rio_winit_fork/
event.rs

1//! The [`Event`] enum and assorted supporting types.
2//!
3//! These are sent to the closure given to [`EventLoop::run_app(...)`], where they get
4//! processed and used to modify the program state. For more details, see the root-level
5//! documentation.
6//!
7//! Some of these events represent different "parts" of a traditional event-handling loop. You could
8//! approximate the basic ordering loop of [`EventLoop::run_app(...)`] like this:
9//!
10//! ```rust,ignore
11//! let mut start_cause = StartCause::Init;
12//!
13//! while !elwt.exiting() {
14//!     app.new_events(event_loop, start_cause);
15//!
16//!     for event in (window events, user events, device events) {
17//!         // This will pick the right method on the application based on the event.
18//!         app.handle_event(event_loop, event);
19//!     }
20//!
21//!     for window_id in (redraw windows) {
22//!         app.window_event(event_loop, window_id, RedrawRequested);
23//!     }
24//!
25//!     app.about_to_wait(event_loop);
26//!     start_cause = wait_if_necessary();
27//! }
28//!
29//! app.exiting(event_loop);
30//! ```
31//!
32//! This leaves out timing details like [`ControlFlow::WaitUntil`] but hopefully
33//! describes what happens in what order.
34//!
35//! [`EventLoop::run_app(...)`]: crate::event_loop::EventLoop::run_app
36//! [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
37use std::path::PathBuf;
38use std::sync::{Mutex, Weak};
39#[cfg(not(web_platform))]
40use std::time::Instant;
41
42#[cfg(feature = "serde")]
43use serde::{Deserialize, Serialize};
44use smol_str::SmolStr;
45#[cfg(web_platform)]
46use web_time::Instant;
47
48use crate::dpi::{PhysicalPosition, PhysicalSize};
49use crate::error::ExternalError;
50use crate::event_loop::AsyncRequestSerial;
51use crate::keyboard::{self, ModifiersKeyState, ModifiersKeys, ModifiersState};
52use crate::platform_impl;
53#[cfg(doc)]
54use crate::window::Window;
55use crate::window::{ActivationToken, Theme, WindowId};
56
57/// Describes a generic event.
58///
59/// See the module-level docs for more information on the event loop manages each event.
60#[derive(Debug, Clone, PartialEq)]
61pub enum Event<T: 'static> {
62    /// See [`ApplicationHandler::new_events`] for details.
63    ///
64    /// [`ApplicationHandler::new_events`]: crate::application::ApplicationHandler::new_events
65    NewEvents(StartCause),
66
67    /// See [`ApplicationHandler::window_event`] for details.
68    ///
69    /// [`ApplicationHandler::window_event`]: crate::application::ApplicationHandler::window_event
70    WindowEvent {
71        window_id: WindowId,
72        event: WindowEvent,
73    },
74
75    /// See [`ApplicationHandler::device_event`] for details.
76    ///
77    /// [`ApplicationHandler::device_event`]: crate::application::ApplicationHandler::device_event
78    DeviceEvent {
79        device_id: DeviceId,
80        event: DeviceEvent,
81    },
82
83    /// See [`ApplicationHandler::user_event`] for details.
84    ///
85    /// [`ApplicationHandler::user_event`]: crate::application::ApplicationHandler::user_event
86    UserEvent(T),
87
88    /// See [`ApplicationHandler::suspended`] for details.
89    ///
90    /// [`ApplicationHandler::suspended`]: crate::application::ApplicationHandler::suspended
91    Suspended,
92
93    /// See [`ApplicationHandler::resumed`] for details.
94    ///
95    /// [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
96    Resumed,
97
98    /// See [`ApplicationHandler::about_to_wait`] for details.
99    ///
100    /// [`ApplicationHandler::about_to_wait`]: crate::application::ApplicationHandler::about_to_wait
101    AboutToWait,
102
103    /// See [`ApplicationHandler::exiting`] for details.
104    ///
105    /// [`ApplicationHandler::exiting`]: crate::application::ApplicationHandler::exiting
106    LoopExiting,
107
108    /// See [`ApplicationHandler::memory_warning`] for details.
109    ///
110    /// [`ApplicationHandler::memory_warning`]: crate::application::ApplicationHandler::memory_warning
111    MemoryWarning,
112
113    Opened {
114        urls: Vec<String>,
115    },
116}
117
118impl<T> Event<T> {
119    #[allow(clippy::result_large_err)]
120    pub fn map_nonuser_event<U>(self) -> Result<Event<U>, Event<T>> {
121        use self::Event::*;
122        match self {
123            UserEvent(_) => Err(self),
124            WindowEvent { window_id, event } => Ok(WindowEvent { window_id, event }),
125            DeviceEvent { device_id, event } => Ok(DeviceEvent { device_id, event }),
126            NewEvents(cause) => Ok(NewEvents(cause)),
127            AboutToWait => Ok(AboutToWait),
128            LoopExiting => Ok(LoopExiting),
129            Suspended => Ok(Suspended),
130            Resumed => Ok(Resumed),
131            MemoryWarning => Ok(MemoryWarning),
132            Opened { urls } => Ok(Opened { urls }),
133        }
134    }
135}
136
137/// Describes the reason the event loop is resuming.
138#[derive(Debug, Clone, Copy, PartialEq, Eq)]
139pub enum StartCause {
140    /// Sent if the time specified by [`ControlFlow::WaitUntil`] has been reached. Contains the
141    /// moment the timeout was requested and the requested resume time. The actual resume time is
142    /// guaranteed to be equal to or after the requested resume time.
