Expand description
Rust FFI to SDL2/SDL.h
Structs§
- SDL_
Assert Data - SDL_
AudioCVT - SDL_
Audio Device Event - SDL_
Audio Spec - SDL_
Blit Map - SDL_
Color - SDL_
Common Event - SDL_
Controller Axis Event - SDL_
Controller Button Event - SDL_
Controller Device Event - SDL_
Controller Sensor Event - SDL_
Controller Touchpad Event - SDL_
Cursor - SDL_
Display Event - SDL_
Display Mode - SDL_
Dollar Gesture Event - SDL_
Drop Event - SDL_
FPoint - SDL_
FRect - SDL_
Finger - SDL_
GUID - SDL_
Game Controller Button Bind - SDL_
Game Controller Button Bind__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - SDL_
Haptic Condition - SDL_
Haptic Constant - SDL_
Haptic Custom - SDL_
Haptic Direction - SDL_
Haptic Left Right - SDL_
Haptic Periodic - SDL_
Haptic Ramp - SDL_
JoyAxis Event - SDL_
JoyBall Event - SDL_
JoyBattery Event - SDL_
JoyButton Event - SDL_
JoyDevice Event - SDL_
JoyHat Event - SDL_
Keyboard Event - SDL_
Keysym - SDL_
Locale - SDL_
Message BoxButton Data - SDL_
Message BoxColor - SDL_
Message BoxColor Scheme - SDL_
Message BoxData - SDL_
Mouse Button Event - SDL_
Mouse Motion Event - SDL_
Mouse Wheel Event - SDL_
Multi Gesture Event - SDL_
Palette - SDL_
Pixel Format - SDL_
Point - SDL_
Quit Event - SDL_
RWops - SDL_
RWops__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - SDL_
RWops__ bindgen_ ty_ 1__ bindgen_ ty_ 2 - SDL_
RWops__ bindgen_ ty_ 1__ bindgen_ ty_ 3 - SDL_
Rect - SDL_
Renderer - SDL_
Renderer Info - SDL_
Sensor Event - SDL_
Surface - SDL_
SysWM Event - SDL_
SysW Minfo - SDL_
SysW Minfo__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - SDL_
SysW Minfo__ bindgen_ ty_ 1__ bindgen_ ty_ 2 - SDL_
SysW Minfo__ bindgen_ ty_ 1__ bindgen_ ty_ 3 - SDL_
SysW Mmsg - SDL_
SysW Mmsg__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - SDL_
Text Editing Event - SDL_
Text Editing ExtEvent - SDL_
Text Input Event - SDL_
Texture - SDL_
Thread - SDL_
Touch Finger Event - SDL_
User Event - SDL_
Vertex - SDL_
Virtual Joystick Desc - SDL_
Window - SDL_
Window Event - SDL_
Window Shape Mode - SDL_
atomic_ t - SDL_
cond - SDL_
hid_ device_ - SDL_
hid_ device_ info - SDL_
mutex - SDL_
semaphore - SDL_
version - VkInstance_
T - VkSurfaceKHR_
T - XAny
Event - XButton
Event - XCirculate
Event - XCirculate
Request Event - XClient
Message Event - XColormap
Event - XConfigure
Event - XConfigure
Request Event - XCreate
Window Event - XCrossing
Event - XDestroy
Window Event - XError
Event - XExpose
Event - XFocus
Change Event - XGeneric
Event - XGeneric
Event Cookie - XGraphics
Expose Event - XGravity
Event - XKey
Event - XKeymap
Event - XMap
Event - XMap
Request Event - XMapping
Event - XMotion
Event - XNoExpose
Event - XProperty
Event - XReparent
Event - XResize
Request Event - XSelection
Clear Event - XSelection
Event - XSelection
Request Event - XUnmap
Event - XVisibility
Event - _IO_
FILE - _IO_
codecvt - _IO_
marker - _IO_
wide_ data - _SDL_
Audio Stream - _SDL_
Game Controller - _SDL_
Haptic - _SDL_
Joystick - _SDL_
Sensor - _SDL_
iconv_ t - _XDisplay
- __
va_ list_ tag - gbm_
device - wl_
display - wl_
egl_ window - wl_
surface - xdg_
popup - xdg_
positioner - xdg_
surface - xdg_
toplevel
Constants§
- DUMMY_
ENUM_ VALUE - KMOD_
ALT - KMOD_
CAPS - KMOD_
CTRL - KMOD_
GUI - KMOD_
LALT - KMOD_
LCTRL - KMOD_
LGUI - KMOD_
LSHIFT - KMOD_
MODE - KMOD_
NONE - KMOD_
NUM - KMOD_
RALT - KMOD_
RCTRL - KMOD_
RESERVED - KMOD_
RGUI - KMOD_
RSHIFT - KMOD_
SCROLL - KMOD_
SHIFT - SDLK_0
- SDLK_1
- SDLK_2
- SDLK_3
- SDLK_4
- SDLK_5
- SDLK_6
- SDLK_7
- SDLK_8
- SDLK_9
- SDLK_
AC_ BACK - SDLK_
AC_ BOOKMARKS - SDLK_
AC_ FORWARD - SDLK_
AC_ HOME - SDLK_
AC_ REFRESH - SDLK_
AC_ SEARCH - SDLK_
AC_ STOP - SDLK_
AGAIN - SDLK_
ALTERASE - SDLK_
AMPERSAND - SDLK_
APP1 - SDLK_
APP2 - SDLK_
APPLICATION - SDLK_
ASTERISK - SDLK_AT
- SDLK_
AUDIOFASTFORWARD - SDLK_
AUDIOMUTE - SDLK_
AUDIONEXT - SDLK_
AUDIOPLAY - SDLK_
AUDIOPREV - SDLK_
AUDIOREWIND - SDLK_
AUDIOSTOP - SDLK_
BACKQUOTE - SDLK_
BACKSLASH - SDLK_
BACKSPACE - SDLK_
BRIGHTNESSDOWN - SDLK_
BRIGHTNESSUP - SDLK_
CALCULATOR - SDLK_
CALL - SDLK_
CANCEL - SDLK_
CAPSLOCK - SDLK_
CARET - SDLK_
CLEAR - SDLK_
CLEARAGAIN - SDLK_
COLON - SDLK_
COMMA - SDLK_
COMPUTER - SDLK_
COPY - SDLK_
CRSEL - SDLK_
CURRENCYSUBUNIT - SDLK_
CURRENCYUNIT - SDLK_
CUT - SDLK_
DECIMALSEPARATOR - SDLK_
DELETE - SDLK_
DISPLAYSWITCH - SDLK_
DOLLAR - SDLK_
DOWN - SDLK_
EJECT - SDLK_
END - SDLK_
ENDCALL - SDLK_
EQUALS - SDLK_
ESCAPE - SDLK_
EXCLAIM - SDLK_
EXECUTE - SDLK_
EXSEL - SDLK_F1
- SDLK_F2
- SDLK_F3
- SDLK_F4
- SDLK_F5
- SDLK_F6
- SDLK_F7
- SDLK_F8
- SDLK_F9
- SDLK_
F10 - SDLK_
F11 - SDLK_
F12 - SDLK_
F13 - SDLK_
F14 - SDLK_
F15 - SDLK_
F16 - SDLK_
F17 - SDLK_
F18 - SDLK_
F19 - SDLK_
F20 - SDLK_
F21 - SDLK_
F22 - SDLK_
F23 - SDLK_
F24 - SDLK_
FIND - SDLK_
GREATER - SDLK_
HASH - SDLK_
HELP - SDLK_
HOME - SDLK_
INSERT - SDLK_
KBDILLUMDOWN - SDLK_
KBDILLUMTOGGLE - SDLK_
KBDILLUMUP - SDLK_
KP_ 0 - SDLK_
KP_ 00 - SDLK_
KP_ 000 - SDLK_
KP_ 1 - SDLK_
KP_ 2 - SDLK_
KP_ 3 - SDLK_
KP_ 4 - SDLK_
KP_ 5 - SDLK_
KP_ 6 - SDLK_
KP_ 7 - SDLK_
KP_ 8 - SDLK_
KP_ 9 - SDLK_
KP_ A - SDLK_
KP_ AMPERSAND - SDLK_
KP_ AT - SDLK_
KP_ B - SDLK_
KP_ BACKSPACE - SDLK_
KP_ BINARY - SDLK_
KP_ C - SDLK_
KP_ CLEAR - SDLK_
KP_ CLEARENTRY - SDLK_
KP_ COLON - SDLK_
KP_ COMMA - SDLK_
KP_ D - SDLK_
KP_ DBLAMPERSAND - SDLK_
KP_ DBLVERTICALBAR - SDLK_
KP_ DECIMAL - SDLK_
KP_ DIVIDE - SDLK_
KP_ E - SDLK_
KP_ ENTER - SDLK_
KP_ EQUALS - SDLK_
KP_ EQUALSA S400 - SDLK_
KP_ EXCLAM - SDLK_
KP_ F - SDLK_
KP_ GREATER - SDLK_
KP_ HASH - SDLK_
KP_ HEXADECIMAL - SDLK_
KP_ LEFTBRACE - SDLK_
KP_ LEFTPAREN - SDLK_
KP_ LESS - SDLK_
KP_ MEMADD - SDLK_
KP_ MEMCLEAR - SDLK_
KP_ MEMDIVIDE - SDLK_
KP_ MEMMULTIPLY - SDLK_
KP_ MEMRECALL - SDLK_
KP_ MEMSTORE - SDLK_
KP_ MEMSUBTRACT - SDLK_
KP_ MINUS - SDLK_
KP_ MULTIPLY - SDLK_
KP_ OCTAL - SDLK_
KP_ PERCENT - SDLK_
KP_ PERIOD - SDLK_
KP_ PLUS - SDLK_
KP_ PLUSMINUS - SDLK_
KP_ POWER - SDLK_
KP_ RIGHTBRACE - SDLK_
KP_ RIGHTPAREN - SDLK_
KP_ SPACE - SDLK_
KP_ TAB - SDLK_
KP_ VERTICALBAR - SDLK_
KP_ XOR - SDLK_
LALT - SDLK_
LCTRL - SDLK_
LEFT - SDLK_
LEFTBRACKET - SDLK_
LEFTPAREN - SDLK_
LESS - SDLK_
LGUI - SDLK_
LSHIFT - SDLK_
MAIL - SDLK_
MEDIASELECT - SDLK_
MENU - SDLK_
MINUS - SDLK_
MODE - SDLK_
MUTE - SDLK_
NUMLOCKCLEAR - SDLK_
OPER - SDLK_
OUT - SDLK_
PAGEDOWN - SDLK_
PAGEUP - SDLK_
PASTE - SDLK_
PAUSE - SDLK_
PERCENT - SDLK_
PERIOD - SDLK_
PLUS - SDLK_
POWER - SDLK_
PRINTSCREEN - SDLK_
PRIOR - SDLK_
QUESTION - SDLK_
QUOTE - SDLK_
QUOTEDBL - SDLK_
RALT - SDLK_
RCTRL - SDLK_
RETURN - SDLK_
RETUR N2 - SDLK_
RGUI - SDLK_
RIGHT - SDLK_
RIGHTBRACKET - SDLK_
RIGHTPAREN - SDLK_
RSHIFT - SDLK_
SCROLLLOCK - SDLK_
SELECT - SDLK_
SEMICOLON - SDLK_
SEPARATOR - SDLK_
SLASH - SDLK_
SLEEP - SDLK_
SOFTLEFT - SDLK_
SOFTRIGHT - SDLK_
SPACE - SDLK_
STOP - SDLK_
SYSREQ - SDLK_
TAB - SDLK_
THOUSANDSSEPARATOR - SDLK_
UNDERSCORE - SDLK_
UNDO - SDLK_
UNKNOWN - SDLK_UP
- SDLK_
VOLUMEDOWN - SDLK_
VOLUMEUP - SDLK_
WWW - SDLK_a
- SDLK_b
- SDLK_c
- SDLK_d
- SDLK_e
- SDLK_f
- SDLK_g
- SDLK_h
- SDLK_i
- SDLK_j
- SDLK_k
- SDLK_l
- SDLK_m
- SDLK_n
- SDLK_o
- SDLK_p
- SDLK_q
- SDLK_r
- SDLK_s
- SDLK_t
- SDLK_u
- SDLK_v
- SDLK_w
- SDLK_x
- SDLK_y
- SDLK_z
- SDL_
ADDEVENT - SDL_
ALPHA_ OPAQUE - SDL_
ALPHA_ TRANSPARENT - SDL_
APP_ DIDENTERBACKGROUND - SDL_
APP_ DIDENTERFOREGROUND - SDL_
APP_ LOWMEMORY - SDL_
APP_ TERMINATING - SDL_
APP_ WILLENTERBACKGROUND - SDL_
APP_ WILLENTERFOREGROUND - SDL_
ARRAYORDER_ ABGR - SDL_
ARRAYORDER_ ARGB - SDL_
ARRAYORDER_ BGR - SDL_
ARRAYORDER_ BGRA - SDL_
ARRAYORDER_ NONE - SDL_
ARRAYORDER_ RGB - SDL_
ARRAYORDER_ RGBA - SDL_
ASSERTION_ ABORT - SDL_
ASSERTION_ ALWAYS_ IGNORE - SDL_
ASSERTION_ BREAK - SDL_
ASSERTION_ IGNORE - SDL_
ASSERTION_ RETRY - SDL_
ASSERT_ LEVEL - SDL_
AUDIOCVT_ MAX_ FILTERS - SDL_
AUDIODEVICEADDED - SDL_
AUDIODEVICEREMOVED - SDL_
AUDIO_ ALLOW_ ANY_ CHANGE - SDL_
