Struct rgen3_save::Pokemon
[−]
[src]
pub struct Pokemon { pub personality: u32, pub ot_id: u32, pub nickname: PokemonNick, pub ot_name: TrainerName, pub data: PokemonData, pub level: u8, pub current_hp: u16, pub total_hp: u16, pub attack: u16, pub defense: u16, pub speed: u16, pub sp_attack: u16, pub sp_defense: u16, // some fields omitted }
A Pokemon.
Fields
personality: u32
ot_id: u32
nickname: PokemonNick
ot_name: TrainerName
data: PokemonData
level: u8
current_hp: u16
total_hp: u16
attack: u16
defense: u16
speed: u16
sp_attack: u16
sp_defense: u16