143    ///
144    /// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
145    ResumeTimeReached { start: Instant, requested_resume: Instant },
146
147    /// Sent if the OS has new events to send to the window, after a wait was requested. Contains
148    /// the moment the wait was requested and the resume time, if requested.
149    WaitCancelled { start: Instant, requested_resume: Option<Instant> },
150
151    /// Sent if the event loop is being resumed after the loop's control flow was set to
152    /// [`ControlFlow::Poll`].
153    ///
154    /// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
155    Poll,
156
157    /// Sent once, immediately after `run` is called. Indicates that the loop was just initialized.
158    Init,
159}
160
161/// Describes an event from a [`Window`].
162#[derive(Debug, Clone, PartialEq)]
163pub enum WindowEvent {
164    /// The activation token was delivered back and now could be used.
165    #[cfg_attr(not(any(x11_platform, wayland_platform)), allow(rustdoc::broken_intra_doc_links))]
166    /// Delivered in response to [`request_activation_token`].
167    ///
168    /// [`request_activation_token`]: crate::platform::startup_notify::WindowExtStartupNotify::request_activation_token
169    ActivationTokenDone { serial: AsyncRequestSerial, token: ActivationToken },
170
171    /// The size of the window has changed. Contains the client area's new dimensions.
172    Resized(PhysicalSize<u32>),
173
174    /// The position of the window has changed. Contains the window's new position.
175    ///
176    /// ## Platform-specific
177    ///
178    /// - **iOS / Android / Web / Wayland:** Unsupported.
179    Moved(PhysicalPosition<i32>),
180
181    /// The window has been requested to close.
182    CloseRequested,
183
184    /// The window has been destroyed.
185    Destroyed,
186
187    /// A file has been dropped into the window.
188    ///
189    /// When the user drops multiple files at once, this event will be emitted for each file
190    /// separately.
191    DroppedFile(PathBuf),
192
193    /// A file is being hovered over the window.
194    ///
195    /// When the user hovers multiple files at once, this event will be emitted for each file
196    /// separately.
197    HoveredFile(PathBuf),
198
199    /// A file was hovered, but has exited the window.
200    ///
201    /// There will be a single `HoveredFileCancelled` event triggered even if multiple files were
202    /// hovered.
203    HoveredFileCancelled,
204
205    /// The window gained or lost focus.
206    ///
207    /// The parameter is true if the window has gained focus, and false if it has lost focus.
208    Focused(bool),
209
210    /// An event from the keyboard has been received.
211    ///
212    /// ## Platform-specific
213    /// - **Windows:** The shift key overrides NumLock. In other words, while shift is held down,
214    ///   numpad keys act as if NumLock wasn't active. When this is used, the OS sends fake key
215    ///   events which are not marked as `is_synthetic`.
216    KeyboardInput {
217        device_id: DeviceId,
218        event: KeyEvent,
219
220        /// If `true`, the event was generated synthetically by winit
221        /// in one of the following circumstances:
222        ///
223        /// * Synthetic key press events are generated for all keys pressed when a window gains
224        ///   focus. Likewise, synthetic key release events are generated for all keys pressed when
225        ///   a window goes out of focus. ***Currently, this is only functional on X11 and
226        ///   Windows***
227        ///
228        /// Otherwise, this value is always `false`.
229        is_synthetic: bool,
230    },
231
232    /// The keyboard modifiers have changed.
233    ModifiersChanged(Modifiers),
234
235    /// An event from an input method.
236    ///
237    /// **Note:** You have to explicitly enable this event using [`Window::set_ime_allowed`].
238    ///
239    /// ## Platform-specific
240    ///
241    /// - **iOS / Android / Web / Orbital:** Unsupported.
242    Ime(Ime),
243
244    /// The cursor has moved on the window.
245    ///
246    /// ## Platform-specific
247    ///
248    /// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
249    ///
250    /// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
251    /// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
252    /// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
253    CursorMoved {
254        device_id: DeviceId,
255
256        /// (x,y) coords in pixels relative to the top-left corner of the window. Because the range
257        /// of this data is limited by the display area and it may have been transformed by
258        /// the OS to implement effects such as cursor acceleration, it should not be used
259        /// to implement non-cursor-like interactions such as 3D camera control.
260        position: PhysicalPosition<f64>,
261    },
262
263    /// The cursor has entered the window.
264    ///
265    /// ## Platform-specific
266    ///
267    /// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
268    ///
269    /// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
270    /// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
271    /// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
272    CursorEntered { device_id: DeviceId },
273
274    /// The cursor has left the window.
275    ///
276    /// ## Platform-specific
277    ///
278    /// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
279    ///
280    /// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
281    /// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
282    /// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
283    CursorLeft { device_id: DeviceId },
284
285    /// A mouse wheel movement or touchpad scroll occurred.
286    MouseWheel { device_id: DeviceId, delta: MouseScrollDelta, phase: TouchPhase },
287
288    /// An mouse button press has been received.
289    MouseInput { device_id: DeviceId, state: ElementState, button: MouseButton },
290
291    /// Two-finger pinch gesture, often used for magnification.
292    ///
293    /// ## Platform-specific
294    ///
295    /// - Only available on **macOS** and **iOS**.
296    /// - On iOS, not recognized by default. It must be enabled when needed.
297    PinchGesture {
298        device_id: DeviceId,
299        /// Positive values indicate magnification (zooming in) and  negative
300        /// values indicate shrinking (zooming out).
301        ///
302        /// This value may be NaN.
303        delta: f64,
304        phase: TouchPhase,
305    },
306
307    /// N-finger pan gesture
308    ///
309    /// ## Platform-specific
310    ///
311    /// - Only available on **iOS**.
312    /// - On iOS, not recognized by default. It must be enabled when needed.
