes,
) -> Result<()>pub async fn process_bmp_message<T: StateStore>(
state: Option<AsyncState<T>>,
tx: Sender<Update>,
socket: SocketAddr,
bytes: &mut Bytes,
) -> Result<()>