Type Definition rhusics_ecs::collide3d::SpatialCollisionSystem3[][src]

type SpatialCollisionSystem3<S, T, Y = ()> = SpatialCollisionSystem<Primitive3<S>, T, (usize, TreeValueWrapped<Entity, Aabb3<S>>), Aabb3<S>, Y>;

Spatial collision system for 3D, see SpatialCollisionSystem for more information.

Type parameters:

  • S: Scalar type (f32 or f64)
  • T: Transform
  • Y: Collider type, see Collider for more information