pub struct SmoothAngle {
pub angle: f32,
pub target: f32,
pub speed: f32,
}Fields§
§angle: f32Current angle in radians.
target: f32Target angle in radians.
speed: f32Turn speed in radians per second (rad/s)
Implementations§
Source§impl SmoothAngle
impl SmoothAngle
pub fn set_target(&mut self, angle: f32) -> &mut SmoothAngle
pub fn update(&mut self, dt: f32) -> &mut SmoothAngle
pub fn set_speed(&mut self, speed: f32) -> &mut SmoothAngle
pub fn set_angle(&mut self, angle: f32) -> &mut SmoothAngle
pub fn angle(&self) -> f32
pub fn at_target(&self) -> bool
pub fn distance(&self) -> f32
Trait Implementations§
Source§impl Debug for SmoothAngle
impl Debug for SmoothAngle
Source§impl Default for SmoothAngle
impl Default for SmoothAngle
Source§fn default() -> SmoothAngle
fn default() -> SmoothAngle
Returns the “default value” for a type. Read more
Source§impl PartialEq for SmoothAngle
impl PartialEq for SmoothAngle
Source§impl Visit for SmoothAngle
impl Visit for SmoothAngle
impl StructuralPartialEq for SmoothAngle
Auto Trait Implementations§
impl Freeze for SmoothAngle
impl RefUnwindSafe for SmoothAngle
impl Send for SmoothAngle
impl Sync for SmoothAngle
impl Unpin for SmoothAngle
impl UnwindSafe for SmoothAngle
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