1use thiserror::Error;
4
5#[derive(Error, Debug)]
7pub enum ComputeError {
8 #[error("Backend initialization failed: {0}")]
9 InitializationError(String),
10
11 #[error("GPU not available or compatible")]
12 GpuUnavailable,
13
14 #[error("Buffer allocation failed: {0}")]
15 AllocationError(String),
16
17 #[error("Shader compilation failed: {0}")]
18 ShaderError(String),
19
20 #[error("Memory transfer failed: {0}")]
21 TransferError(String),
22
23 #[error("Compute operation failed: {0}")]
24 ComputeError(String),
25
26 #[error("Backend-specific error: {0}")]
27 BackendError(String),
28
29 #[error("Invalid dimensions: {0}")]
30 InvalidDimensions(String),
31
32 #[error("Unsupported operation: {0}")]
33 UnsupportedOperation(String),
34
35 #[error("Async operation error: {0}")]
36 AsyncError(String),
37
38 #[error("Memory error: {0}")]
39 MemoryError(String),
40
41 #[error("General error: {0}")]
42 General(String),
43}
44
45pub type ComputeResult<T> = Result<T, ComputeError>;