AUDIO_ ALLOW_ CHANNELS_ CHANGE - SDL_
AUDIO_ ALLOW_ FORMAT_ CHANGE - SDL_
AUDIO_ ALLOW_ FREQUENCY_ CHANGE - SDL_
AUDIO_ ALLOW_ SAMPLES_ CHANGE - SDL_
AUDIO_ DRIVER_ ALSA - SDL_
AUDIO_ DRIVER_ DISK - SDL_
AUDIO_ DRIVER_ DUMMY - SDL_
AUDIO_ DRIVER_ OSS - SDL_
AUDIO_ DRIVER_ PIPEWIRE - SDL_
AUDIO_ DRIVER_ PIPEWIRE_ DYNAMIC - SDL_
AUDIO_ DRIVER_ PULSEAUDIO - SDL_
AUDIO_ DRIVER_ SNDIO - SDL_
AUDIO_ DRIVER_ SNDIO_ DYNAMIC - SDL_
AUDIO_ MASK_ BITSIZE - SDL_
AUDIO_ MASK_ DATATYPE - SDL_
AUDIO_ MASK_ ENDIAN - SDL_
AUDIO_ MASK_ SIGNED - SDL_
AUDIO_ PAUSED - SDL_
AUDIO_ PLAYING - SDL_
AUDIO_ STOPPED - SDL_
BIG_ ENDIAN - SDL_
BITMAPORDER_ 1234 - SDL_
BITMAPORDER_ 4321 - SDL_
BITMAPORDER_ NONE - SDL_
BLENDFACTOR_ DST_ ALPHA - SDL_
BLENDFACTOR_ DST_ COLOR - SDL_
BLENDFACTOR_ ONE - SDL_
BLENDFACTOR_ ONE_ MINUS_ DST_ ALPHA - SDL_
BLENDFACTOR_ ONE_ MINUS_ DST_ COLOR - SDL_
BLENDFACTOR_ ONE_ MINUS_ SRC_ ALPHA - SDL_
BLENDFACTOR_ ONE_ MINUS_ SRC_ COLOR - SDL_
BLENDFACTOR_ SRC_ ALPHA - SDL_
BLENDFACTOR_ SRC_ COLOR - SDL_
BLENDFACTOR_ ZERO - SDL_
BLENDMODE_ ADD - SDL_
BLENDMODE_ BLEND - SDL_
BLENDMODE_ INVALID - SDL_
BLENDMODE_ MOD - SDL_
BLENDMODE_ MUL - SDL_
BLENDMODE_ NONE - SDL_
BLENDOPERATION_ ADD - SDL_
BLENDOPERATION_ MAXIMUM - SDL_
BLENDOPERATION_ MINIMUM - SDL_
BLENDOPERATION_ REV_ SUBTRACT - SDL_
BLENDOPERATION_ SUBTRACT - SDL_
BUTTON_ LEFT - SDL_
BUTTON_ MIDDLE - SDL_
BUTTON_ RIGHT - SDL_
BUTTON_ X1 - SDL_
BUTTON_ X2 - SDL_
BYTEORDER - SDL_
CACHELINE_ SIZE - SDL_
CLIPBOARDUPDATE - SDL_
CONTROLLERAXISMOTION - SDL_
CONTROLLERBUTTONDOWN - SDL_
CONTROLLERBUTTONUP - SDL_
CONTROLLERDEVICEADDED - SDL_
CONTROLLERDEVICEREMAPPED - SDL_
CONTROLLERDEVICEREMOVED - SDL_
CONTROLLERSENSORUPDATE - SDL_
CONTROLLERSTEAMHANDLEUPDATED - SDL_
CONTROLLERTOUCHPADDOWN - SDL_
CONTROLLERTOUCHPADMOTION - SDL_
CONTROLLERTOUCHPADUP - SDL_
CONTROLLERUPDATECOMPLETE_ RESERVED_ FOR_ SDL3 - SDL_
CONTROLLER_ AXIS_ INVALID - SDL_
CONTROLLER_ AXIS_ LEFTX - SDL_
CONTROLLER_ AXIS_ LEFTY - SDL_
CONTROLLER_ AXIS_ MAX - SDL_
CONTROLLER_ AXIS_ RIGHTX - SDL_
CONTROLLER_ AXIS_ RIGHTY - SDL_
CONTROLLER_ AXIS_ TRIGGERLEFT - SDL_
CONTROLLER_ AXIS_ TRIGGERRIGHT - SDL_
CONTROLLER_ BINDTYPE_ AXIS - SDL_
CONTROLLER_ BINDTYPE_ BUTTON - SDL_
CONTROLLER_ BINDTYPE_ HAT - SDL_
CONTROLLER_ BINDTYPE_ NONE - SDL_
CONTROLLER_ BUTTON_ A - SDL_
CONTROLLER_ BUTTON_ B - SDL_
CONTROLLER_ BUTTON_ BACK - SDL_
CONTROLLER_ BUTTON_ DPAD_ DOWN - SDL_
CONTROLLER_ BUTTON_ DPAD_ LEFT - SDL_
CONTROLLER_ BUTTON_ DPAD_ RIGHT - SDL_
CONTROLLER_ BUTTON_ DPAD_ UP - SDL_
CONTROLLER_ BUTTON_ GUIDE - SDL_
CONTROLLER_ BUTTON_ INVALID - SDL_
CONTROLLER_ BUTTON_ LEFTSHOULDER - SDL_
CONTROLLER_ BUTTON_ LEFTSTICK - SDL_
CONTROLLER_ BUTTON_ MAX - SDL_
CONTROLLER_ BUTTON_ MISC1 - SDL_
CONTROLLER_ BUTTON_ PADDL E1 - SDL_
CONTROLLER_ BUTTON_ PADDL E2 - SDL_
CONTROLLER_ BUTTON_ PADDL E3 - SDL_
CONTROLLER_ BUTTON_ PADDL E4 - SDL_
CONTROLLER_ BUTTON_ RIGHTSHOULDER - SDL_
CONTROLLER_ BUTTON_ RIGHTSTICK - SDL_
CONTROLLER_ BUTTON_ START - SDL_
CONTROLLER_ BUTTON_ TOUCHPAD - SDL_
CONTROLLER_ BUTTON_ X - SDL_
CONTROLLER_ BUTTON_ Y - SDL_
CONTROLLER_ TYPE_ AMAZON_ LUNA - SDL_
CONTROLLER_ TYPE_ GOOGLE_ STADIA - SDL_
CONTROLLER_ TYPE_ MAX - SDL_
CONTROLLER_ TYPE_ NINTENDO_ SWITCH_ JOYCON_ LEFT - SDL_
CONTROLLER_ TYPE_ NINTENDO_ SWITCH_ JOYCON_ PAIR - SDL_
CONTROLLER_ TYPE_ NINTENDO_ SWITCH_ JOYCON_ RIGHT - SDL_
CONTROLLER_ TYPE_ NINTENDO_ SWITCH_ PRO - SDL_
CONTROLLER_ TYPE_ NVIDIA_ SHIELD - SDL_
CONTROLLER_ TYPE_ PS3 - SDL_
CONTROLLER_ TYPE_ PS4 - SDL_
CONTROLLER_ TYPE_ PS5 - SDL_
CONTROLLER_ TYPE_ UNKNOWN - SDL_
CONTROLLER_ TYPE_ VIRTUAL - SDL_
CONTROLLER_ TYPE_ XBOX360 - SDL_
CONTROLLER_ TYPE_ XBOXONE - SDL_
DISABLE - SDL_
DISPLAYEVENT - SDL_
DISPLAYEVENT_ CONNECTED - SDL_
DISPLAYEVENT_ DISCONNECTED - SDL_
DISPLAYEVENT_ MOVED - SDL_
DISPLAYEVENT_ NONE - SDL_
DISPLAYEVENT_ ORIENTATION - SDL_
DOLLARGESTURE - SDL_
DOLLARRECORD - SDL_
DONTFREE - SDL_
DROPBEGIN - SDL_
DROPCOMPLETE - SDL_
DROPFILE - SDL_
DROPTEXT - SDL_
EFREAD - SDL_
EFSEEK - SDL_
EFWRITE - SDL_
ENABLE - SDL_
ENOMEM - SDL_
FALSE - SDL_
FILESYSTEM_ UNIX - SDL_
FINGERDOWN - SDL_
FINGERMOTION - SDL_
FINGERUP - SDL_
FIRSTEVENT - SDL_
FLASH_ BRIEFLY - SDL_
FLASH_ CANCEL - SDL_
FLASH_ UNTIL_ FOCUSED - SDL_
FLIP_ HORIZONTAL - SDL_
FLIP_ NONE - SDL_
FLIP_ VERTICAL - SDL_
FLOATWORDORDER - SDL_
GETEVENT - SDL_
GL_ ACCELERATED_ VISUAL - SDL_
GL_ ACCUM_ ALPHA_ SIZE - SDL_
GL_ ACCUM_ BLUE_ SIZE - SDL_
GL_ ACCUM_ GREEN_ SIZE - SDL_
GL_ ACCUM_ RED_ SIZE - SDL_
GL_ ALPHA_ SIZE - SDL_
GL_ BLUE_ SIZE - SDL_
GL_ BUFFER_ SIZE - SDL_
GL_ CONTEXT_ DEBUG_ FLAG - SDL_
GL_ CONTEXT_ EGL - SDL_
GL_ CONTEXT_ FLAGS - SDL_
GL_ CONTEXT_ FORWARD_ COMPATIBLE_ FLAG - SDL_
GL_ CONTEXT_ MAJOR_ VERSION - SDL_
GL_ CONTEXT_ MINOR_ VERSION - SDL_
GL_ CONTEXT_ NO_ ERROR - SDL_
GL_ CONTEXT_ PROFILE_ COMPATIBILITY - SDL_
GL_ CONTEXT_ PROFILE_ CORE - SDL_
GL_ CONTEXT_ PROFILE_ ES - SDL_
GL_ CONTEXT_ PROFILE_ MASK - SDL_
GL_ CONTEXT_ RELEASE_ BEHAVIOR - SDL_
GL_ CONTEXT_ RELEASE_ BEHAVIOR_ FLUSH - SDL_
GL_ CONTEXT_ RELEASE_ BEHAVIOR_ NONE - SDL_
GL_ CONTEXT_ RESET_ ISOLATION_ FLAG - SDL_
GL_ CONTEXT_ RESET_ LOSE_ CONTEXT - SDL_
GL_ CONTEXT_ RESET_ NOTIFICATION - SDL_
GL_ CONTEXT_ RESET_ NO_ NOTIFICATION - SDL_
GL_ CONTEXT_ ROBUST_ ACCESS_ FLAG - SDL_
GL_ DEPTH_ SIZE - SDL_
GL_ DOUBLEBUFFER - SDL_
GL_ FLOATBUFFERS - SDL_
GL_ FRAMEBUFFER_ SRGB_ CAPABLE - SDL_
GL_ GREEN_ SIZE - SDL_
GL_ MULTISAMPLEBUFFERS - SDL_
GL_ MULTISAMPLESAMPLES - SDL_
GL_ RED_ SIZE - SDL_
GL_ RETAINED_ BACKING - SDL_
GL_ SHARE_ WITH_ CURRENT_ CONTEXT - SDL_
GL_ STENCIL_ SIZE - SDL_
GL_ STEREO - SDL_
HAPTIC_ AUTOCENTER - SDL_
HAPTIC_ CARTESIAN - SDL_
HAPTIC_ CONSTANT - SDL_
HAPTIC_ CUSTOM - SDL_
HAPTIC_ DAMPER - SDL_
HAPTIC_ FRICTION - SDL_
HAPTIC_ GAIN - SDL_
HAPTIC_ INERTIA - SDL_
HAPTIC_ INFINITY - SDL_
HAPTIC_ LEFTRIGHT - SDL_
HAPTIC_ LINUX - SDL_
HAPTIC_ PAUSE - SDL_
HAPTIC_ POLAR - SDL_
HAPTIC_ RAMP - SDL_
HAPTIC_ SAWTOOTHDOWN - SDL_
HAPTIC_ SAWTOOTHUP - SDL_
HAPTIC_ SINE - SDL_
HAPTIC_ SPHERICAL - SDL_
HAPTIC_ SPRING - SDL_
HAPTIC_ STATUS - SDL_
HAPTIC_ STEERING_ AXIS - SDL_
HAPTIC_ TRIANGLE - SDL_
HAT_ CENTERED - SDL_
HAT_ DOWN - SDL_
HAT_ LEFT - SDL_
HAT_ LEFTDOWN - SDL_
HAT_ LEFTUP - SDL_
HAT_ RIGHT - SDL_
HAT_ RIGHTDOWN - SDL_
HAT_ RIGHTUP - SDL_
HAT_ UP - SDL_
HAVE_ LIBDECOR_ GET_ MIN_ MAX - SDL_
HINT_ ACCELEROMETER_ AS_ JOYSTICK - SDL_
HINT_ ALLOW_ ALT_ TAB_ WHILE_ GRABBED - SDL_
HINT_ ALLOW_ TOPMOST - SDL_
HINT_ ANDROID_ APK_ EXPANSION_ MAIN_ FILE_ VERSION - SDL_
HINT_ ANDROID_ APK_ EXPANSION_ PATCH_ FILE_ VERSION - SDL_
HINT_ ANDROID_ BLOCK_ ON_ PAUSE - SDL_
HINT_ ANDROID_ BLOCK_ ON_ PAUSE_ PAUSEAUDIO - SDL_
HINT_ ANDROID_ TRAP_ BACK_ BUTTON - SDL_
HINT_ APPLE_ TV_ CONTROLLER_ UI_ EVENTS - SDL_
HINT_ APPLE_ TV_ REMOTE_ ALLOW_ ROTATION - SDL_
HINT_ APP_ NAME - SDL_
HINT_ AUDIODRIVER - SDL_
HINT_ AUDIO_ CATEGORY - SDL_
HINT_ AUDIO_ DEVICE_ APP_ NAME - SDL_
HINT_ AUDIO_ DEVICE_ STREAM_ NAME - SDL_
HINT_ AUDIO_ DEVICE_ STREAM_ ROLE - SDL_
HINT_ AUDIO_ INCLUDE_ MONITORS - SDL_
HINT_ AUDIO_ RESAMPLING_ MODE - SDL_
HINT_ AUTO_ UPDATE_ JOYSTICKS - SDL_
HINT_ AUTO_ UPDATE_ SENSORS - SDL_
HINT_ BMP_ SAVE_ LEGACY_ FORMAT - SDL_
HINT_ DEFAULT - SDL_
HINT_ DIRECTINPUT_ ENABLED - SDL_
HINT_ DISPLAY_ USABLE_ BOUNDS - SDL_
HINT_ EMSCRIPTEN_ ASYNCIFY - SDL_
HINT_ EMSCRIPTEN_ KEYBOARD_ ELEMENT - SDL_
HINT_ ENABLE_ SCREEN_ KEYBOARD - SDL_
HINT_ ENABLE_ STEAM_ CONTROLLERS - SDL_
HINT_ EVENT_ LOGGING - SDL_
HINT_ FORCE_ RAISEWINDOW - SDL_
HINT_ FRAMEBUFFER_ ACCELERATION - SDL_
HINT_ GAMECONTROLLERCONFIG - SDL_
HINT_ GAMECONTROLLERCONFIG_ FILE - SDL_
HINT_ GAMECONTROLLERTYPE - SDL_
HINT_ GAMECONTROLLER_ IGNORE_ DEVICES - SDL_
HINT_ GAMECONTROLLER_ IGNORE_ DEVICES_ EXCEPT - SDL_
HINT_ GAMECONTROLLER_ USE_ BUTTON_ LABELS - SDL_
HINT_ GRAB_ KEYBOARD - SDL_
HINT_ HIDAPI_ IGNORE_ DEVICES - SDL_
