[][src]Struct rgx::kit::Animation

pub struct Animation<T> {
    pub state: AnimationState,
    pub delay: Duration,
    pub frames: Vec<T>,
}

Fields

state: AnimationStatedelay: Durationframes: Vec<T>

Methods

impl<T> Animation<T>[src]

pub fn new(frames: &[T], delay: Duration) -> Self where
    T: Clone
[src]

pub fn step(&mut self, delta: Duration)[src]

pub fn pause(&mut self)[src]

pub fn play(&mut self)[src]

pub fn stop(&mut self)[src]

pub fn val(&self) -> T where
    T: Copy
[src]

pub fn len(&self) -> usize[src]

pub fn is_empty(&self) -> bool[src]

pub fn is_playing(&self) -> bool[src]

pub fn elapsed(&self) -> Duration[src]

pub fn cursor(&self) -> u64[src]

pub fn push_frame(&mut self, frame: T)[src]

pub fn pop_frame(&mut self) -> Option<T>[src]

Trait Implementations

impl<T: Clone> Clone for Animation<T>[src]

impl<T: Debug> Debug for Animation<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for Animation<T> where
    T: RefUnwindSafe

impl<T> Send for Animation<T> where
    T: Send

impl<T> Sync for Animation<T> where
    T: Sync

impl<T> Unpin for Animation<T> where
    T: Unpin

impl<T> UnwindSafe for Animation<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.