Struct rg3d::PixelFormatRequirements [−][src]
pub struct PixelFormatRequirements {
pub hardware_accelerated: Option<bool>,
pub color_bits: Option<u8>,
pub float_color_buffer: bool,
pub alpha_bits: Option<u8>,
pub depth_bits: Option<u8>,
pub stencil_bits: Option<u8>,
pub double_buffer: Option<bool>,
pub multisampling: Option<u16>,
pub stereoscopy: bool,
pub srgb: bool,
pub release_behavior: ReleaseBehavior,
// some fields omitted
}
Expand description
Describes how the backend should choose a pixel format.
Fields
hardware_accelerated: Option<bool>
If true, only hardware-accelerated formats will be considered. If
false, only software renderers. None
means “don’t care”. Default
is Some(true)
.
color_bits: Option<u8>
Minimum number of bits for the color buffer, excluding alpha. None
means “don’t care”. The default is Some(24)
.
float_color_buffer: bool
If true, the color buffer must be in a floating point format. Default
is false
.
Using floating points allows you to write values outside of the [0.0, 1.0]
range.
alpha_bits: Option<u8>
Minimum number of bits for the alpha in the color buffer. None
means
“don’t care”. The default is Some(8)
.
depth_bits: Option<u8>
Minimum number of bits for the depth buffer. None
means “don’t care”.
The default value is Some(24)
.
stencil_bits: Option<u8>
Minimum number of stencil bits. None
means “don’t care”.
The default value is Some(8)
.
double_buffer: Option<bool>
If true, only double-buffered formats will be considered. If false,
only single-buffer formats. None
means “don’t care”. The default
is Some(true)
.
multisampling: Option<u16>
Contains the minimum number of samples per pixel in the color, depth
and stencil buffers. None
means “don’t care”. Default is None
.
A value of Some(0)
indicates that multisampling must not be enabled.
stereoscopy: bool
If true, only stereoscopic formats will be considered. If false, only
non-stereoscopic formats. The default is false
.
srgb: bool
If true, only sRGB-capable formats will be considered. If false, don’t
care. The default is true
.
release_behavior: ReleaseBehavior
The behavior when changing the current context. Default is Flush
.
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for PixelFormatRequirements
impl Send for PixelFormatRequirements
impl Sync for PixelFormatRequirements
impl Unpin for PixelFormatRequirements
impl UnwindSafe for PixelFormatRequirements
Blanket Implementations
Mutably borrows from an owned value. Read more
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