HINT_ IDLE_ TIMER_ DISABLED - SDL_
HINT_ IME_ INTERNAL_ EDITING - SDL_
HINT_ IME_ SHOW_ UI - SDL_
HINT_ IME_ SUPPORT_ EXTENDED_ TEXT - SDL_
HINT_ IOS_ HIDE_ HOME_ INDICATOR - SDL_
HINT_ JOYSTICK_ ALLOW_ BACKGROUND_ EVENTS - SDL_
HINT_ JOYSTICK_ ARCADESTICK_ DEVICES - SDL_
HINT_ JOYSTICK_ ARCADESTICK_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ BLACKLIST_ DEVICES - SDL_
HINT_ JOYSTICK_ BLACKLIST_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ DEVICE - SDL_
HINT_ JOYSTICK_ FLIGHTSTICK_ DEVICES - SDL_
HINT_ JOYSTICK_ FLIGHTSTICK_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ GAMECUBE_ DEVICES - SDL_
HINT_ JOYSTICK_ GAMECUBE_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ GAMECUBE_ RUMBLE_ BRAKE - SDL_
HINT_ JOYSTICK_ HIDAPI - SDL_
HINT_ JOYSTICK_ HIDAPI_ COMBINE_ JOY_ CONS - SDL_
HINT_ JOYSTICK_ HIDAPI_ GAMECUBE - SDL_
HINT_ JOYSTICK_ HIDAPI_ JOYCON_ HOME_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ JOY_ CONS - SDL_
HINT_ JOYSTICK_ HIDAPI_ LUNA - SDL_
HINT_ JOYSTICK_ HIDAPI_ NINTENDO_ CLASSIC - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS3 - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS4 - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS5 - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS4_ RUMBLE - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS5_ PLAYER_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ PS5_ RUMBLE - SDL_
HINT_ JOYSTICK_ HIDAPI_ SHIELD - SDL_
HINT_ JOYSTICK_ HIDAPI_ STADIA - SDL_
HINT_ JOYSTICK_ HIDAPI_ STEAM - SDL_
HINT_ JOYSTICK_ HIDAPI_ STEAMDECK - SDL_
HINT_ JOYSTICK_ HIDAPI_ SWITCH - SDL_
HINT_ JOYSTICK_ HIDAPI_ SWITCH_ HOME_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ SWITCH_ PLAYER_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ VERTICAL_ JOY_ CONS - SDL_
HINT_ JOYSTICK_ HIDAPI_ WII - SDL_
HINT_ JOYSTICK_ HIDAPI_ WII_ PLAYER_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX_ 360 - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX_ 360_ PLAYER_ LED - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX_ 360_ WIRELESS - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX_ ONE - SDL_
HINT_ JOYSTICK_ HIDAPI_ XBOX_ ONE_ HOME_ LED - SDL_
HINT_ JOYSTICK_ IOKIT - SDL_
HINT_ JOYSTICK_ MFI - SDL_
HINT_ JOYSTICK_ RAWINPUT - SDL_
HINT_ JOYSTICK_ RAWINPUT_ CORRELATE_ XINPUT - SDL_
HINT_ JOYSTICK_ ROG_ CHAKRAM - SDL_
HINT_ JOYSTICK_ THREAD - SDL_
HINT_ JOYSTICK_ THROTTLE_ DEVICES - SDL_
HINT_ JOYSTICK_ THROTTLE_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ WGI - SDL_
HINT_ JOYSTICK_ WHEEL_ DEVICES - SDL_
HINT_ JOYSTICK_ WHEEL_ DEVICES_ EXCLUDED - SDL_
HINT_ JOYSTICK_ ZERO_ CENTERED_ DEVICES - SDL_
HINT_ KMSDRM_ DEVICE_ INDEX - SDL_
HINT_ KMSDRM_ REQUIRE_ DRM_ MASTER - SDL_
HINT_ LINUX_ DIGITAL_ HATS - SDL_
HINT_ LINUX_ HAT_ DEADZONES - SDL_
HINT_ LINUX_ JOYSTICK_ CLASSIC - SDL_
HINT_ LINUX_ JOYSTICK_ DEADZONES - SDL_
HINT_ LOGGING - SDL_
HINT_ MAC_ BACKGROUND_ APP - SDL_
HINT_ MAC_ CTRL_ CLICK_ EMULATE_ RIGHT_ CLICK - SDL_
HINT_ MAC_ OPENGL_ ASYNC_ DISPATCH - SDL_
HINT_ MOUSE_ AUTO_ CAPTURE - SDL_
HINT_ MOUSE_ DOUBLE_ CLICK_ RADIUS - SDL_
HINT_ MOUSE_ DOUBLE_ CLICK_ TIME - SDL_
HINT_ MOUSE_ FOCUS_ CLICKTHROUGH - SDL_
HINT_ MOUSE_ NORMAL_ SPEED_ SCALE - SDL_
HINT_ MOUSE_ RELATIVE_ MODE_ CENTER - SDL_
HINT_ MOUSE_ RELATIVE_ MODE_ WARP - SDL_
HINT_ MOUSE_ RELATIVE_ SCALING - SDL_
HINT_ MOUSE_ RELATIVE_ SPEED_ SCALE - SDL_
HINT_ MOUSE_ RELATIVE_ SYSTEM_ SCALE - SDL_
HINT_ MOUSE_ RELATIVE_ WARP_ MOTION - SDL_
HINT_ MOUSE_ TOUCH_ EVENTS - SDL_
HINT_ NORMAL - SDL_
HINT_ NO_ SIGNAL_ HANDLERS - SDL_
HINT_ OPENGL_ ES_ DRIVER - SDL_
HINT_ ORIENTATIONS - SDL_
HINT_ OVERRIDE - SDL_
HINT_ POLL_ SENTINEL - SDL_
HINT_ PREFERRED_ LOCALES - SDL_
HINT_ PS2_ DYNAMIC_ VSYNC - SDL_
HINT_ QTWAYLAND_ CONTENT_ ORIENTATION - SDL_
HINT_ QTWAYLAND_ WINDOW_ FLAGS - SDL_
HINT_ QUIT_ ON_ LAST_ WINDOW_ CLOSE - SDL_
HINT_ RENDER_ BATCHING - SDL_
HINT_ RENDER_ DIREC T3D11_ DEBUG - SDL_
HINT_ RENDER_ DIREC T3D_ THREADSAFE - SDL_
HINT_ RENDER_ DRIVER - SDL_
HINT_ RENDER_ LINE_ METHOD - SDL_
HINT_ RENDER_ LOGICAL_ SIZE_ MODE - SDL_
HINT_ RENDER_ METAL_ PREFER_ LOW_ POWER_ DEVICE - SDL_
HINT_ RENDER_ OPENGL_ SHADERS - SDL_
HINT_ RENDER_ SCALE_ QUALITY - SDL_
HINT_ RENDER_ VSYNC - SDL_
HINT_ RETURN_ KEY_ HIDES_ IME - SDL_
HINT_ ROG_ GAMEPAD_ MICE - SDL_
HINT_ ROG_ GAMEPAD_ MICE_ EXCLUDED - SDL_
HINT_ RPI_ VIDEO_ LAYER - SDL_
HINT_ SCREENSAVER_ INHIBIT_ ACTIVITY_ NAME - SDL_
HINT_ SHUTDOWN_ DBUS_ ON_ QUIT - SDL_
HINT_ THREAD_ FORCE_ REALTIME_ TIME_ CRITICAL - SDL_
HINT_ THREAD_ PRIORITY_ POLICY - SDL_
HINT_ THREAD_ STACK_ SIZE - SDL_
HINT_ TIMER_ RESOLUTION - SDL_
HINT_ TOUCH_ MOUSE_ EVENTS - SDL_
HINT_ TRACKPAD_ IS_ TOUCH_ ONLY - SDL_
HINT_ TV_ REMOTE_ AS_ JOYSTICK - SDL_
HINT_ VIDEODRIVER - SDL_
HINT_ VIDEO_ ALLOW_ SCREENSAVER - SDL_
HINT_ VIDEO_ DOUBLE_ BUFFER - SDL_
HINT_ VIDEO_ EGL_ ALLOW_ TRANSPARENCY - SDL_
HINT_ VIDEO_ EXTERNAL_ CONTEXT - SDL_
HINT_ VIDEO_ FOREIGN_ WINDOW_ OPENGL - SDL_
HINT_ VIDEO_ FOREIGN_ WINDOW_ VULKAN - SDL_
HINT_ VIDEO_ HIGHDPI_ DISABLED - SDL_
HINT_ VIDEO_ MAC_ FULLSCREEN_ SPACES - SDL_
HINT_ VIDEO_ MINIMIZE_ ON_ FOCUS_ LOSS - SDL_
HINT_ VIDEO_ WAYLAND_ ALLOW_ LIBDECOR - SDL_
HINT_ VIDEO_ WAYLAND_ EMULATE_ MOUSE_ WARP - SDL_
HINT_ VIDEO_ WAYLAND_ MODE_ EMULATION - SDL_
HINT_ VIDEO_ WAYLAND_ PREFER_ LIBDECOR - SDL_
HINT_ VIDEO_ WINDOW_ SHARE_ PIXEL_ FORMAT - SDL_
HINT_ VIDEO_ WIN_ D3DCOMPILER - SDL_
HINT_ VIDEO_ X11_ FORCE_ EGL - SDL_
HINT_ VIDEO_ X11_ NET_ WM_ BYPASS_ COMPOSITOR - SDL_
HINT_ VIDEO_ X11_ NET_ WM_ PING - SDL_
HINT_ VIDEO_ X11_ WINDOW_ VISUALID - SDL_
HINT_ VIDEO_ X11_ XINERAMA - SDL_
HINT_ VIDEO_ X11_ XRANDR - SDL_
HINT_ VIDEO_ X11_ XVIDMODE - SDL_
HINT_ VITA_ TOUCH_ MOUSE_ DEVICE - SDL_
HINT_ WAVE_ FACT_ CHUNK - SDL_
HINT_ WAVE_ RIFF_ CHUNK_ SIZE - SDL_
HINT_ WAVE_ TRUNCATION - SDL_
HINT_ WINDOWS_ DISABLE_ THREAD_ NAMING - SDL_
HINT_ WINDOWS_ DPI_ AWARENESS - SDL_
HINT_ WINDOWS_ DPI_ SCALING - SDL_
HINT_ WINDOWS_ ENABLE_ MENU_ MNEMONICS - SDL_
HINT_ WINDOWS_ ENABLE_ MESSAGELOOP - SDL_
HINT_ WINDOWS_ FORCE_ MUTEX_ CRITICAL_ SECTIONS - SDL_
HINT_ WINDOWS_ FORCE_ SEMAPHORE_ KERNEL - SDL_
HINT_ WINDOWS_ INTRESOURCE_ ICON - SDL_
HINT_ WINDOWS_ INTRESOURCE_ ICON_ SMALL - SDL_
HINT_ WINDOWS_ NO_ CLOSE_ ON_ ALT_ F4 - SDL_
HINT_ WINDOWS_ USE_ D3D9EX - SDL_
HINT_ WINDOW_ FRAME_ USABLE_ WHILE_ CURSOR_ HIDDEN - SDL_
HINT_ WINDOW_ NO_ ACTIVATION_ WHEN_ SHOWN - SDL_
HINT_ WINRT_ HANDLE_ BACK_ BUTTON - SDL_
HINT_ WINRT_ PRIVACY_ POLICY_ LABEL - SDL_
HINT_ WINRT_ PRIVACY_ POLICY_ URL - SDL_
HINT_ X11_ FORCE_ OVERRIDE_ REDIRECT - SDL_
HINT_ X11_ WINDOW_ TYPE - SDL_
HINT_ XINPUT_ ENABLED - SDL_
HINT_ XINPUT_ USE_ OLD_ JOYSTICK_ MAPPING - SDL_
HITTEST_ DRAGGABLE - SDL_
HITTEST_ NORMAL - SDL_
HITTEST_ RESIZE_ BOTTOM - SDL_
HITTEST_ RESIZE_ BOTTOMLEFT - SDL_
HITTEST_ RESIZE_ BOTTOMRIGHT - SDL_
HITTEST_ RESIZE_ LEFT - SDL_
HITTEST_ RESIZE_ RIGHT - SDL_
HITTEST_ RESIZE_ TOP - SDL_
HITTEST_ RESIZE_ TOPLEFT - SDL_
HITTEST_ RESIZE_ TOPRIGHT - SDL_
IGNORE - SDL_
INIT_ AUDIO - SDL_
INIT_ EVENTS - SDL_
INIT_ EVERYTHING - SDL_
INIT_ GAMECONTROLLER - SDL_
INIT_ HAPTIC - SDL_
INIT_ JOYSTICK - SDL_
INIT_ NOPARACHUTE - SDL_
INIT_ SENSOR - SDL_
INIT_ TIMER - SDL_
INIT_ VIDEO - SDL_
INPUT_ LINUXEV - SDL_
INPUT_ LINUXKD - SDL_
INVALID_ SHAPE_ ARGUMENT - SDL_
IPHONE_ MAX_ GFORCE - SDL_
JOYAXISMOTION - SDL_
JOYBALLMOTION - SDL_
JOYBATTERYUPDATED - SDL_
JOYBUTTONDOWN - SDL_
JOYBUTTONUP - SDL_
JOYDEVICEADDED - SDL_
JOYDEVICEREMOVED - SDL_
JOYHATMOTION - SDL_
JOYSTICK_ AXIS_ MAX - SDL_
JOYSTICK_ AXIS_ MIN - SDL_
JOYSTICK_ HIDAPI - SDL_
JOYSTICK_ LINUX - SDL_
JOYSTICK_ POWER_ EMPTY - SDL_
JOYSTICK_ POWER_ FULL - SDL_
JOYSTICK_ POWER_ LOW - SDL_
JOYSTICK_ POWER_ MAX - SDL_
JOYSTICK_ POWER_ MEDIUM - SDL_
JOYSTICK_ POWER_ UNKNOWN - SDL_
JOYSTICK_ POWER_ WIRED - SDL_
JOYSTICK_ TYPE_ ARCADE_ PAD - SDL_