313    PanGesture {
314        device_id: DeviceId,
315        /// Change in pixels of pan gesture from last update.
316        delta: PhysicalPosition<f32>,
317        phase: TouchPhase,
318    },
319
320    /// Double tap gesture.
321    ///
322    /// On a Mac, smart magnification is triggered by a double tap with two fingers
323    /// on the trackpad and is commonly used to zoom on a certain object
324    /// (e.g. a paragraph of a PDF) or (sort of like a toggle) to reset any zoom.
325    /// The gesture is also supported in Safari, Pages, etc.
326    ///
327    /// The event is general enough that its generating gesture is allowed to vary
328    /// across platforms. It could also be generated by another device.
329    ///
330    /// Unfortunately, neither [Windows](https://support.microsoft.com/en-us/windows/touch-gestures-for-windows-a9d28305-4818-a5df-4e2b-e5590f850741)
331    /// nor [Wayland](https://wayland.freedesktop.org/libinput/doc/latest/gestures.html)
332    /// support this gesture or any other gesture with the same effect.
333    ///
334    /// ## Platform-specific
335    ///
336    /// - Only available on **macOS 10.8** and later, and **iOS**.
337    /// - On iOS, not recognized by default. It must be enabled when needed.
338    DoubleTapGesture { device_id: DeviceId },
339
340    /// Two-finger rotation gesture.
341    ///
342    /// Positive delta values indicate rotation counterclockwise and
343    /// negative delta values indicate rotation clockwise.
344    ///
345    /// ## Platform-specific
346    ///
347    /// - Only available on **macOS** and **iOS**.
348    /// - On iOS, not recognized by default. It must be enabled when needed.
349    RotationGesture {
350        device_id: DeviceId,
351        /// change in rotation in degrees
352        delta: f32,
353        phase: TouchPhase,
354    },
355
356    /// Touchpad pressure event.
357    ///
358    /// At the moment, only supported on Apple forcetouch-capable macbooks.
359    /// The parameters are: pressure level (value between 0 and 1 representing how hard the
360    /// touchpad is being pressed) and stage (integer representing the click level).
361    TouchpadPressure { device_id: DeviceId, pressure: f32, stage: i64 },
362
363    /// Motion on some analog axis. May report data redundant to other, more specific events.
364    AxisMotion { device_id: DeviceId, axis: AxisId, value: f64 },
365
366    /// Touch event has been received
367    ///
368    /// ## Platform-specific
369    ///
370    /// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
371    /// - **macOS:** Unsupported.
372    ///
373    /// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
374    /// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
375    /// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
376    Touch(Touch),
377
378    /// The window's scale factor has changed.
379    ///
380    /// The following user actions can cause DPI changes:
381    ///
382    /// * Changing the display's resolution.
383    /// * Changing the display's scale factor (e.g. in Control Panel on Windows).
384    /// * Moving the window to a display with a different scale factor.
385    ///
386    /// To update the window size, use the provided [`InnerSizeWriter`] handle. By default, the
387    /// window is resized to the value suggested by the OS, but it can be changed to any value.
388    ///
389    /// For more information about DPI in general, see the [`dpi`] crate.
390    ScaleFactorChanged {
391        scale_factor: f64,
392        /// Handle to update inner size during scale changes.
393        ///
394        /// See [`InnerSizeWriter`] docs for more details.
395        inner_size_writer: InnerSizeWriter,
396    },
397
398    /// The system window theme has changed.
399    ///
400    /// Applications might wish to react to this to change the theme of the content of the window
401    /// when the system changes the window theme.
402    ///
403    /// ## Platform-specific
404    ///
405    /// - **iOS / Android / X11 / Wayland / Orbital:** Unsupported.
406    ThemeChanged(Theme),
407
408    /// The window has been occluded (completely hidden from view).
409    ///
410    /// This is different to window visibility as it depends on whether the window is closed,
411    /// minimised, set invisible, or fully occluded by another window.
412    ///
413    /// ## Platform-specific
414    ///
415    /// ### iOS
416    ///
417    /// On iOS, the `Occluded(false)` event is emitted in response to an
418    /// [`applicationWillEnterForeground`] callback which means the application should start
419    /// preparing its data. The `Occluded(true)` event is emitted in response to an
420    /// [`applicationDidEnterBackground`] callback which means the application should free
421    /// resources (according to the [iOS application lifecycle]).
422    ///
423    /// [`applicationWillEnterForeground`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1623076-applicationwillenterforeground
424    /// [`applicationDidEnterBackground`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622997-applicationdidenterbackground
425    /// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
426    ///
427    /// ### Others
428    ///
429    /// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
430    /// - **Android / Wayland / Windows / Orbital:** Unsupported.
431    ///
432    /// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
433    /// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
434    /// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
435    Occluded(bool),
436
437    /// Emitted when a window should be redrawn.
438    ///
439    /// This gets triggered in two scenarios:
440    /// - The OS has performed an operation that's invalidated the window's contents (such as
441    ///   resizing the window).
442    /// - The application has explicitly requested a redraw via [`Window::request_redraw`].
443    ///
444    /// Winit will aggregate duplicate redraw requests into a single event, to
445    /// help avoid duplicating rendering work.
446    RedrawRequested,
447}
448
449/// Identifier of an input device.
450///
451/// Whenever you receive an event arising from a particular input device, this event contains a
452/// `DeviceId` which identifies its origin. Note that devices may be virtual (representing an
453/// on-screen cursor and keyboard focus) or physical. Virtual devices typically aggregate inputs
454/// from multiple physical devices.
455#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
456pub struct DeviceId(pub(crate) platform_impl::DeviceId);
457
458impl DeviceId {
459    /// Returns a dummy id, useful for unit testing.
