Type Definition rhusics_ecs::collide3d::SpatialCollisionSystem3 [−][src]
type SpatialCollisionSystem3<S, T, Y = ()> = SpatialCollisionSystem<Primitive3<S>, T, (usize, TreeValueWrapped<Entity, Aabb3<S>>), Aabb3<S>, Y>;
Spatial collision system for 3D, see
SpatialCollisionSystem
for more
information.
Type parameters:
S
: Scalar type (f32 or f64)T
: TransformY
: Collider type, seeCollider
for more information