JOYSTICK_ TYPE_ ARCADE_ STICK - SDL_
JOYSTICK_ TYPE_ DANCE_ PAD - SDL_
JOYSTICK_ TYPE_ DRUM_ KIT - SDL_
JOYSTICK_ TYPE_ FLIGHT_ STICK - SDL_
JOYSTICK_ TYPE_ GAMECONTROLLER - SDL_
JOYSTICK_ TYPE_ GUITAR - SDL_
JOYSTICK_ TYPE_ THROTTLE - SDL_
JOYSTICK_ TYPE_ UNKNOWN - SDL_
JOYSTICK_ TYPE_ WHEEL - SDL_
JOYSTICK_ VIRTUAL - SDL_
KEYDOWN - SDL_
KEYMAPCHANGED - SDL_
KEYUP - SDL_
LASTERROR - SDL_
LASTEVENT - SDL_
LIL_ ENDIAN - SDL_
LOADSO_ DLOPEN - SDL_
LOCALECHANGED - SDL_
LOG_ CATEGORY_ APPLICATION - SDL_
LOG_ CATEGORY_ ASSERT - SDL_
LOG_ CATEGORY_ AUDIO - SDL_
LOG_ CATEGORY_ CUSTOM - SDL_
LOG_ CATEGORY_ ERROR - SDL_
LOG_ CATEGORY_ INPUT - SDL_
LOG_ CATEGORY_ RENDER - SDL_
LOG_ CATEGORY_ RESERVE D1 - SDL_
LOG_ CATEGORY_ RESERVE D2 - SDL_
LOG_ CATEGORY_ RESERVE D3 - SDL_
LOG_ CATEGORY_ RESERVE D4 - SDL_
LOG_ CATEGORY_ RESERVE D5 - SDL_
LOG_ CATEGORY_ RESERVE D6 - SDL_
LOG_ CATEGORY_ RESERVE D7 - SDL_
LOG_ CATEGORY_ RESERVE D8 - SDL_
LOG_ CATEGORY_ RESERVE D9 - SDL_
LOG_ CATEGORY_ RESERVE D10 - SDL_
LOG_ CATEGORY_ SYSTEM - SDL_
LOG_ CATEGORY_ TEST - SDL_
LOG_ CATEGORY_ VIDEO - SDL_
LOG_ PRIORITY_ CRITICAL - SDL_
LOG_ PRIORITY_ DEBUG - SDL_
LOG_ PRIORITY_ ERROR - SDL_
LOG_ PRIORITY_ INFO - SDL_
LOG_ PRIORITY_ VERBOSE - SDL_
LOG_ PRIORITY_ WARN - SDL_
MAJOR_ VERSION - SDL_
MAX_ LOG_ MESSAGE - SDL_
MESSAGEBOX_ BUTTONS_ LEFT_ TO_ RIGHT - SDL_
MESSAGEBOX_ BUTTONS_ RIGHT_ TO_ LEFT - SDL_
MESSAGEBOX_ BUTTON_ ESCAPEKEY_ DEFAULT - SDL_
MESSAGEBOX_ BUTTON_ RETURNKEY_ DEFAULT - SDL_
MESSAGEBOX_ COLOR_ BACKGROUND - SDL_
MESSAGEBOX_ COLOR_ BUTTON_ BACKGROUND - SDL_
MESSAGEBOX_ COLOR_ BUTTON_ BORDER - SDL_
MESSAGEBOX_ COLOR_ BUTTON_ SELECTED - SDL_
MESSAGEBOX_ COLOR_ MAX - SDL_
MESSAGEBOX_ COLOR_ TEXT - SDL_
MESSAGEBOX_ ERROR - SDL_
MESSAGEBOX_ INFORMATION - SDL_
MESSAGEBOX_ WARNING - SDL_
METALVIEW_ TAG - SDL_
MINOR_ VERSION - SDL_
MIX_ MAXVOLUME - SDL_
MOUSEBUTTONDOWN - SDL_
MOUSEBUTTONUP - SDL_
MOUSEMOTION - SDL_
MOUSEWHEEL - SDL_
MOUSEWHEEL_ FLIPPED - SDL_
MOUSEWHEEL_ NORMAL - SDL_
MULTIGESTURE - SDL_
MUTEX_ TIMEDOUT - SDL_
NONSHAPEABLE_ WINDOW - SDL_
NULL_ WHILE_ LOOP_ CONDITION - SDL_
NUM_ LOG_ PRIORITIES - SDL_
NUM_ SCANCODES - SDL_
NUM_ SYSTEM_ CURSORS - SDL_
ORIENTATION_ LANDSCAPE - SDL_
ORIENTATION_ LANDSCAPE_ FLIPPED - SDL_
ORIENTATION_ PORTRAIT - SDL_
ORIENTATION_ PORTRAIT_ FLIPPED - SDL_
ORIENTATION_ UNKNOWN - SDL_
PACKEDLAYOUT_ 332 - SDL_
PACKEDLAYOUT_ 565 - SDL_
PACKEDLAYOUT_ 1555 - SDL_
PACKEDLAYOUT_ 4444 - SDL_
PACKEDLAYOUT_ 5551 - SDL_
PACKEDLAYOUT_ 8888 - SDL_
PACKEDLAYOUT_ 1010102 - SDL_
PACKEDLAYOUT_ 2101010 - SDL_
PACKEDLAYOUT_ NONE - SDL_
PACKEDORDER_ ABGR - SDL_
PACKEDORDER_ ARGB - SDL_
PACKEDORDER_ BGRA - SDL_
PACKEDORDER_ BGRX - SDL_
PACKEDORDER_ NONE - SDL_
PACKEDORDER_ RGBA - SDL_
PACKEDORDER_ RGBX - SDL_
PACKEDORDER_ XBGR - SDL_
PACKEDORDER_ XRGB - SDL_
PATCHLEVEL - SDL_
PEEKEVENT - SDL_
PIXELFORMAT_ ABGR32 - SDL_
PIXELFORMAT_ ABGR1555 - SDL_
PIXELFORMAT_ ABGR4444 - SDL_
PIXELFORMAT_ ABGR8888 - SDL_
PIXELFORMAT_ ARGB32 - SDL_
PIXELFORMAT_ ARGB1555 - SDL_
PIXELFORMAT_ ARGB4444 - SDL_
PIXELFORMAT_ ARGB8888 - SDL_
PIXELFORMAT_ ARGB2101010 - SDL_
PIXELFORMAT_ BGR24 - SDL_
PIXELFORMAT_ BGR444 - SDL_
PIXELFORMAT_ BGR555 - SDL_
PIXELFORMAT_ BGR565 - SDL_
PIXELFORMAT_ BGR888 - SDL_
PIXELFORMAT_ BGRA32 - SDL_
PIXELFORMAT_ BGRA4444 - SDL_
PIXELFORMAT_ BGRA5551 - SDL_
PIXELFORMAT_ BGRA8888 - SDL_
PIXELFORMAT_ BGRX32 - SDL_
PIXELFORMAT_ BGRX8888 - SDL_
PIXELFORMAT_ EXTERNAL_ OES - SDL_
PIXELFORMAT_ INDE X8 - SDL_
PIXELFORMAT_ INDE X1LSB - SDL_
PIXELFORMAT_ INDE X1MSB - SDL_
PIXELFORMAT_ INDE X2LSB - SDL_
PIXELFORMAT_ INDE X2MSB - SDL_
PIXELFORMAT_ INDE X4LSB - SDL_
PIXELFORMAT_ INDE X4MSB - SDL_
PIXELFORMAT_ IYUV - SDL_
PIXELFORMAT_ NV12 - SDL_
PIXELFORMAT_ NV21 - SDL_
PIXELFORMAT_ RGB24 - SDL_
PIXELFORMAT_ RGB332 - SDL_
PIXELFORMAT_ RGB444 - SDL_
PIXELFORMAT_ RGB555 - SDL_
PIXELFORMAT_ RGB565 - SDL_
PIXELFORMAT_ RGB888 - SDL_
PIXELFORMAT_ RGBA32 - SDL_
PIXELFORMAT_ RGBA4444 - SDL_
PIXELFORMAT_ RGBA5551 - SDL_
PIXELFORMAT_ RGBA8888 - SDL_
PIXELFORMAT_ RGBX32 - SDL_
PIXELFORMAT_ RGBX8888 - SDL_
PIXELFORMAT_ UNKNOWN - SDL_
PIXELFORMAT_ UYVY - SDL_
PIXELFORMAT_ XBGR32 - SDL_
PIXELFORMAT_ XBGR1555 - SDL_
PIXELFORMAT_ XBGR4444 - SDL_
PIXELFORMAT_ XBGR8888 - SDL_
PIXELFORMAT_ XRGB32 - SDL_
PIXELFORMAT_ XRGB1555 - SDL_
PIXELFORMAT_ XRGB4444 - SDL_
PIXELFORMAT_ XRGB8888 - SDL_
PIXELFORMAT_ YUY2 - SDL_
PIXELFORMAT_ YV12 - SDL_
PIXELFORMAT_ YVYU - SDL_
PIXELTYPE_ ARRAY F16 - SDL_
PIXELTYPE_ ARRAY F32 - SDL_
PIXELTYPE_ ARRAY U8 - SDL_
PIXELTYPE_ ARRAY U16 - SDL_
PIXELTYPE_ ARRAY U32 - SDL_
PIXELTYPE_ INDE X1 - SDL_
PIXELTYPE_ INDE X2 - SDL_
PIXELTYPE_ INDE X4 - SDL_
PIXELTYPE_ INDE X8 - SDL_
PIXELTYPE_ PACKE D8 - SDL_
PIXELTYPE_ PACKE D16 - SDL_
PIXELTYPE_ PACKE D32 - SDL_
PIXELTYPE_ UNKNOWN - SDL_
POLLSENTINEL - SDL_
POWERSTATE_ CHARGED - SDL_
POWERSTATE_ CHARGING - SDL_
POWERSTATE_ NO_ BATTERY - SDL_
POWERSTATE_ ON_ BATTERY - SDL_
POWERSTATE_ UNKNOWN - SDL_
POWER_ LINUX - SDL_
PREALLOC - SDL_
PRESSED - SDL_
PRIX32 - SDL_
PRIX64 - SDL_
PRIs32 - SDL_
PRIs64 - SDL_
PRIu32 - SDL_
PRIu64 - SDL_
PRIx32 - SDL_
PRIx64 - SDL_
QUERY - SDL_
QUIT - SDL_
RELEASED - SDL_
RENDERER_ ACCELERATED - SDL_
RENDERER_ PRESENTVSYNC - SDL_
RENDERER_ SOFTWARE - SDL_
RENDERER_ TARGETTEXTURE - SDL_
RENDER_ DEVICE_ RESET - SDL_
RENDER_ TARGETS_ RESET - SDL_
RLEACCEL - SDL_
RWOPS_ JNIFILE - SDL_
RWOPS_ MEMORY - SDL_
RWOPS_ MEMORY_ RO - SDL_
RWOPS_ STDFILE - SDL_
RWOPS_ UNKNOWN - SDL_
RWOPS_ WINFILE - SDL_
SCANCODE_ 0 - SDL_
SCANCODE_ 1 - SDL_
SCANCODE_ 2 - SDL_
SCANCODE_ 3 - SDL_
SCANCODE_ 4 - SDL_
SCANCODE_ 5 - SDL_
SCANCODE_ 6 - SDL_
SCANCODE_ 7 - SDL_
SCANCODE_ 8 - SDL_
SCANCODE_ 9 - SDL_
SCANCODE_ A - SDL_
SCANCODE_ AC_ BACK - SDL_
SCANCODE_ AC_ BOOKMARKS - SDL_
SCANCODE_ AC_ FORWARD - SDL_
SCANCODE_ AC_ HOME - SDL_
SCANCODE_ AC_ REFRESH - SDL_
SCANCODE_ AC_ SEARCH - SDL_
SCANCODE_ AC_ STOP - SDL_
SCANCODE_ AGAIN - SDL_
SCANCODE_ ALTERASE - SDL_
SCANCODE_ APOSTROPHE - SDL_
SCANCODE_ APP1 - SDL_
SCANCODE_ APP2 - SDL_
SCANCODE_ APPLICATION - SDL_
SCANCODE_ AUDIOFASTFORWARD - SDL_
SCANCODE_ AUDIOMUTE - SDL_
SCANCODE_ AUDIONEXT - SDL_
SCANCODE_ AUDIOPLAY - SDL_
SCANCODE_ AUDIOPREV - SDL_
SCANCODE_ AUDIOREWIND - SDL_
SCANCODE_ AUDIOSTOP - SDL_
SCANCODE_ B - SDL_
SCANCODE_ BACKSLASH - SDL_
SCANCODE_ BACKSPACE - SDL_
SCANCODE_ BRIGHTNESSDOWN - SDL_
SCANCODE_ BRIGHTNESSUP - SDL_
SCANCODE_ C - SDL_
SCANCODE_ CALCULATOR - SDL_
SCANCODE_ CALL - SDL_
SCANCODE_ CANCEL - SDL_
SCANCODE_ CAPSLOCK - SDL_
SCANCODE_ CLEAR - SDL_
SCANCODE_ CLEARAGAIN - SDL_
SCANCODE_ COMMA - SDL_
SCANCODE_ COMPUTER - SDL_
SCANCODE_ COPY - SDL_
SCANCODE_ CRSEL - SDL_
SCANCODE_ CURRENCYSUBUNIT - SDL_
SCANCODE_ CURRENCYUNIT - SDL_
SCANCODE_ CUT - SDL_
SCANCODE_ D - SDL_
SCANCODE_ DECIMALSEPARATOR - SDL_
SCANCODE_ DELETE - SDL_
SCANCODE_ DISPLAYSWITCH - SDL_
SCANCODE_ DOWN - SDL_
SCANCODE_ E - SDL_
SCANCODE_ EJECT - SDL_
SCANCODE_ END - SDL_
SCANCODE_ ENDCALL - SDL_
SCANCODE_ EQUALS - SDL_
SCANCODE_ ESCAPE - SDL_
SCANCODE_ EXECUTE - SDL_
SCANCODE_ EXSEL - SDL_
SCANCODE_ F - SDL_
SCANCODE_ F1 - SDL_
SCANCODE_ F2 - SDL_
SCANCODE_ F3 - SDL_
SCANCODE_ F4 - SDL_
SCANCODE_ F5 - SDL_
SCANCODE_ F6 - SDL_
SCANCODE_ F7 - SDL_
SCANCODE_ F8 - SDL_
SCANCODE_ F9 - SDL_
SCANCODE_ F10 - SDL_
SCANCODE_ F11 - SDL_
SCANCODE_ F12 - SDL_
SCANCODE_ F13 - SDL_
SCANCODE_ F14 - SDL_
SCANCODE_ F15 - SDL_
SCANCODE_ F16 - SDL_
SCANCODE_ F17 - SDL_
SCANCODE_ F18 - SDL_
SCANCODE_ F19 - SDL_
SCANCODE_ F20 - SDL_
SCANCODE_ F21 - SDL_
SCANCODE_ F22 - SDL_
SCANCODE_ F23 - SDL_
SCANCODE_ F24 - SDL_
SCANCODE_ FIND - SDL_
SCANCODE_ G - SDL_
SCANCODE_ GRAVE - SDL_
SCANCODE_ H - SDL_
SCANCODE_ HELP - SDL_
SCANCODE_ HOME - SDL_
SCANCODE_ I - SDL_
SCANCODE_ INSERT - SDL_
SCANCODE_ INTERNATIONA L1 - SDL_
SCANCODE_ INTERNATIONA L2 - SDL_
SCANCODE_ INTERNATIONA L3 - SDL_
