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OnionCircuitHandler

Trait OnionCircuitHandler 

Source
pub trait OnionCircuitHandler {
    // Required methods
    fn handle_exit<'life0, 'life1, 'async_trait>(
        &'life0 self,
        scope: &'life1 Scope,
        frame: OnionCircuitExitFrame,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn handle_client<'life0, 'life1, 'async_trait>(
        &'life0 self,
        scope: &'life1 Scope,
        from: Did,
        circuit_id: OnionCircuitId,
        payload: OnionAuthenticatedPayload,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

Runtime-specific circuit handling.

Required Methods§

Source

fn handle_exit<'life0, 'life1, 'async_trait>( &'life0 self, scope: &'life1 Scope, frame: OnionCircuitExitFrame, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Handle a frame that reached this node as the exit.

Source

fn handle_client<'life0, 'life1, 'async_trait>( &'life0 self, scope: &'life1 Scope, from: Did, circuit_id: OnionCircuitId, payload: OnionAuthenticatedPayload, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Handle a frame that reached this node as the client.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§