pub unsafe extern "C" fn SDL_RenderGeometry(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
vertices: *const SDL_Vertex,
num_vertices: c_int,
indices: *const c_int,
num_indices: c_int,
) -> c_intpub unsafe extern "C" fn SDL_RenderGeometry(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
vertices: *const SDL_Vertex,
num_vertices: c_int,
indices: *const c_int,
num_indices: c_int,
) -> c_int