[−][src]Struct rgx::kit::Animation
Fields
state: AnimationState
delay: Duration
frames: Vec<T>
Methods
impl<T> Animation<T>
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pub fn new(frames: &[T], delay: Duration) -> Self where
T: Clone,
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T: Clone,
pub fn step(&mut self, delta: Duration)
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pub fn pause(&mut self)
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pub fn play(&mut self)
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pub fn stop(&mut self)
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pub fn val(&self) -> T where
T: Copy,
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T: Copy,
pub fn len(&self) -> usize
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pub fn is_empty(&self) -> bool
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pub fn is_playing(&self) -> bool
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pub fn elapsed(&self) -> Duration
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pub fn cursor(&self) -> u64
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pub fn push_frame(&mut self, frame: T)
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pub fn pop_frame(&mut self) -> Option<T>
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Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for Animation<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Animation<T> where
T: Send,
T: Send,
impl<T> Sync for Animation<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Animation<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Animation<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,