Type Definition rhusics_ecs::collide2d::BasicCollisionSystem2
source · pub type BasicCollisionSystem2<S, T, Y = ()> = BasicCollisionSystem<Primitive2<S>, T, TreeValueWrapped<Entity, Aabb2<S>>, Aabb2<S>, Y>;
Expand description
Basic collision system for 2D, see
BasicCollisionSystem
for more information.
Type parameters:
S
: Scalar type (f32 or f64)T
: TransformY
: Collider type, seeCollider
for more information