SCANCODE_ INTERNATIONA L4 - SDL_
SCANCODE_ INTERNATIONA L5 - SDL_
SCANCODE_ INTERNATIONA L6 - SDL_
SCANCODE_ INTERNATIONA L7 - SDL_
SCANCODE_ INTERNATIONA L8 - SDL_
SCANCODE_ INTERNATIONA L9 - SDL_
SCANCODE_ J - SDL_
SCANCODE_ K - SDL_
SCANCODE_ KBDILLUMDOWN - SDL_
SCANCODE_ KBDILLUMTOGGLE - SDL_
SCANCODE_ KBDILLUMUP - SDL_
SCANCODE_ KP_ 0 - SDL_
SCANCODE_ KP_ 00 - SDL_
SCANCODE_ KP_ 000 - SDL_
SCANCODE_ KP_ 1 - SDL_
SCANCODE_ KP_ 2 - SDL_
SCANCODE_ KP_ 3 - SDL_
SCANCODE_ KP_ 4 - SDL_
SCANCODE_ KP_ 5 - SDL_
SCANCODE_ KP_ 6 - SDL_
SCANCODE_ KP_ 7 - SDL_
SCANCODE_ KP_ 8 - SDL_
SCANCODE_ KP_ 9 - SDL_
SCANCODE_ KP_ A - SDL_
SCANCODE_ KP_ AMPERSAND - SDL_
SCANCODE_ KP_ AT - SDL_
SCANCODE_ KP_ B - SDL_
SCANCODE_ KP_ BACKSPACE - SDL_
SCANCODE_ KP_ BINARY - SDL_
SCANCODE_ KP_ C - SDL_
SCANCODE_ KP_ CLEAR - SDL_
SCANCODE_ KP_ CLEARENTRY - SDL_
SCANCODE_ KP_ COLON - SDL_
SCANCODE_ KP_ COMMA - SDL_
SCANCODE_ KP_ D - SDL_
SCANCODE_ KP_ DBLAMPERSAND - SDL_
SCANCODE_ KP_ DBLVERTICALBAR - SDL_
SCANCODE_ KP_ DECIMAL - SDL_
SCANCODE_ KP_ DIVIDE - SDL_
SCANCODE_ KP_ E - SDL_
SCANCODE_ KP_ ENTER - SDL_
SCANCODE_ KP_ EQUALS - SDL_
SCANCODE_ KP_ EQUALSA S400 - SDL_
SCANCODE_ KP_ EXCLAM - SDL_
SCANCODE_ KP_ F - SDL_
SCANCODE_ KP_ GREATER - SDL_
SCANCODE_ KP_ HASH - SDL_
SCANCODE_ KP_ HEXADECIMAL - SDL_
SCANCODE_ KP_ LEFTBRACE - SDL_
SCANCODE_ KP_ LEFTPAREN - SDL_
SCANCODE_ KP_ LESS - SDL_
SCANCODE_ KP_ MEMADD - SDL_
SCANCODE_ KP_ MEMCLEAR - SDL_
SCANCODE_ KP_ MEMDIVIDE - SDL_
SCANCODE_ KP_ MEMMULTIPLY - SDL_
SCANCODE_ KP_ MEMRECALL - SDL_
SCANCODE_ KP_ MEMSTORE - SDL_
SCANCODE_ KP_ MEMSUBTRACT - SDL_
SCANCODE_ KP_ MINUS - SDL_
SCANCODE_ KP_ MULTIPLY - SDL_
SCANCODE_ KP_ OCTAL - SDL_
SCANCODE_ KP_ PERCENT - SDL_
SCANCODE_ KP_ PERIOD - SDL_
SCANCODE_ KP_ PLUS - SDL_
SCANCODE_ KP_ PLUSMINUS - SDL_
SCANCODE_ KP_ POWER - SDL_
SCANCODE_ KP_ RIGHTBRACE - SDL_
SCANCODE_ KP_ RIGHTPAREN - SDL_
SCANCODE_ KP_ SPACE - SDL_
SCANCODE_ KP_ TAB - SDL_
SCANCODE_ KP_ VERTICALBAR - SDL_
SCANCODE_ KP_ XOR - SDL_
SCANCODE_ L - SDL_
SCANCODE_ LALT - SDL_
SCANCODE_ LANG1 - SDL_
SCANCODE_ LANG2 - SDL_
SCANCODE_ LANG3 - SDL_
SCANCODE_ LANG4 - SDL_
SCANCODE_ LANG5 - SDL_
SCANCODE_ LANG6 - SDL_
SCANCODE_ LANG7 - SDL_
SCANCODE_ LANG8 - SDL_
SCANCODE_ LANG9 - SDL_
SCANCODE_ LCTRL - SDL_
SCANCODE_ LEFT - SDL_
SCANCODE_ LEFTBRACKET - SDL_
SCANCODE_ LGUI - SDL_
SCANCODE_ LSHIFT - SDL_
SCANCODE_ M - SDL_
SCANCODE_ MAIL - SDL_
SCANCODE_ MEDIASELECT - SDL_
SCANCODE_ MENU - SDL_
SCANCODE_ MINUS - SDL_
SCANCODE_ MODE - SDL_
SCANCODE_ MUTE - SDL_
SCANCODE_ N - SDL_
SCANCODE_ NONUSBACKSLASH - SDL_
SCANCODE_ NONUSHASH - SDL_
SCANCODE_ NUMLOCKCLEAR - SDL_
SCANCODE_ O - SDL_
SCANCODE_ OPER - SDL_
SCANCODE_ OUT - SDL_
SCANCODE_ P - SDL_
SCANCODE_ PAGEDOWN - SDL_
SCANCODE_ PAGEUP - SDL_
SCANCODE_ PASTE - SDL_
SCANCODE_ PAUSE - SDL_
SCANCODE_ PERIOD - SDL_
SCANCODE_ POWER - SDL_
SCANCODE_ PRINTSCREEN - SDL_
SCANCODE_ PRIOR - SDL_
SCANCODE_ Q - SDL_
SCANCODE_ R - SDL_
SCANCODE_ RALT - SDL_
SCANCODE_ RCTRL - SDL_
SCANCODE_ RETURN - SDL_
SCANCODE_ RETUR N2 - SDL_
SCANCODE_ RGUI - SDL_
SCANCODE_ RIGHT - SDL_
SCANCODE_ RIGHTBRACKET - SDL_
SCANCODE_ RSHIFT - SDL_
SCANCODE_ S - SDL_
SCANCODE_ SCROLLLOCK - SDL_
SCANCODE_ SELECT - SDL_
SCANCODE_ SEMICOLON - SDL_
SCANCODE_ SEPARATOR - SDL_
SCANCODE_ SLASH - SDL_
SCANCODE_ SLEEP - SDL_
SCANCODE_ SOFTLEFT - SDL_
SCANCODE_ SOFTRIGHT - SDL_
SCANCODE_ SPACE - SDL_
SCANCODE_ STOP - SDL_
SCANCODE_ SYSREQ - SDL_
SCANCODE_ T - SDL_
SCANCODE_ TAB - SDL_
SCANCODE_ THOUSANDSSEPARATOR - SDL_
SCANCODE_ U - SDL_
SCANCODE_ UNDO - SDL_
SCANCODE_ UNKNOWN - SDL_
SCANCODE_ UP - SDL_
SCANCODE_ V - SDL_
SCANCODE_ VOLUMEDOWN - SDL_
SCANCODE_ VOLUMEUP - SDL_
SCANCODE_ W - SDL_
SCANCODE_ WWW - SDL_
SCANCODE_ X - SDL_
SCANCODE_ Y - SDL_
SCANCODE_ Z - SDL_
SENSORUPDATE - SDL_
SENSOR_ ACCEL - SDL_
SENSOR_ ACCEL_ L - SDL_
SENSOR_ ACCEL_ R - SDL_
SENSOR_ DUMMY - SDL_
SENSOR_ GYRO - SDL_
SENSOR_ GYRO_ L - SDL_
SENSOR_ GYRO_ R - SDL_
SENSOR_ INVALID - SDL_
SENSOR_ UNKNOWN - SDL_
SIMD_ ALIGNED - SDL_
SIZE_ MAX - SDL_
STANDARD_ GRAVITY - SDL_
SWSURFACE - SDL_
SYSTEM_ CURSOR_ ARROW - SDL_
SYSTEM_ CURSOR_ CROSSHAIR - SDL_
SYSTEM_ CURSOR_ HAND - SDL_
SYSTEM_ CURSOR_ IBEAM - SDL_
SYSTEM_ CURSOR_ NO - SDL_
SYSTEM_ CURSOR_ SIZEALL - SDL_
SYSTEM_ CURSOR_ SIZENESW - SDL_
SYSTEM_ CURSOR_ SIZENS - SDL_
SYSTEM_ CURSOR_ SIZENWSE - SDL_
SYSTEM_ CURSOR_ SIZEWE - SDL_
SYSTEM_ CURSOR_ WAIT - SDL_
SYSTEM_ CURSOR_ WAITARROW - SDL_
SYSWMEVENT - SDL_
SYSWM_ ANDROID - SDL_
SYSWM_ COCOA - SDL_
SYSWM_ DIRECTFB - SDL_
SYSWM_ HAIKU - SDL_
SYSWM_ KMSDRM - SDL_
SYSWM_ MIR - SDL_
SYSWM_ OS2 - SDL_
SYSWM_ RISCOS - SDL_
SYSWM_ UIKIT - SDL_
SYSWM_ UNKNOWN - SDL_
SYSWM_ VIVANTE - SDL_
SYSWM_ WAYLAND - SDL_
SYSWM_ WINDOWS - SDL_
SYSWM_ WINRT - SDL_
SYSWM_ X11 - SDL_
Scale Mode Best - SDL_
Scale Mode Linear - SDL_
Scale Mode Nearest - SDL_
TEXTEDITING - SDL_
TEXTEDITINGEVENT_ TEXT_ SIZE - SDL_
TEXTEDITING_ EXT - SDL_
TEXTINPUT - SDL_
TEXTINPUTEVENT_ TEXT_ SIZE - SDL_
TEXTUREACCESS_ STATIC - SDL_
TEXTUREACCESS_ STREAMING - SDL_
TEXTUREACCESS_ TARGET - SDL_
TEXTUREMODULATE_ ALPHA - SDL_
TEXTUREMODULATE_ COLOR - SDL_
TEXTUREMODULATE_ NONE - SDL_
THREAD_ PRIORITY_ HIGH - SDL_
THREAD_ PRIORITY_ LOW - SDL_
THREAD_ PRIORITY_ NORMAL - SDL_
THREAD_ PRIORITY_ TIME_ CRITICAL - SDL_
THREAD_ PTHREAD - SDL_
THREAD_ PTHREAD_ RECURSIVE_ MUTEX - SDL_
TIMER_ UNIX - SDL_
TOUCH_ DEVICE_ DIRECT - SDL_
TOUCH_ DEVICE_ INDIRECT_ ABSOLUTE - SDL_
TOUCH_ DEVICE_ INDIRECT_ RELATIVE - SDL_
TOUCH_ DEVICE_ INVALID - SDL_
TRUE - SDL_
UDEV_ DYNAMIC - SDL_
UNSUPPORTED - SDL_
USEREVENT - SDL_
USE_ IME - SDL_
VIDEO_ DRIVER_ DUMMY - SDL_
VIDEO_ DRIVER_ KMSDRM - SDL_
VIDEO_ DRIVER_ OFFSCREEN - SDL_
VIDEO_ DRIVER_ WAYLAND - SDL_
VIDEO_ DRIVER_ WAYLAND_ QT_ TOUCH - SDL_
VIDEO_ DRIVER_ X11 - SDL_
VIDEO_ DRIVER_ X11_ HAS_ XKBKEYCODETOKEYSYM - SDL_
VIDEO_ DRIVER_ X11_ SUPPORTS_ GENERIC_ EVENTS - SDL_
VIDEO_ DRIVER_ X11_ XCURSOR - SDL_
VIDEO_ DRIVER_ X11_ XDBE - SDL_
VIDEO_ DRIVER_ X11_ XFIXES - SDL_
VIDEO_ DRIVER_ X11_ XINPU T2 - SDL_
VIDEO_ DRIVER_ X11_ XINPU T2_ SUPPORTS_ MULTITOUCH - SDL_
VIDEO_ DRIVER_ X11_ XRANDR - SDL_
VIDEO_ DRIVER_ X11_ XSCRNSAVER - SDL_
VIDEO_ DRIVER_ X11_ XSHAPE - SDL_
VIDEO_ OPENGL - SDL_
VIDEO_ OPENGL_ EGL - SDL_
VIDEO_ OPENGL_ ES2 - SDL_
VIDEO_ OPENGL_ GLX - SDL_
VIDEO_ RENDER_ OGL - SDL_
VIDEO_ RENDER_ OGL_ ES2 - SDL_
VIDEO_ VULKAN - SDL_
VIRTUAL_ JOYSTICK_ DESC_ VERSION - SDL_
WINDOWEVENT - SDL_
WINDOWEVENT_ CLOSE - SDL_
WINDOWEVENT_ DISPLAY_ CHANGED - SDL_
WINDOWEVENT_ ENTER - SDL_
WINDOWEVENT_ EXPOSED - SDL_
WINDOWEVENT_ FOCUS_ GAINED - SDL_
WINDOWEVENT_ FOCUS_ LOST - SDL_
WINDOWEVENT_ HIDDEN - SDL_
WINDOWEVENT_ HIT_ TEST - SDL_
WINDOWEVENT_ ICCPROF_ CHANGED - SDL_
WINDOWEVENT_ LEAVE - SDL_
WINDOWEVENT_ MAXIMIZED - SDL_
WINDOWEVENT_ MINIMIZED - SDL_
WINDOWEVENT_ MOVED - SDL_
WINDOWEVENT_ NONE - SDL_
WINDOWEVENT_ RESIZED - SDL_
WINDOWEVENT_ RESTORED - SDL_
WINDOWEVENT_ SHOWN - SDL_
WINDOWEVENT_ SIZE_ CHANGED - SDL_
WINDOWEVENT_ TAKE_ FOCUS - SDL_
WINDOWPOS_ CENTERED_ MASK - SDL_
WINDOWPOS_ UNDEFINED_ MASK - SDL_
WINDOW_ ALLOW_ HIGHDPI - SDL_
WINDOW_ ALWAYS_ ON_ TOP - SDL_
WINDOW_ BORDERLESS - SDL_
WINDOW_ FOREIGN - SDL_
WINDOW_ FULLSCREEN - SDL_
WINDOW_ FULLSCREEN_ DESKTOP - SDL_
WINDOW_ HIDDEN - SDL_
WINDOW_ INPUT_ FOCUS - SDL_
WINDOW_ INPUT_ GRABBED - SDL_
WINDOW_ KEYBOARD_ GRABBED - SDL_
WINDOW_ LACKS_ SHAPE - SDL_
WINDOW_ MAXIMIZED - SDL_
WINDOW_ METAL - SDL_
WINDOW_ MINIMIZED - SDL_
WINDOW_ MOUSE_ CAPTURE - SDL_
WINDOW_ MOUSE_ FOCUS - SDL_
WINDOW_ MOUSE_ GRABBED - SDL_
WINDOW_ OPENGL - SDL_
WINDOW_ POPUP_ MENU - SDL_
WINDOW_ RESIZABLE - SDL_
WINDOW_ SHOWN - SDL_
WINDOW_ SKIP_ TASKBAR - SDL_
WINDOW_ TOOLTIP - SDL_
WINDOW_ UTILITY - SDL_
WINDOW_ VULKAN - SDL_
YUV_ CONVERSION_ AUTOMATIC - SDL_
YUV_ CONVERSION_ BT601 - SDL_
YUV_ CONVERSION_ BT709 - SDL_
YUV_ CONVERSION_ JPEG - Shape