460    ///
461    /// # Safety
462    ///
463    /// The only guarantee made about the return value of this function is that
464    /// it will always be equal to itself and to future values returned by this function.
465    /// No other guarantees are made. This may be equal to a real `DeviceId`.
466    ///
467    /// **Passing this into a winit function will result in undefined behavior.**
468    pub const unsafe fn dummy() -> Self {
469        #[allow(unused_unsafe)]
470        DeviceId(unsafe { platform_impl::DeviceId::dummy() })
471    }
472}
473
474/// Represents raw hardware events that are not associated with any particular window.
475///
476/// Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera
477/// or first-person game controls. Many physical actions, such as mouse movement, can produce both
478/// device and window events. Because window events typically arise from virtual devices
479/// (corresponding to GUI cursors and keyboard focus) the device IDs may not match.
480///
481/// Note that these events are delivered regardless of input focus.
482#[derive(Clone, Debug, PartialEq)]
483pub enum DeviceEvent {
484    Added,
485    Removed,
486
487    /// Change in physical position of a pointing device.
488    ///
489    /// This represents raw, unfiltered physical motion. Not to be confused with
490    /// [`WindowEvent::CursorMoved`].
491    MouseMotion {
492        /// (x, y) change in position in unspecified units.
493        ///
494        /// Different devices may use different units.
495        delta: (f64, f64),
496    },
497
498    /// Physical scroll event
499    MouseWheel {
500        delta: MouseScrollDelta,
501    },
502
503    /// Motion on some analog axis. This event will be reported for all arbitrary input devices
504    /// that winit supports on this platform, including mouse devices.  If the device is a mouse
505    /// device then this will be reported alongside the MouseMotion event.
506    Motion {
507        axis: AxisId,
508        value: f64,
509    },
510
511    Button {
512        button: ButtonId,
513        state: ElementState,
514    },
515
516    Key(RawKeyEvent),
517}
518
519/// Describes a keyboard input as a raw device event.
520///
521/// Note that holding down a key may produce repeated `RawKeyEvent`s. The
522/// operating system doesn't provide information whether such an event is a
523/// repeat or the initial keypress. An application may emulate this by, for
524/// example keeping a Map/Set of pressed keys and determining whether a keypress
525/// corresponds to an already pressed key.
526#[derive(Debug, Clone, Eq, PartialEq, Hash)]
527#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
528pub struct RawKeyEvent {
529    pub physical_key: keyboard::PhysicalKey,
530    pub state: ElementState,
531}
532
533/// Describes a keyboard input targeting a window.
534#[derive(Debug, Clone, Eq, PartialEq, Hash)]
535pub struct KeyEvent {
536    /// Represents the position of a key independent of the currently active layout.
537    ///
538    /// It also uniquely identifies the physical key (i.e. it's mostly synonymous with a scancode).
539    /// The most prevalent use case for this is games. For example the default keys for the player
540    /// to move around might be the W, A, S, and D keys on a US layout. The position of these keys
541    /// is more important than their label, so they should map to Z, Q, S, and D on an "AZERTY"
542    /// layout. (This value is `KeyCode::KeyW` for the Z key on an AZERTY layout.)
543    ///
544    /// ## Caveats
545    ///
546    /// - Certain niche hardware will shuffle around physical key positions, e.g. a keyboard that
547    /// implements DVORAK in hardware (or firmware)
548    /// - Your application will likely have to handle keyboards which are missing keys that your
549    /// own keyboard has.
550    /// - Certain `KeyCode`s will move between a couple of different positions depending on what
551    /// layout the keyboard was manufactured to support.
552    ///
553    ///  **Because of these caveats, it is important that you provide users with a way to configure
554    ///  most (if not all) keybinds in your application.**
555    ///
556    /// ## `Fn` and `FnLock`
557    ///
558    /// `Fn` and `FnLock` key events are *exceedingly unlikely* to be emitted by Winit. These keys
559    /// are usually handled at the hardware or OS level, and aren't surfaced to applications. If
560    /// you somehow see this in the wild, we'd like to know :)
561    pub physical_key: keyboard::PhysicalKey,
562
563    // Allowing `broken_intra_doc_links` for `logical_key`, because
564    // `key_without_modifiers` is not available on all platforms
565    #[cfg_attr(
566        not(any(windows_platform, macos_platform, x11_platform, wayland_platform)),
567        allow(rustdoc::broken_intra_doc_links)
568    )]
569    /// This value is affected by all modifiers except <kbd>Ctrl</kbd>.
570    ///
571    /// This has two use cases:
572    /// - Allows querying whether the current input is a Dead key.
573    /// - Allows handling key-bindings on platforms which don't
574    /// support [`key_without_modifiers`].
575    ///
576    /// If you use this field (or [`key_without_modifiers`] for that matter) for keyboard
577    /// shortcuts, **it is important that you provide users with a way to configure your
578    /// application's shortcuts so you don't render your application unusable for users with an
579    /// incompatible keyboard layout.**
580    ///
581    /// ## Platform-specific
582    /// - **Web:** Dead keys might be reported as the real key instead
583    /// of `Dead` depending on the browser/OS.
584    ///
585    /// [`key_without_modifiers`]: crate::platform::modifier_supplement::KeyEventExtModifierSupplement::key_without_modifiers
586    pub logical_key: keyboard::Key,
587
588    /// Contains the text produced by this keypress.
589    ///
590    /// In most cases this is identical to the content
591    /// of the `Character` variant of `logical_key`.
592    /// However, on Windows when a dead key was pressed earlier
593    /// but cannot be combined with the character from this
594    /// keypress, the produced text will consist of two characters:
595    /// the dead-key-character followed by the character resulting
596    /// from this keypress.
