Module rhusics::collide::prelude2d
[−]
[src]
Type wrappers and convenience functions for 2D collision detection
Reexports
pub use collide::Collider; |
pub use collide::CollisionMode; |
Structs
Circle |
Circle primitive |
ConvexPolygon |
Convex polygon primitive. |
Rectangle |
Rectangle primitive. |
Enums
CollisionStrategy |
Collision strategy to use for collisions. |
Type Definitions
BodyPose2 |
Body pose transform for 2D, see BodyPose for more information. |
BroadBruteForce2 |
Broad phase brute force algorithm for 2D, see BruteForce for more information. |
CollisionShape2 |
Collision shape for 2D, see CollisionShape for more information |
GJK2 |
GJK algorithm for 2D, see GJK for more information. |
Particle2 |
2D particle |
SweepAndPrune2 |
Broad phase sweep and prune algorithm |