Mode Binarize Alpha - Shape
Mode Color Key - Shape
Mode Default - Shape
Mode Reverse Binarize Alpha
Functions§
- SDL_
AddEvent ⚠Watch - SDL_
AddHint ⚠Callback - SDL_
AddTimer ⚠ - SDL_
Alloc ⚠Format - SDL_
Alloc ⚠Palette - SDL_
AllocRW ⚠ - SDL_
Atomic ⚠Add - SDL_
AtomicCAS ⚠ - SDL_
AtomicCAS ⚠Ptr - SDL_
Atomic ⚠Get - SDL_
Atomic ⚠GetPtr - SDL_
Atomic ⚠Lock - SDL_
Atomic ⚠Set - SDL_
Atomic ⚠SetPtr - SDL_
Atomic ⚠TryLock - SDL_
Atomic ⚠Unlock - SDL_
Audio ⚠Init - SDL_
Audio ⚠Quit - SDL_
Audio ⚠Stream Available - SDL_
Audio ⚠Stream Clear - SDL_
Audio ⚠Stream Flush - SDL_
Audio ⚠Stream Get - SDL_
Audio ⚠Stream Put - SDL_
Build ⚠AudioCVT - SDL_
Calculate ⚠Gamma Ramp - SDL_
Capture ⚠Mouse - SDL_
Clear ⚠Composition - SDL_
Clear ⚠Error - SDL_
Clear ⚠Hints - SDL_
Clear ⚠Queued Audio - SDL_
Close ⚠Audio - SDL_
Close ⚠Audio Device - SDL_
Compose ⚠Custom Blend Mode - SDL_
Cond ⚠Broadcast - SDL_
Cond ⚠Signal - SDL_
Cond ⚠Wait - SDL_
Cond ⚠Wait Timeout - SDL_
Convert ⚠Audio - SDL_
Convert ⚠Pixels - SDL_
Convert ⚠Surface - SDL_
Convert ⚠Surface Format - SDL_
Create ⚠Color Cursor - SDL_
Create ⚠Cond - SDL_
Create ⚠Cursor - SDL_
Create ⚠Mutex - SDL_
CreateRGB ⚠Surface - SDL_
CreateRGB ⚠Surface From - SDL_
CreateRGB ⚠Surface With Format - SDL_
CreateRGB ⚠Surface With Format From - SDL_
Create ⚠Renderer - SDL_
Create ⚠Semaphore - SDL_
Create ⚠Shaped Window - SDL_
Create ⚠Software Renderer - SDL_
Create ⚠System Cursor - SDL_
Create ⚠Texture - SDL_
Create ⚠Texture From Surface - SDL_
Create ⚠Thread - SDL_
Create ⚠Thread With Stack Size - SDL_
Create ⚠Window - SDL_
Create ⚠Window AndRenderer - SDL_
Create ⚠Window From - SDL_
DelEvent ⚠Watch - SDL_
DelHint ⚠Callback - SDL_
Delay ⚠ - SDL_
Dequeue ⚠Audio - SDL_
Destroy ⚠Cond - SDL_
Destroy ⚠Mutex - SDL_
Destroy ⚠Renderer - SDL_
Destroy ⚠Semaphore - SDL_
Destroy ⚠Texture - SDL_
Destroy ⚠Window - SDL_
Destroy ⚠Window Surface - SDL_
Detach ⚠Thread - SDL_
Disable ⚠Screen Saver - SDL_
Duplicate ⚠Surface - SDL_
Enable ⚠Screen Saver - SDL_
EncloseF ⚠Points - SDL_
Enclose ⚠Points - SDL_
Error ⚠ - SDL_
Event ⚠State - SDL_
Fill ⚠Rect - SDL_
Fill ⚠Rects - SDL_
Filter ⚠Events - SDL_
Flash ⚠Window - SDL_
Flush ⚠Event - SDL_
Flush ⚠Events - SDL_
Free ⚠Audio Stream - SDL_
Free ⚠Cursor - SDL_
Free ⚠Format - SDL_
Free ⚠Palette - SDL_
FreeRW ⚠ - SDL_
Free ⚠Surface - SDL_
FreeWAV ⚠ - SDL_
GL_ ⚠Bind Texture - SDL_
GL_ ⚠Create Context - SDL_
GL_ ⚠Delete Context - SDL_
GL_ ⚠Extension Supported - SDL_
GL_ ⚠GetAttribute - SDL_
GL_ ⚠GetCurrent Context - SDL_
GL_ ⚠GetCurrent Window - SDL_
GL_ ⚠GetDrawable Size - SDL_
GL_ ⚠GetProc Address - SDL_
GL_ ⚠GetSwap Interval - SDL_
GL_ ⚠Load Library - SDL_
GL_ ⚠Make Current - SDL_
GL_ ⚠Reset Attributes - SDL_
GL_ ⚠SetAttribute - SDL_
GL_ ⚠SetSwap Interval - SDL_
GL_ ⚠Swap Window - SDL_
GL_ ⚠Unbind Texture - SDL_
GL_ ⚠Unload Library - SDL_
GUID ⚠From String - SDL_
GUID ⚠ToString - SDL_
Game ⚠Controller AddMapping - SDL_
Game ⚠Controller AddMappings FromRW - SDL_
Game ⚠Controller Close - SDL_
Game ⚠Controller Event State - SDL_
Game ⚠Controller From InstanceID - SDL_
Game ⚠Controller From Player Index - SDL_
Game ⚠Controller GetAppleSF Symbols Name ForAxis - SDL_
Game ⚠Controller GetAppleSF Symbols Name ForButton - SDL_
Game ⚠Controller GetAttached - SDL_
Game ⚠Controller GetAxis - SDL_
Game ⚠Controller GetAxis From String - SDL_
Game ⚠Controller GetBind ForAxis - SDL_
Game ⚠Controller GetBind ForButton - SDL_
Game ⚠Controller GetButton - SDL_
Game ⚠Controller GetButton From String - SDL_
Game ⚠Controller GetFirmware Version - SDL_
Game ⚠Controller GetJoystick - SDL_
Game ⚠Controller GetNum Touchpad Fingers - SDL_
Game ⚠Controller GetNum Touchpads - SDL_
Game ⚠Controller GetPlayer Index - SDL_
Game ⚠Controller GetProduct - SDL_
Game ⚠Controller GetProduct Version - SDL_
Game ⚠Controller GetSensor Data - SDL_
Game ⚠Controller GetSensor Data Rate - SDL_
Game ⚠Controller GetSensor Data With Timestamp - SDL_
Game ⚠Controller GetSerial - SDL_
Game ⚠Controller GetSteam Handle - SDL_
Game ⚠Controller GetString ForAxis - SDL_
Game ⚠Controller GetString ForButton - SDL_
Game ⚠Controller GetTouchpad Finger - SDL_
Game ⚠Controller GetType - SDL_
Game ⚠Controller GetVendor - SDL_
Game ⚠Controller HasAxis - SDL_
Game ⚠Controller HasButton - SDL_
Game ⚠Controller HasLED - SDL_
Game ⚠Controller HasRumble - SDL_
Game ⚠Controller HasRumble Triggers - SDL_
Game ⚠Controller HasSensor - SDL_
Game ⚠Controller IsSensor Enabled - SDL_
Game ⚠Controller Mapping - SDL_
Game ⚠Controller Mapping ForDevice Index - SDL_
Game ⚠Controller Mapping ForGUID - SDL_
Game ⚠Controller Mapping ForIndex - SDL_
Game ⚠Controller Name - SDL_
Game ⚠Controller Name ForIndex - SDL_
Game ⚠Controller NumMappings - SDL_
Game ⚠Controller Open - SDL_
Game ⚠Controller Path - SDL_
Game ⚠Controller Path ForIndex - SDL_
Game ⚠Controller Rumble - SDL_
Game ⚠Controller Rumble Triggers - SDL_
Game ⚠Controller Send Effect - SDL_
Game ⚠Controller SetLED - SDL_
Game ⚠Controller SetPlayer Index - SDL_
Game ⚠Controller SetSensor Enabled - SDL_
Game ⚠Controller Type ForIndex - SDL_
Game ⚠Controller Update - SDL_
GetAssertion ⚠Handler - SDL_
GetAssertion ⚠Report - SDL_
GetAudio ⚠Device Name - SDL_
GetAudio ⚠Device Spec - SDL_
GetAudio ⚠Device Status - SDL_
GetAudio ⚠Driver - SDL_
GetAudio ⚠Status - SDL_
GetBase ⚠Path - SDL_
GetCPU ⚠Cache Line Size - SDL_
GetCPU ⚠Count - SDL_
GetClip ⚠Rect - SDL_
GetClipboard ⚠Text - SDL_
GetClosest ⚠Display Mode - SDL_
GetColor ⚠Key - SDL_
GetCurrent ⚠Audio Driver - SDL_
GetCurrent ⚠Display Mode - SDL_
GetCurrent ⚠Video Driver - SDL_
GetCursor ⚠ - SDL_
GetDefault ⚠Assertion Handler - SDL_
GetDefault ⚠Audio Info - SDL_
GetDefault ⚠Cursor - SDL_
GetDesktop ⚠Display Mode - SDL_
GetDisplay ⚠Bounds - SDL_
GetDisplayDPI ⚠ - SDL_
GetDisplay ⚠Mode - SDL_
GetDisplay ⚠Name - SDL_
GetDisplay ⚠Orientation - SDL_
GetDisplay ⚠Usable Bounds - SDL_
GetError ⚠ - SDL_
GetError ⚠Msg - SDL_
GetEvent ⚠Filter - SDL_
GetGlobal ⚠Mouse State - SDL_
GetGrabbed ⚠Window - SDL_
GetHint ⚠ - SDL_
GetHint ⚠Boolean - SDL_
GetJoystickGUID ⚠Info - SDL_
GetKey ⚠From Name - SDL_
GetKey ⚠From Scancode - SDL_
GetKey ⚠Name - SDL_
GetKeyboard ⚠Focus - SDL_
GetKeyboard ⚠State - SDL_
GetMemory ⚠Functions - SDL_
GetMod ⚠State - SDL_
GetMouse ⚠Focus - SDL_
GetMouse ⚠State - SDL_
GetNum ⚠Allocations - SDL_
GetNum ⚠Audio Devices - SDL_
GetNum ⚠Audio Drivers - SDL_
GetNum ⚠Display Modes - SDL_
GetNum ⚠Render Drivers - SDL_
GetNum ⚠Touch Devices - SDL_
GetNum ⚠Touch Fingers - SDL_
GetNum ⚠Video Displays - SDL_
GetNum ⚠Video Drivers - SDL_
GetOriginal ⚠Memory Functions - SDL_
GetPerformance ⚠Counter - SDL_
GetPerformance ⚠Frequency - SDL_
GetPixel ⚠Format Name - SDL_
GetPlatform ⚠ - SDL_
GetPoint ⚠Display Index - SDL_
GetPower ⚠Info - SDL_
GetPref ⚠Path - SDL_
GetPreferred ⚠Locales - SDL_
GetPrimary ⚠Selection Text - SDL_
GetQueued ⚠Audio Size - SDL_
GetRGB ⚠ - SDL_
GetRGBA ⚠ - SDL_
GetRect ⚠Display Index - SDL_
GetRelative ⚠Mouse Mode - SDL_
GetRelative ⚠Mouse State - SDL_
GetRender ⚠Draw Blend Mode - SDL_
GetRender ⚠Draw Color - SDL_
GetRender ⚠Driver Info - SDL_
GetRender ⚠Target - SDL_
GetRenderer ⚠ - SDL_
GetRenderer ⚠Info - SDL_
GetRenderer ⚠Output Size - SDL_
GetRevision ⚠ - SDL_
GetRevision ⚠Number - SDL_
GetScancode ⚠From Key - SDL_
GetScancode ⚠From Name - SDL_
GetScancode ⚠Name - SDL_
GetShaped ⚠Window Mode - SDL_
GetSurface ⚠Alpha Mod - SDL_
GetSurface ⚠Blend Mode - SDL_
GetSurface ⚠Color Mod - SDL_
GetSystemRAM ⚠ - SDL_
GetTexture ⚠Alpha Mod - SDL_
GetTexture ⚠Blend Mode - SDL_
GetTexture ⚠Color Mod - SDL_
GetTexture ⚠Scale Mode - SDL_
GetTexture ⚠User Data - SDL_
GetThreadID ⚠ - SDL_
GetThread ⚠Name - SDL_
GetTicks ⚠ - SDL_
GetTicks64 ⚠ - SDL_
GetTouch ⚠Device - SDL_
GetTouch ⚠Device Type - SDL_
GetTouch ⚠Finger - SDL_
GetTouch ⚠Name - SDL_
GetVersion ⚠ - SDL_
GetVideo ⚠Driver - SDL_
