Expand description
§RingKernel WaveSim
Interactive 2D acoustic wave propagation showcase demonstrating RingKernel’s GPU-native actor model.
Each cell in a 2D grid is a persistent kernel actor that communicates with neighbors via K2K messaging to propagate pressure waves using the FDTD (Finite-Difference Time-Domain) method.
§Features
- Real-time acoustic wave simulation
- Click-to-inject impulse interaction
- Adjustable speed of sound
- Configurable grid size
- CPU/GPU backend toggle
- Boundary reflection and absorption
§Run
cargo run -p ringkernel-wavesim --bin wavesimRe-exports§
pub use gui::WaveSimApp;pub use simulation::AcousticParams;pub use simulation::CellState;pub use simulation::Direction;pub use simulation::SimulationGrid;
Modules§
- gui
- Iced GUI for the wave simulation.
- simulation
- Simulation core for 2D acoustic wave propagation.