597    ///
598    /// An additional difference from `logical_key` is that
599    /// this field stores the text representation of any key
600    /// that has such a representation. For example when
601    /// `logical_key` is `Key::Named(NamedKey::Enter)`, this field is `Some("\r")`.
602    ///
603    /// This is `None` if the current keypress cannot
604    /// be interpreted as text.
605    ///
606    /// See also: `text_with_all_modifiers()`
607    pub text: Option<SmolStr>,
608
609    /// Contains the location of this key on the keyboard.
610    ///
611    /// Certain keys on the keyboard may appear in more than once place. For example, the "Shift"
612    /// key appears on the left side of the QWERTY keyboard as well as the right side. However,
613    /// both keys have the same symbolic value. Another example of this phenomenon is the "1"
614    /// key, which appears both above the "Q" key and as the "Keypad 1" key.
615    ///
616    /// This field allows the user to differentiate between keys like this that have the same
617    /// symbolic value but different locations on the keyboard.
618    ///
619    /// See the [`KeyLocation`] type for more details.
620    ///
621    /// [`KeyLocation`]: crate::keyboard::KeyLocation
622    pub location: keyboard::KeyLocation,
623
624    /// Whether the key is being pressed or released.
625    ///
626    /// See the [`ElementState`] type for more details.
627    pub state: ElementState,
628
629    /// Whether or not this key is a key repeat event.
630    ///
631    /// On some systems, holding down a key for some period of time causes that key to be repeated
632    /// as though it were being pressed and released repeatedly. This field is `true` if and only
633    /// if this event is the result of one of those repeats.
634    ///
635    /// # Example
636    ///
637    /// In games, you often want to ignore repated key events - this can be
638    /// done by ignoring events where this property is set.
639    ///
640    /// ```
641    /// use rio_winit_fork::event::{ElementState, KeyEvent, WindowEvent};
642    /// use rio_winit_fork::keyboard::{KeyCode, PhysicalKey};
643    /// # let window_event = WindowEvent::RedrawRequested; // To make the example compile
644    /// match window_event {
645    ///     WindowEvent::KeyboardInput {
646    ///         event:
647    ///             KeyEvent {
648    ///                 physical_key: PhysicalKey::Code(KeyCode::KeyW),
649    ///                 state: ElementState::Pressed,
650    ///                 repeat: false,
651    ///                 ..
652    ///             },
653    ///         ..
654    ///     } => {
655    ///         // The physical key `W` was pressed, and it was not a repeat
656    ///     },
657    ///     _ => {}, // Handle other events
658    /// }
659    /// ```
660    pub repeat: bool,
661
662    /// Platform-specific key event information.
663    ///
664    /// On Windows, Linux and macOS, this type contains the key without modifiers and the text with
665    /// all modifiers applied.
666    ///
667    /// On Android, iOS, Redox and Web, this type is a no-op.
668    pub(crate) platform_specific: platform_impl::KeyEventExtra,
669}
670
671/// Describes keyboard modifiers event.
672#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
673pub struct Modifiers {
674    pub(crate) state: ModifiersState,
675
676    // NOTE: Currently pressed modifiers keys.
677    //
678    // The field providing a metadata, it shouldn't be used as a source of truth.
679    pub(crate) pressed_mods: ModifiersKeys,
680}
681
682impl Modifiers {
683    /// The state of the modifiers.
684    pub fn state(&self) -> ModifiersState {
685        self.state
686    }
687
688    /// The state of the left shift key.
689    pub fn lshift_state(&self) -> ModifiersKeyState {
690        self.mod_state(ModifiersKeys::LSHIFT)
691    }
692
693    /// The state of the right shift key.
694    pub fn rshift_state(&self) -> ModifiersKeyState {
695        self.mod_state(ModifiersKeys::RSHIFT)
696    }
697
698    /// The state of the left alt key.
699    pub fn lalt_state(&self) -> ModifiersKeyState {
700        self.mod_state(ModifiersKeys::LALT)
701    }
702
703    /// The state of the right alt key.
704    pub fn ralt_state(&self) -> ModifiersKeyState {
705        self.mod_state(ModifiersKeys::RALT)
706    }
707
708    /// The state of the left control key.
709    pub fn lcontrol_state(&self) -> ModifiersKeyState {
710        self.mod_state(ModifiersKeys::LCONTROL)
711    }
712
713    /// The state of the right control key.
714    pub fn rcontrol_state(&self) -> ModifiersKeyState {
715        self.mod_state(ModifiersKeys::RCONTROL)
716    }
717
718    /// The state of the left super key.
719    pub fn lsuper_state(&self) -> ModifiersKeyState {
720        self.mod_state(ModifiersKeys::LSUPER)
721    }
722
723    /// The state of the right super key.
724    pub fn rsuper_state(&self) -> ModifiersKeyState {
725        self.mod_state(ModifiersKeys::RSUPER)
726    }
727
728    fn mod_state(&self, modifier: ModifiersKeys) -> ModifiersKeyState {
729        if self.pressed_mods.contains(modifier) {
730            ModifiersKeyState::Pressed
731        } else {
732            ModifiersKeyState::Unknown
733        }
734    }
735}
736
737impl From<ModifiersState> for Modifiers {
738    fn from(value: ModifiersState) -> Self {
739        Self { state: value, pressed_mods: Default::default() }
740    }
741}
742
743/// Describes [input method](https://en.wikipedia.org/wiki/Input_method) events.
744///
745/// This is also called a "composition event".
746///
747/// Most keypresses using a latin-like keyboard layout simply generate a
748/// [`WindowEvent::KeyboardInput`]. However, one couldn't possibly have a key for every single
749/// unicode character that the user might want to type
750/// - so the solution operating systems employ is to allow the user to type these using _a sequence
751///   of keypresses_ instead.