GetWindow ⚠Borders Size - SDL_
GetWindow ⚠Brightness - SDL_
GetWindow ⚠Data - SDL_
GetWindow ⚠Display Index - SDL_
GetWindow ⚠Display Mode - SDL_
GetWindow ⚠Flags - SDL_
GetWindow ⚠FromID - SDL_
GetWindow ⚠Gamma Ramp - SDL_
GetWindow ⚠Grab - SDL_
GetWindowICC ⚠Profile - SDL_
GetWindowID ⚠ - SDL_
GetWindow ⚠Keyboard Grab - SDL_
GetWindow ⚠Maximum Size - SDL_
GetWindow ⚠Minimum Size - SDL_
GetWindow ⚠Mouse Grab - SDL_
GetWindow ⚠Mouse Rect - SDL_
GetWindow ⚠Opacity - SDL_
GetWindow ⚠Pixel Format - SDL_
GetWindow ⚠Position - SDL_
GetWindow ⚠Size - SDL_
GetWindow ⚠Size InPixels - SDL_
GetWindow ⚠Surface - SDL_
GetWindow ⚠Title - SDL_
GetWindowWM ⚠Info - SDL_
GetYUV ⚠Conversion Mode - SDL_
GetYUV ⚠Conversion Mode ForResolution - SDL_
Haptic ⚠Close - SDL_
Haptic ⚠Destroy Effect - SDL_
Haptic ⚠Effect Supported - SDL_
Haptic ⚠GetEffect Status - SDL_
Haptic ⚠Index - SDL_
Haptic ⚠Name - SDL_
Haptic ⚠NewEffect - SDL_
Haptic ⚠NumAxes - SDL_
Haptic ⚠NumEffects - SDL_
Haptic ⚠NumEffects Playing - SDL_
Haptic ⚠Open - SDL_
Haptic ⚠Open From Joystick - SDL_
Haptic ⚠Open From Mouse - SDL_
Haptic ⚠Opened - SDL_
Haptic ⚠Pause - SDL_
Haptic ⚠Query - SDL_
Haptic ⚠Rumble Init - SDL_
Haptic ⚠Rumble Play - SDL_
Haptic ⚠Rumble Stop - SDL_
Haptic ⚠Rumble Supported - SDL_
Haptic ⚠RunEffect - SDL_
Haptic ⚠SetAutocenter - SDL_
Haptic ⚠SetGain - SDL_
Haptic ⚠Stop All - SDL_
Haptic ⚠Stop Effect - SDL_
Haptic ⚠Unpause - SDL_
Haptic ⚠Update Effect - SDL_
Has3D ⚠Now - SDL_
HasARMSIMD ⚠ - SDL_
HasAVX ⚠ - SDL_
HasAV ⚠X2 - SDL_
HasAV ⚠X512F - SDL_
HasAlti ⚠Vec - SDL_
HasClipboard ⚠Text - SDL_
HasColor ⚠Key - SDL_
HasEvent ⚠ - SDL_
HasEvents ⚠ - SDL_
HasIntersection ⚠ - SDL_
HasIntersectionF ⚠ - SDL_
HasLASX ⚠ - SDL_
HasLSX ⚠ - SDL_
HasMMX ⚠ - SDL_
HasNEON ⚠ - SDL_
HasPrimary ⚠Selection Text - SDL_
HasRDTSC ⚠ - SDL_
HasSSE ⚠ - SDL_
HasSS ⚠E2 - SDL_
HasSS ⚠E3 - SDL_
HasSS ⚠E41 - SDL_
HasSS ⚠E42 - SDL_
HasScreen ⚠Keyboard Support - SDL_
HasSurfaceRLE ⚠ - SDL_
HasWindow ⚠Surface - SDL_
Hide ⚠Window - SDL_
Init ⚠ - SDL_
Init ⚠SubSystem - SDL_
IntersectF ⚠Rect - SDL_
IntersectF ⚠Rect AndLine - SDL_
Intersect ⚠Rect - SDL_
Intersect ⚠Rect AndLine - SDL_
IsGame ⚠Controller - SDL_
IsScreen ⚠Keyboard Shown - SDL_
IsScreen ⚠Saver Enabled - SDL_
IsShaped ⚠Window - SDL_
IsTablet ⚠ - SDL_
IsText ⚠Input Active - SDL_
IsText ⚠Input Shown - SDL_
Joystick ⚠Attach Virtual - SDL_
Joystick ⚠Attach Virtual Ex - SDL_
Joystick ⚠Close - SDL_
Joystick ⚠Current Power Level - SDL_
Joystick ⚠Detach Virtual - SDL_
Joystick ⚠Event State - SDL_
Joystick ⚠From InstanceID - SDL_
Joystick ⚠From Player Index - SDL_
Joystick ⚠GetAttached - SDL_
Joystick ⚠GetAxis - SDL_
Joystick ⚠GetAxis Initial State - SDL_
Joystick ⚠GetBall - SDL_
Joystick ⚠GetButton - SDL_
Joystick ⚠GetDeviceGUID - SDL_
Joystick ⚠GetDevice InstanceID - SDL_
Joystick ⚠GetDevice Player Index - SDL_
Joystick ⚠GetDevice Product - SDL_
Joystick ⚠GetDevice Product Version - SDL_
Joystick ⚠GetDevice Type - SDL_
Joystick ⚠GetDevice Vendor - SDL_
Joystick ⚠GetFirmware Version - SDL_
Joystick ⚠GetGUID - SDL_
Joystick ⚠GetGUID From String - SDL_
Joystick ⚠GetGUID String - SDL_
Joystick ⚠GetHat - SDL_
Joystick ⚠GetPlayer Index - SDL_
Joystick ⚠GetProduct - SDL_
Joystick ⚠GetProduct Version - SDL_
Joystick ⚠GetSerial - SDL_
Joystick ⚠GetType - SDL_
Joystick ⚠GetVendor - SDL_
Joystick ⚠HasLED - SDL_
Joystick ⚠HasRumble - SDL_
Joystick ⚠HasRumble Triggers - SDL_
Joystick ⚠InstanceID - SDL_
Joystick ⚠IsHaptic - SDL_
Joystick ⚠IsVirtual - SDL_
Joystick ⚠Name - SDL_
Joystick ⚠Name ForIndex - SDL_
Joystick ⚠NumAxes - SDL_
Joystick ⚠NumBalls - SDL_
Joystick ⚠NumButtons - SDL_
Joystick ⚠NumHats - SDL_
Joystick ⚠Open - SDL_
Joystick ⚠Path - SDL_
Joystick ⚠Path ForIndex - SDL_
Joystick ⚠Rumble - SDL_
Joystick ⚠Rumble Triggers - SDL_
Joystick ⚠Send Effect - SDL_
Joystick ⚠SetLED - SDL_
Joystick ⚠SetPlayer Index - SDL_
Joystick ⚠SetVirtual Axis - SDL_
Joystick ⚠SetVirtual Button - SDL_
Joystick ⚠SetVirtual Hat - SDL_
Joystick ⚠Update - SDL_
Linux ⚠SetThread Priority - SDL_
Linux ⚠SetThread Priority AndPolicy - SDL_
LoadBMP_ ⚠RW - SDL_
Load ⚠Dollar Templates - SDL_
Load ⚠File - SDL_
Load ⚠File_ RW - SDL_
Load ⚠Function - SDL_
Load ⚠Object - SDL_
LoadWAV_ ⚠RW - SDL_
Lock ⚠Audio - SDL_
Lock ⚠Audio Device - SDL_
Lock ⚠Joysticks - SDL_
Lock ⚠Mutex - SDL_
Lock ⚠Sensors - SDL_
Lock ⚠Surface - SDL_
Lock ⚠Texture - SDL_
Lock ⚠Texture ToSurface - SDL_Log⚠
- SDL_
LogCritical ⚠ - SDL_
LogDebug ⚠ - SDL_
LogError ⚠ - SDL_
LogGet ⚠Output Function - SDL_
LogGet ⚠Priority - SDL_
LogInfo ⚠ - SDL_
LogMessage ⚠ - SDL_
LogMessageV ⚠ - SDL_
LogReset ⚠Priorities - SDL_
LogSet ⚠AllPriority - SDL_
LogSet ⚠Output Function - SDL_
LogSet ⚠Priority - SDL_
LogVerbose ⚠ - SDL_
LogWarn ⚠ - SDL_
Lower ⚠Blit - SDL_
Lower ⚠Blit Scaled - SDL_
MapRGB ⚠ - SDL_
MapRGBA ⚠ - SDL_
Masks ⚠ToPixel Format Enum - SDL_
Maximize ⚠Window - SDL_
Memory ⚠Barrier Acquire Function - SDL_
Memory ⚠Barrier Release Function - SDL_
Metal_ ⚠Create View - SDL_
Metal_ ⚠Destroy View - SDL_
Metal_ ⚠GetDrawable Size - SDL_
Metal_ ⚠GetLayer - SDL_
Minimize ⚠Window - SDL_
MixAudio ⚠ - SDL_
MixAudio ⚠Format - SDL_
Mouse ⚠IsHaptic - SDL_
NewAudio ⚠Stream - SDL_
NumHaptics ⚠ - SDL_
NumJoysticks ⚠ - SDL_
NumSensors ⚠ - SDL_
OnApplication ⚠DidBecome Active - SDL_
OnApplication ⚠DidEnter Background - SDL_
OnApplication ⚠DidReceive Memory Warning - SDL_
OnApplication ⚠Will Enter Foreground - SDL_
OnApplication ⚠Will Resign Active - SDL_
OnApplication ⚠Will Terminate - SDL_
Open ⚠Audio - SDL_
Open ⚠Audio Device - SDL_
OpenURL ⚠ - SDL_
Pause ⚠Audio - SDL_
Pause ⚠Audio Device - SDL_
Peep ⚠Events - SDL_
Pixel ⚠Format Enum ToMasks - SDL_
Poll ⚠Event - SDL_
Premultiply ⚠Alpha - SDL_
Pump ⚠Events - SDL_
Push ⚠Event - SDL_
Query ⚠Texture - SDL_
Queue ⚠Audio - SDL_
Quit ⚠ - SDL_
Quit ⚠SubSystem - SDL_
RWFrom ⚠Const Mem - SDL_
RWFromFP ⚠ - SDL_
RWFrom ⚠File - SDL_
RWFrom ⚠Mem - SDL_
RWclose ⚠ - SDL_
RWread ⚠ - SDL_
RWseek ⚠ - SDL_
RWsize ⚠ - SDL_
RWtell ⚠ - SDL_
RWwrite ⚠ - SDL_
Raise ⚠Window - SDL_
ReadB ⚠E16 - SDL_
ReadB ⚠E32 - SDL_
ReadB ⚠E64 - SDL_
ReadL ⚠E16 - SDL_
ReadL ⚠E32 - SDL_
ReadL ⚠E64 - SDL_
Read ⚠U8 - SDL_
Record ⚠Gesture - SDL_
Register ⚠Events - SDL_
Remove ⚠Timer - SDL_
Render ⚠Clear - SDL_
Render ⚠Copy - SDL_
Render ⚠Copy Ex - SDL_
Render ⚠Copy ExF - SDL_
Render ⚠CopyF - SDL_
Render ⚠Draw Line - SDL_
Render ⚠Draw LineF - SDL_
Render ⚠Draw Lines - SDL_
Render ⚠Draw LinesF - SDL_
Render ⚠Draw Point - SDL_
Render ⚠Draw PointF - SDL_
Render ⚠Draw Points - SDL_
Render ⚠Draw PointsF - SDL_
Render ⚠Draw Rect - SDL_
Render ⚠Draw RectF - SDL_
Render ⚠Draw Rects - SDL_
Render ⚠Draw RectsF - SDL_
Render ⚠Fill Rect - SDL_
Render ⚠Fill RectF - SDL_
Render ⚠Fill Rects - SDL_
Render ⚠Fill RectsF - SDL_
Render ⚠Flush - SDL_
Render ⚠Geometry - SDL_
Render ⚠Geometry Raw - SDL_
Render ⚠GetClip Rect - SDL_
Render ⚠GetInteger Scale - SDL_
Render ⚠GetLogical Size - SDL_
Render ⚠GetMetal Command Encoder - SDL_
Render ⚠GetMetal Layer - SDL_
Render ⚠GetScale - SDL_
Render ⚠GetViewport - SDL_
Render ⚠GetWindow - SDL_
Render ⚠IsClip Enabled - SDL_
Render ⚠Logical ToWindow - SDL_
Render ⚠Present - SDL_
Render ⚠Read Pixels - SDL_
Render ⚠SetClip Rect - SDL_
Render ⚠SetInteger Scale - SDL_
Render ⚠SetLogical Size - SDL_
Render ⚠SetScale - SDL_
Render ⚠SetV Sync - SDL_
Render ⚠SetViewport - SDL_
Render ⚠Target Supported - SDL_
Render ⚠Window ToLogical - SDL_
Report ⚠Assertion - SDL_
Reset ⚠Assertion Report - SDL_
Reset ⚠Hint - SDL_
Reset ⚠Hints - SDL_
Reset ⚠Keyboard - SDL_
Restore ⚠Window - SDL_
SIMD ⚠Alloc - SDL_
SIMD ⚠Free - SDL_
SIMD ⚠GetAlignment - SDL_
SIMD ⚠Realloc - SDL_
Save ⚠AllDollar Templates - SDL_
SaveBMP_ ⚠RW - SDL_
Save ⚠Dollar Template - SDL_
SemPost ⚠ - SDL_
SemTry ⚠Wait - SDL_
SemValue ⚠ - SDL_
SemWait ⚠ - SDL_
SemWait ⚠Timeout - SDL_
Sensor ⚠Close - SDL_
Sensor ⚠From InstanceID - SDL_
