Struct rfw::prelude::Affine2[][src]

pub struct Affine2 {
    pub matrix2: Mat2,
    pub translation: Vec2,
}
Expand description

A 2D affine transform, which can represent translation, rotation, scaling and shear.

Fields

matrix2: Mat2translation: Vec2

Implementations

The degenerate zero transform.

This transforms any finite vector and point to zero. The zero transform is non-invertible.

The identity transform.

Multiplying a vector with this returns the same vector.

Creates an affine transform from three column vectors.

Creates an affine transform from a [S; 6] array stored in column major order. If your data is stored in row major you will need to transpose the returned matrix.

Creates a [S; 6] array storing data in column major order. If you require data in row major order transpose the matrix first.

Creates an affine transform from a [[S; 2]; 3] 2D array stored in column major order. If your data is in row major order you will need to transpose the returned matrix.

Creates a [[S; 2]; 3] 2D array storing data in column major order. If you require data in row major order transpose the matrix first.

Creates an affine transform from the first 6 values in slice.

Panics

Panics if slice is less than 6 elements long.

Writes the columns of self to the first 12 elements in slice.

Panics

Panics if slice is less than 12 elements long.

Creates an affine transform that changes scale. Note that if any scale is zero the transform will be non-invertible.

Creates an affine transform from the given rotation angle.

Creates an affine transformation from the given 2D translation.

Creates an affine transform from a 2x2 matrix (expressing scale, shear and rotation)

Creates an affine transform from a 2x2 matrix (expressing scale, shear and rotation) and a translation vector.

Equivalent to Affine2::from_translation(translation) * Affine2::from_mat2(mat2)

Creates an affine transform from the given 2D scale, rotation angle (in radians) and translation.

Equivalent to Affine2::from_translation(translation) * Affine2::from_angle(angle) * Affine2::from_scale(scale)

Creates an affine transform from the given 2D rotation angle (in radians) and translation.

Equivalent to Affine2::from_translation(translation) * Affine2::from_angle(angle)

The given Mat3 must be an affine transform,

Transforms the given 2D point, applying shear, scale, rotation and translation.

Transforms the given 2D vector, applying shear, scale and rotation (but NOT translation).

To also apply translation, use Self::transform_point2 instead.

Returns true if, and only if, all elements are finite.

If any element is either NaN, positive or negative infinity, this will return false.

Returns true if any elements are NaN.

Returns true if the absolute difference of all elements between self and other is less than or equal to max_abs_diff.

This can be used to compare if two 3x4 matrices contain similar elements. It works best when comparing with a known value. The max_abs_diff that should be used used depends on the values being compared against.

For more see comparing floating point numbers.

Return the inverse of this transform.

Note that if the transform is not invertible the result will be invalid.

Trait Implementations

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The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

Serialize this value into the given Serde serializer. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Auto Trait Implementations

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