Type Definition rhusics_ecs::physics2d::RigidBodyParts2[][src]

type RigidBodyParts2<'a, S, T, Y> = RigidBodyParts<'a, Primitive2<S>, Y, Basis2<S>, Vector2<S>, S, S, Aabb2<S>, T>;

SystemData for 2D

Type parameters:

  • S: Scalar type (f32 or f64)
  • T: Transform type (BodyPose2 or similar)
  • Y: Collision shape type, see Collider