752///
753/// A prominent example of this is accents - many keyboard layouts allow you to first click the
754/// "accent key", and then the character you want to apply the accent to. In this case, some
755/// platforms will generate the following event sequence:
756///
757/// ```ignore
758/// // Press "`" key
759/// Ime::Preedit("`", Some((0, 0)))
760/// // Press "E" key
761/// Ime::Preedit("", None) // Synthetic event generated by winit to clear preedit.
762/// Ime::Commit("é")
763/// ```
764///
765/// Additionally, certain input devices are configured to display a candidate box that allow the
766/// user to select the desired character interactively. (To properly position this box, you must use
767/// [`Window::set_ime_cursor_area`].)
768///
769/// An example of a keyboard layout which uses candidate boxes is pinyin. On a latin keyboard the
770/// following event sequence could be obtained:
771///
772/// ```ignore
773/// // Press "A" key
774/// Ime::Preedit("a", Some((1, 1)))
775/// // Press "B" key
776/// Ime::Preedit("a b", Some((3, 3)))
777/// // Press left arrow key
778/// Ime::Preedit("a b", Some((1, 1)))
779/// // Press space key
780/// Ime::Preedit("啊b", Some((3, 3)))
781/// // Press space key
782/// Ime::Preedit("", None) // Synthetic event generated by winit to clear preedit.
783/// Ime::Commit("啊不")
784/// ```
785#[derive(Debug, Clone, PartialEq, Eq, Hash)]
786#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
787pub enum Ime {
788    /// Notifies when the IME was enabled.
789    ///
790    /// After getting this event you could receive [`Preedit`][Self::Preedit] and
791    /// [`Commit`][Self::Commit] events. You should also start performing IME related requests
792    /// like [`Window::set_ime_cursor_area`].
793    Enabled,
794
795    /// Notifies when a new composing text should be set at the cursor position.
796    ///
797    /// The value represents a pair of the preedit string and the cursor begin position and end
798    /// position. When it's `None`, the cursor should be hidden. When `String` is an empty string
799    /// this indicates that preedit was cleared.
800    ///
801    /// The cursor position is byte-wise indexed.
802    Preedit(String, Option<(usize, usize)>),
803
804    /// Notifies when text should be inserted into the editor widget.
805    ///
806    /// Right before this event winit will send empty [`Self::Preedit`] event.
807    Commit(String),
808
809    /// Notifies when the IME was disabled.
810    ///
811    /// After receiving this event you won't get any more [`Preedit`][Self::Preedit] or
812    /// [`Commit`][Self::Commit] events until the next [`Enabled`][Self::Enabled] event. You should
813    /// also stop issuing IME related requests like [`Window::set_ime_cursor_area`] and clear
814    /// pending preedit text.
815    Disabled,
816}
817
818/// Describes touch-screen input state.
819#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
820#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
821pub enum TouchPhase {
822    Started,
823    Moved,
824    Ended,
825    Cancelled,
826}
827
828/// Represents a touch event
829///
830/// Every time the user touches the screen, a new [`TouchPhase::Started`] event with an unique
831/// identifier for the finger is generated. When the finger is lifted, an [`TouchPhase::Ended`]
832/// event is generated with the same finger id.
833///
834/// After a `Started` event has been emitted, there may be zero or more `Move`
835/// events when the finger is moved or the touch pressure changes.
836///
837/// The finger id may be reused by the system after an `Ended` event. The user
838/// should assume that a new `Started` event received with the same id has nothing
839/// to do with the old finger and is a new finger.
840///
841/// A [`TouchPhase::Cancelled`] event is emitted when the system has canceled tracking this
842/// touch, such as when the window loses focus, or on iOS if the user moves the
843/// device against their face.
844///
845/// ## Platform-specific
846///
847/// - **Web:** Doesn't take into account CSS [`border`], [`padding`], or [`transform`].
848/// - **macOS:** Unsupported.
849///
850/// [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
851/// [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
852/// [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
853#[derive(Debug, Clone, Copy, PartialEq)]
854pub struct Touch {
855    pub device_id: DeviceId,
856    pub phase: TouchPhase,
857    pub location: PhysicalPosition<f64>,
858    /// Describes how hard the screen was pressed. May be `None` if the platform
859    /// does not support pressure sensitivity.
860    ///
861    /// ## Platform-specific
862    ///
863    /// - Only available on **iOS** 9.0+, **Windows** 8+, **Web**, and **Android**.
864    /// - **Android**: This will never be [None]. If the device doesn't support pressure
865    /// sensitivity, force will either be 0.0 or 1.0. Also see the
866    /// [android documentation](https://developer.android.com/reference/android/view/MotionEvent#AXIS_PRESSURE).
867    pub force: Option<Force>,
868    /// Unique identifier of a finger.
869    pub id: u64,
870}
871
872/// Describes the force of a touch event
873#[derive(Debug, Clone, Copy, PartialEq)]
874pub enum Force {
875    /// On iOS, the force is calibrated so that the same number corresponds to
876    /// roughly the same amount of pressure on the screen regardless of the
877    /// device.
878    Calibrated {
879        /// The force of the touch, where a value of 1.0 represents the force of
880        /// an average touch (predetermined by the system, not user-specific).
881        ///
882        /// The force reported by Apple Pencil is measured along the axis of the
883        /// pencil. If you want a force perpendicular to the device, you need to
884        /// calculate this value using the `altitude_angle` value.
885        force: f64,
886        /// The maximum possible force for a touch.
887        ///
888        /// The value of this field is sufficiently high to provide a wide
889        /// dynamic range for values of the `force` field.
