Crate rgb

source ·
Expand description

Basic struct for RGB and RGBA pixels. Packed, with red first, alpha last.

This crate is intended to be the lowest common denominator for sharing RGB/RGBA bitmaps between other crates.

The crate includes convenience functions for converting between the struct and bytes, and overloaded operators that work on all channels at once.

This crate intentionally doesn’t implement color management (due to complexity of the problem), but the structs can be parametrized to implement this if necessary. Other colorspaces are out of scope.

let pixel = RGB8 {r:0, g:100, b:255};

let pixel_rgba = pixel.alpha(255);
let pixel = pixel_rgba.rgb();

let pixels = vec![pixel; 100];
use rgb::ComponentBytes; // Import byte conversion trait
let bytes = pixels.as_bytes();

use rgb::ComponentMap; // Import pixel map trait
let half_bright = pixel.map(|channel| channel / 2);
let doubled = half_bright * 2;

Re-exports§

Modules§

  • BGR/BGRA alernative layouts & grayscale
  • traits for forward compatibility with the next major version of the crate

Structs§

  • An Alpha + Blue + Green + Red pixel.
  • An Alpha + Red + Green + Blue pixel.
  • A Blue + Green + Red pixel.
  • A Blue + Green + Red + Alpha pixel.
  • GrayNon-unstable-experimental
    A Grayscale pixel (rgb crate v0.8)
  • GrayAlphaNon-unstable-experimental
    A pixel for grayscale value + alpha components (rgb crate v0.8)
  • A Green + Red + Blue pixel.
  • A Red + Green + Blue pixel.
  • A Red + Green + Blue + Alpha pixel.

Traits§

Type Aliases§

  • 8-bit RGB
  • 16-bit RGB in machine’s native endian
  • 8-bit RGBA, alpha is last. 0 = transparent, 255 = opaque.
  • 16-bit RGB in machine’s native endian. 0 = transparent, 65535 = opaque.