Type Definition rhusics_ecs::collide3d::BasicCollisionSystem3 [−][src]
type BasicCollisionSystem3<S, T, Y = ()> = BasicCollisionSystem<Primitive3<S>, T, TreeValueWrapped<Entity, Aabb3<S>>, Aabb3<S>, Y>;
ECS collision system for 3D, see
BasicCollisionSystem
for more information.
Type parameters:
S
: Scalar type (f32 or f64)T
: TransformY
: Collider type, seeCollider
for more information