890        max_possible_force: f64,
891        /// The altitude (in radians) of the stylus.
892        ///
893        /// A value of 0 radians indicates that the stylus is parallel to the
894        /// surface. The value of this property is Pi/2 when the stylus is
895        /// perpendicular to the surface.
896        altitude_angle: Option<f64>,
897    },
898    /// If the platform reports the force as normalized, we have no way of
899    /// knowing how much pressure 1.0 corresponds to – we know it's the maximum
900    /// amount of force, but as to how much force, you might either have to
901    /// press really really hard, or not hard at all, depending on the device.
902    Normalized(f64),
903}
904
905impl Force {
906    /// Returns the force normalized to the range between 0.0 and 1.0 inclusive.
907    ///
908    /// Instead of normalizing the force, you should prefer to handle
909    /// [`Force::Calibrated`] so that the amount of force the user has to apply is
910    /// consistent across devices.
911    pub fn normalized(&self) -> f64 {
912        match self {
913            Force::Calibrated { force, max_possible_force, altitude_angle } => {
914                let force = match altitude_angle {
915                    Some(altitude_angle) => force / altitude_angle.sin(),
916                    None => *force,
917                };
918                force / max_possible_force
919            },
920            Force::Normalized(force) => *force,
921        }
922    }
923}
924
925/// Identifier for a specific analog axis on some device.
926pub type AxisId = u32;
927
928/// Identifier for a specific button on some device.
929pub type ButtonId = u32;
930
931/// Describes the input state of a key.
932#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
933#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
934pub enum ElementState {
935    Pressed,
936    Released,
937}
938
939impl ElementState {
940    /// True if `self == Pressed`.
941    pub fn is_pressed(self) -> bool {
942        self == ElementState::Pressed
943    }
944}
945
946/// Describes a button of a mouse controller.
947///
948/// ## Platform-specific
949///
950/// **macOS:** `Back` and `Forward` might not work with all hardware.
951/// **Orbital:** `Back` and `Forward` are unsupported due to orbital not supporting them.
952#[derive(Debug, Hash, PartialEq, Eq, PartialOrd, Ord, Clone, Copy)]
953#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
954pub enum MouseButton {
955    Left,
956    Right,
957    Middle,
958    Back,
959    Forward,
960    Other(u16),
961}
962
963/// Describes a difference in the mouse scroll wheel state.
964#[derive(Debug, Clone, Copy, PartialEq)]
965#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
966pub enum MouseScrollDelta {
967    /// Amount in lines or rows to scroll in the horizontal
968    /// and vertical directions.
969    ///
970    /// Positive values indicate that the content that is being scrolled should move
971    /// right and down (revealing more content left and up).
972    LineDelta(f32, f32),
973
974    /// Amount in pixels to scroll in the horizontal and
975    /// vertical direction.
976    ///
977    /// Scroll events are expressed as a `PixelDelta` if
978    /// supported by the device (eg. a touchpad) and
979    /// platform.
980    ///
981    /// Positive values indicate that the content being scrolled should
982    /// move right/down.
983    ///
984    /// For a 'natural scrolling' touch pad (that acts like a touch screen)
985    /// this means moving your fingers right and down should give positive values,
986    /// and move the content right and down (to reveal more things left and up).
987    PixelDelta(PhysicalPosition<f64>),
988}
989
990/// Handle to synchronously change the size of the window from the
991/// [`WindowEvent`].
992#[derive(Debug, Clone)]
993pub struct InnerSizeWriter {
994    pub(crate) new_inner_size: Weak<Mutex<PhysicalSize<u32>>>,
995}
996
997impl InnerSizeWriter {
998    #[cfg(not(orbital_platform))]
999    pub(crate) fn new(new_inner_size: Weak<Mutex<PhysicalSize<u32>>>) -> Self {
1000        Self { new_inner_size }
1001    }
1002
1003    /// Try to request inner size which will be set synchronously on the window.
1004    pub fn request_inner_size(
1005        &mut self,
1006        new_inner_size: PhysicalSize<u32>,
1007    ) -> Result<(), ExternalError> {
1008        if let Some(inner) = self.new_inner_size.upgrade() {
1009            *inner.lock().unwrap() = new_inner_size;
1010            Ok(())
1011        } else {
1012            Err(ExternalError::Ignored)
1013        }
1014    }
1015}
1016
1017impl PartialEq for InnerSizeWriter {
1018    fn eq(&self, other: &Self) -> bool {
1019        self.new_inner_size.as_ptr() == other.new_inner_size.as_ptr()
1020    }
1021}
1022
1023#[cfg(test)]
1024mod tests {
1025    use crate::dpi::PhysicalPosition;
1026    use crate::event;
1027    use std::collections::{BTreeSet, HashSet};
1028
1029    macro_rules! foreach_event {
1030        ($closure:expr) => {{
1031            #[allow(unused_mut)]
1032            let mut x = $closure;
1033            let did = unsafe { event::DeviceId::dummy() };
1034
1035            #[allow(deprecated)]
1036            {
1037                use crate::event::Event::*;
1038                use crate::event::Ime::Enabled;
1039                use crate::event::WindowEvent::*;
1040                use crate::window::WindowId;
1041
1042                // Mainline events.
1043                let wid = unsafe { WindowId::dummy() };
1044                x(UserEvent(()));
1045                x(NewEvents(event::StartCause::Init));
1046                x(AboutToWait);
1047                x(LoopExiting);
1048                x(Suspended);
1049                x(Resumed);
1050
1051                // Window events.