Sensor ⚠GetData - SDL_
Sensor ⚠GetData With Timestamp - SDL_
Sensor ⚠GetDevice InstanceID - SDL_
Sensor ⚠GetDevice Name - SDL_
Sensor ⚠GetDevice NonPortable Type - SDL_
Sensor ⚠GetDevice Type - SDL_
Sensor ⚠GetInstanceID - SDL_
Sensor ⚠GetName - SDL_
Sensor ⚠GetNon Portable Type - SDL_
Sensor ⚠GetType - SDL_
Sensor ⚠Open - SDL_
Sensor ⚠Update - SDL_
SetAssertion ⚠Handler - SDL_
SetClip ⚠Rect - SDL_
SetClipboard ⚠Text - SDL_
SetColor ⚠Key - SDL_
SetCursor ⚠ - SDL_
SetError ⚠ - SDL_
SetEvent ⚠Filter - SDL_
SetHint ⚠ - SDL_
SetHint ⚠With Priority - SDL_
SetMain ⚠Ready - SDL_
SetMemory ⚠Functions - SDL_
SetMod ⚠State - SDL_
SetPalette ⚠Colors - SDL_
SetPixel ⚠Format Palette - SDL_
SetPrimary ⚠Selection Text - SDL_
SetRelative ⚠Mouse Mode - SDL_
SetRender ⚠Draw Blend Mode - SDL_
SetRender ⚠Draw Color - SDL_
SetRender ⚠Target - SDL_
SetSurface ⚠Alpha Mod - SDL_
SetSurface ⚠Blend Mode - SDL_
SetSurface ⚠Color Mod - SDL_
SetSurface ⚠Palette - SDL_
SetSurfaceRLE ⚠ - SDL_
SetText ⚠Input Rect - SDL_
SetTexture ⚠Alpha Mod - SDL_
SetTexture ⚠Blend Mode - SDL_
SetTexture ⚠Color Mod - SDL_
SetTexture ⚠Scale Mode - SDL_
SetTexture ⚠User Data - SDL_
SetThread ⚠Priority - SDL_
SetWindow ⚠Always OnTop - SDL_
SetWindow ⚠Bordered - SDL_
SetWindow ⚠Brightness - SDL_
SetWindow ⚠Data - SDL_
SetWindow ⚠Display Mode - SDL_
SetWindow ⚠Fullscreen - SDL_
SetWindow ⚠Gamma Ramp - SDL_
SetWindow ⚠Grab - SDL_
SetWindow ⚠HitTest - SDL_
SetWindow ⚠Icon - SDL_
SetWindow ⚠Input Focus - SDL_
SetWindow ⚠Keyboard Grab - SDL_
SetWindow ⚠Maximum Size - SDL_
SetWindow ⚠Minimum Size - SDL_
SetWindow ⚠Modal For - SDL_
SetWindow ⚠Mouse Grab - SDL_
SetWindow ⚠Mouse Rect - SDL_
SetWindow ⚠Opacity - SDL_
SetWindow ⚠Position - SDL_
SetWindow ⚠Resizable - SDL_
SetWindow ⚠Shape - SDL_
SetWindow ⚠Size - SDL_
SetWindow ⚠Title - SDL_
SetYUV ⚠Conversion Mode - SDL_
Show ⚠Cursor - SDL_
Show ⚠Message Box - SDL_
Show ⚠Simple Message Box - SDL_
Show ⚠Window - SDL_
Soft ⚠Stretch - SDL_
Soft ⚠Stretch Linear - SDL_
Start ⚠Text Input - SDL_
Stop ⚠Text Input - SDL_
TLSCleanup ⚠ - SDL_
TLSCreate ⚠ - SDL_
TLSGet ⚠ - SDL_
TLSSet ⚠ - SDL_
ThreadID ⚠ - SDL_
TryLock ⚠Mutex - SDL_
UnionF ⚠Rect - SDL_
Union ⚠Rect - SDL_
Unload ⚠Object - SDL_
Unlock ⚠Audio - SDL_
Unlock ⚠Audio Device - SDL_
Unlock ⚠Joysticks - SDL_
Unlock ⚠Mutex - SDL_
Unlock ⚠Sensors - SDL_
Unlock ⚠Surface - SDL_
Unlock ⚠Texture - SDL_
UpdateNV ⚠Texture - SDL_
Update ⚠Texture - SDL_
Update ⚠Window Surface - SDL_
Update ⚠Window Surface Rects - SDL_
UpdateYUV ⚠Texture - SDL_
Upper ⚠Blit - SDL_
Upper ⚠Blit Scaled - SDL_
Video ⚠Init - SDL_
Video ⚠Quit - SDL_
Vulkan_ ⚠Create Surface - SDL_
Vulkan_ ⚠GetDrawable Size - SDL_
Vulkan_ ⚠GetInstance Extensions - SDL_
Vulkan_ ⚠GetVk GetInstance Proc Addr - SDL_
Vulkan_ ⚠Load Library - SDL_
Vulkan_ ⚠Unload Library - SDL_
Wait ⚠Event - SDL_
Wait ⚠Event Timeout - SDL_
Wait ⚠Thread - SDL_
Warp ⚠Mouse Global - SDL_
Warp ⚠Mouse InWindow - SDL_
WasInit ⚠ - SDL_
WriteB ⚠E16 - SDL_
WriteB ⚠E32 - SDL_
WriteB ⚠E64 - SDL_
WriteL ⚠E16 - SDL_
WriteL ⚠E32 - SDL_
WriteL ⚠E64 - SDL_
Write ⚠U8 - SDL_abs⚠
- SDL_
acos ⚠ - SDL_
acosf ⚠ - SDL_
asin ⚠ - SDL_
asinf ⚠ - SDL_
asprintf ⚠ - SDL_
atan ⚠ - SDL_
atan2 ⚠ - SDL_
atan2f ⚠ - SDL_
atanf ⚠ - SDL_
atof ⚠ - SDL_
atoi ⚠ - SDL_
bsearch ⚠ - SDL_
calloc ⚠ - SDL_
ceil ⚠ - SDL_
ceilf ⚠ - SDL_
copysign ⚠ - SDL_
copysignf ⚠ - SDL_cos⚠
- SDL_
cosf ⚠ - SDL_
crc16 ⚠ - SDL_
crc32 ⚠ - SDL_exp⚠
- SDL_
expf ⚠ - SDL_
fabs ⚠ - SDL_
fabsf ⚠ - SDL_
floor ⚠ - SDL_
floorf ⚠ - SDL_
fmod ⚠ - SDL_
fmodf ⚠ - SDL_
free ⚠ - SDL_
getenv ⚠ - SDL_
hid_ ⚠ble_ scan - SDL_
hid_ ⚠close - SDL_
hid_ ⚠device_ change_ count - SDL_
hid_ ⚠enumerate - SDL_
hid_ ⚠exit - SDL_
hid_ ⚠free_ enumeration - SDL_
hid_ ⚠get_ feature_ report - SDL_
hid_ ⚠get_ indexed_ string - SDL_
hid_ ⚠get_ manufacturer_ string - SDL_
hid_ ⚠get_ product_ string - SDL_
hid_ ⚠get_ serial_ number_ string - SDL_
hid_ ⚠init - SDL_
hid_ ⚠open - SDL_
hid_ ⚠open_ path - SDL_
hid_ ⚠read - SDL_
hid_ ⚠read_ timeout - SDL_
hid_ ⚠send_ feature_ report - SDL_
hid_ ⚠set_ nonblocking - SDL_
hid_ ⚠write - SDL_
iconv ⚠ - SDL_
iconv_ ⚠close - SDL_
iconv_ ⚠open - SDL_
iconv_ ⚠string - SDL_
isalnum ⚠ - SDL_
isalpha ⚠ - SDL_
isblank ⚠ - SDL_
iscntrl ⚠ - SDL_
isdigit ⚠ - SDL_
isgraph ⚠ - SDL_
islower ⚠ - SDL_
isprint ⚠ - SDL_
ispunct ⚠ - SDL_
isspace ⚠ - SDL_
isupper ⚠ - SDL_
isxdigit ⚠ - SDL_
itoa ⚠ - SDL_
lltoa ⚠ - SDL_log⚠
- SDL_
log10 ⚠ - SDL_
log10f ⚠ - SDL_
logf ⚠ - SDL_
lround ⚠ - SDL_
lroundf ⚠ - SDL_
ltoa ⚠ - SDL_
main ⚠ - SDL_
malloc ⚠ - SDL_
memcmp ⚠ - SDL_
memcpy ⚠ - SDL_
memmove ⚠ - SDL_
memset ⚠ - SDL_pow⚠
- SDL_
powf ⚠ - SDL_
qsort ⚠ - SDL_
realloc ⚠ - SDL_
round ⚠ - SDL_
roundf ⚠ - SDL_
scalbn ⚠ - SDL_
scalbnf ⚠ - SDL_
setenv ⚠ - SDL_sin⚠
- SDL_
sinf ⚠ - SDL_
snprintf ⚠ - SDL_
sqrt ⚠ - SDL_
sqrtf ⚠ - SDL_
sscanf ⚠ - SDL_
strcasecmp ⚠ - SDL_
strcasestr ⚠ - SDL_
strchr ⚠ - SDL_
strcmp ⚠ - SDL_
strdup ⚠ - SDL_
strlcat ⚠ - SDL_
strlcpy ⚠ - SDL_
strlen ⚠ - SDL_
strlwr ⚠ - SDL_
strncasecmp ⚠ - SDL_
strncmp ⚠ - SDL_
strrchr ⚠ - SDL_
strrev ⚠ - SDL_
strstr ⚠ - SDL_
strtod ⚠ - SDL_
strtokr ⚠ - SDL_
strtol ⚠ - SDL_
strtoll ⚠ - SDL_
strtoul ⚠ - SDL_
strtoull ⚠ - SDL_
strupr ⚠ - SDL_tan⚠
- SDL_
tanf ⚠ - SDL_
tolower ⚠ - SDL_
toupper ⚠ - SDL_
trunc ⚠ - SDL_
truncf ⚠ - SDL_
uitoa ⚠ - SDL_
ulltoa ⚠ - SDL_
ultoa ⚠ - SDL_
utf8strlcpy ⚠ - SDL_
utf8strlen ⚠ - SDL_
utf8strnlen ⚠ - SDL_
vasprintf ⚠ - SDL_
vsnprintf ⚠ - SDL_
vsscanf ⚠ - SDL_
wcscasecmp ⚠ - SDL_
wcscmp ⚠ - SDL_
wcsdup ⚠ - SDL_
wcslcat ⚠ - SDL_
wcslcpy ⚠ - SDL_
wcslen ⚠ - SDL_
wcsncasecmp ⚠ - SDL_
wcsncmp ⚠ - SDL_
wcsstr ⚠
Type Aliases§
- Atom
- Colormap
- Display
- Drawable
- FILE
- SDL_
Array Order - SDL_
Assert State - SDL_
Assertion Handler - SDL_
Audio Callback - SDL_
Audio DeviceID - SDL_
Audio Filter - SDL_
Audio Format - SDL_
Audio Status - SDL_
Audio Stream - SDL_
Bitmap Order - SDL_
Blend Factor - SDL_
Blend Mode - SDL_
Blend Operation - SDL_
DUMMY_ ENUM - SDL_
Display EventID - SDL_
Display Orientation - SDL_
Event Filter - SDL_
Event Type - SDL_
FingerID - SDL_
Flash Operation - SDL_
GLContext - SDL_
GLContext Reset Notification - SDL_
GLattr - SDL_
GLcontext Flag - SDL_
GLcontext Release Flag - SDL_
GLprofile - SDL_
Game Controller - SDL_
Game Controller Axis - SDL_
Game Controller Bind Type - SDL_
Game Controller Button - SDL_
Game Controller Type - SDL_
GestureID - SDL_
Haptic - SDL_
Hint Callback - SDL_
Hint Priority - SDL_
HitTest - SDL_
HitTest Result - SDL_
Joystick - SDL_
JoystickGUID - SDL_
JoystickID - SDL_
Joystick Power Level - SDL_
Joystick Type - SDL_
KeyCode - SDL_
Keycode - SDL_
Keymod - SDL_
LogCategory - SDL_
LogOutput Function - SDL_
LogPriority - SDL_
Message BoxButton Flags - SDL_
Message BoxColor Type - SDL_
Message BoxFlags - SDL_
Metal View - SDL_
Mouse Wheel Direction - SDL_
Packed Layout - SDL_
Packed Order - SDL_
Pixel Format Enum - SDL_
Pixel Type - SDL_
Power State - SDL_
Renderer Flags - SDL_
Renderer Flip - SDL_
SYSWM_ TYPE - SDL_
Scale Mode - SDL_
Scancode - SDL_
Sensor - SDL_
SensorID - SDL_
Sensor Type - SDL_
Spin Lock - SDL_
System Cursor - SDL_
TLSID - SDL_
Texture Access - SDL_
Texture Modulate - SDL_
Thread Function - SDL_
Thread Priority - SDL_
Timer Callback - SDL_
TimerID - SDL_
Touch Device Type - SDL_
TouchID - SDL_
Window EventID - SDL_
Window Flags - SDL_
YUV_ CONVERSION_ MODE - SDL_
blit - SDL_
bool - SDL_
calloc_ func - SDL_
errorcode - SDL_
eventaction - SDL_
free_ func - SDL_
hid_ device - SDL_
iconv_ t - SDL_
main_ func - SDL_
malloc_ func - SDL_
realloc_ func - SDL_sem
- SDL_
threadID - SDL_
vulkan Instance - SDL_
vulkan Surface - Sint16
- Sint32
- Sint64
- Time
- Uint8
- Uint16
- Uint32
- Uint64
- VkInstance
- VkSurfaceKHR
- Window
- Window
Shape Mode - XEvent
- XID
- _IO_
lock_ t - __
builtin_ va_ list - __
gnuc_ va_ list - __
off64_ t - __off_t
- va_list
- wchar_t