1052                let with_window_event = |wev| x(WindowEvent { window_id: wid, event: wev });
1053
1054                with_window_event(CloseRequested);
1055                with_window_event(Destroyed);
1056                with_window_event(Focused(true));
1057                with_window_event(Moved((0, 0).into()));
1058                with_window_event(Resized((0, 0).into()));
1059                with_window_event(DroppedFile("x.txt".into()));
1060                with_window_event(HoveredFile("x.txt".into()));
1061                with_window_event(HoveredFileCancelled);
1062                with_window_event(Ime(Enabled));
1063                with_window_event(CursorMoved { device_id: did, position: (0, 0).into() });
1064                with_window_event(ModifiersChanged(event::Modifiers::default()));
1065                with_window_event(CursorEntered { device_id: did });
1066                with_window_event(CursorLeft { device_id: did });
1067                with_window_event(MouseWheel {
1068                    device_id: did,
1069                    delta: event::MouseScrollDelta::LineDelta(0.0, 0.0),
1070                    phase: event::TouchPhase::Started,
1071                });
1072                with_window_event(MouseInput {
1073                    device_id: did,
1074                    state: event::ElementState::Pressed,
1075                    button: event::MouseButton::Other(0),
1076                });
1077                with_window_event(PinchGesture {
1078                    device_id: did,
1079                    delta: 0.0,
1080                    phase: event::TouchPhase::Started,
1081                });
1082                with_window_event(DoubleTapGesture { device_id: did });
1083                with_window_event(RotationGesture {
1084                    device_id: did,
1085                    delta: 0.0,
1086                    phase: event::TouchPhase::Started,
1087                });
1088                with_window_event(PanGesture {
1089                    device_id: did,
1090                    delta: PhysicalPosition::<f32>::new(0.0, 0.0),
1091                    phase: event::TouchPhase::Started,
1092                });
1093                with_window_event(TouchpadPressure { device_id: did, pressure: 0.0, stage: 0 });
1094                with_window_event(AxisMotion { device_id: did, axis: 0, value: 0.0 });
1095                with_window_event(Touch(event::Touch {
1096                    device_id: did,
1097                    phase: event::TouchPhase::Started,
1098                    location: (0.0, 0.0).into(),
1099                    id: 0,
1100                    force: Some(event::Force::Normalized(0.0)),
1101                }));
1102                with_window_event(ThemeChanged(crate::window::Theme::Light));
1103                with_window_event(Occluded(true));
1104            }
1105
1106            #[allow(deprecated)]
1107            {
1108                use event::DeviceEvent::*;
1109
1110                let with_device_event =
1111                    |dev_ev| x(event::Event::DeviceEvent { device_id: did, event: dev_ev });
1112
1113                with_device_event(Added);
1114                with_device_event(Removed);
1115                with_device_event(MouseMotion { delta: (0.0, 0.0).into() });
1116                with_device_event(MouseWheel {
1117                    delta: event::MouseScrollDelta::LineDelta(0.0, 0.0),
1118                });
1119                with_device_event(Motion { axis: 0, value: 0.0 });
1120                with_device_event(Button { button: 0, state: event::ElementState::Pressed });
1121            }
1122        }};
1123    }
1124
1125    #[allow(clippy::redundant_clone)]
1126    #[test]
1127    fn test_event_clone() {
1128        foreach_event!(|event: event::Event<()>| {
1129            let event2 = event.clone();
1130            assert_eq!(event, event2);
1131        })
1132    }
1133
1134    #[test]
1135    fn test_map_nonuser_event() {
1136        foreach_event!(|event: event::Event<()>| {
1137            let is_user = matches!(event, event::Event::UserEvent(()));
1138            let event2 = event.map_nonuser_event::<()>();
1139            if is_user {
1140                assert_eq!(event2, Err(event::Event::UserEvent(())));
1141            } else {
1142                assert!(event2.is_ok());
1143            }
1144        })
1145    }
1146
1147    #[test]
1148    fn test_force_normalize() {
1149        let force = event::Force::Normalized(0.0);
1150        assert_eq!(force.normalized(), 0.0);
1151
1152        let force2 =
1153            event::Force::Calibrated { force: 5.0, max_possible_force: 2.5, altitude_angle: None };
1154        assert_eq!(force2.normalized(), 2.0);
1155
1156        let force3 = event::Force::Calibrated {
1157            force: 5.0,
1158            max_possible_force: 2.5,
1159            altitude_angle: Some(std::f64::consts::PI / 2.0),
1160        };
1161        assert_eq!(force3.normalized(), 2.0);
1162    }
1163
1164    #[allow(clippy::clone_on_copy)]
1165    #[test]
1166    fn ensure_attrs_do_not_panic() {
1167        foreach_event!(|event: event::Event<()>| {
1168            let _ = format!("{:?}", event);
1169        });
1170        let _ = event::StartCause::Init.clone();
1171
1172        let did = unsafe { crate::event::DeviceId::dummy() }.clone();
1173        HashSet::new().insert(did);
1174        let mut set = [did, did, did];
1175        set.sort_unstable();
1176        let mut set2 = BTreeSet::new();
1177        set2.insert(did);
1178        set2.insert(did);
1179
1180        HashSet::new().insert(event::TouchPhase::Started.clone());
1181        HashSet::new().insert(event::MouseButton::Left.clone());
1182        HashSet::new().insert(event::Ime::Enabled);
1183
1184        let _ = event::Touch {
1185            device_id: did,
1186            phase: event::TouchPhase::Started,
1187            location: (0.0, 0.0).into(),
1188            id: 0,
1189            force: Some(event::Force::Normalized(0.0)),
1190        }
1191        .clone();
1192        let _ =
1193            event::Force::Calibrated { force: 0.0, max_possible_force: 0.0, altitude_angle: None }
1194                .clone();
1195    }
1196}