Enum revm::db::states::account_status::AccountStatus

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pub enum AccountStatus {
    LoadedNotExisting,
    Loaded,
    LoadedEmptyEIP161,
    InMemoryChange,
    Changed,
    Destroyed,
    DestroyedChanged,
    DestroyedAgain,
}
Expand description

After account get loaded from database it can be in a lot of different states while we execute multiple transaction and even blocks over account that is in memory. This structure models all possible states that account can be in.

Variants§

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LoadedNotExisting

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Loaded

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LoadedEmptyEIP161

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InMemoryChange

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Changed

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Destroyed

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DestroyedChanged

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DestroyedAgain

Implementations§

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impl AccountStatus

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pub fn is_not_modified(&self) -> bool

Account is not modified and just loaded from database.

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pub fn was_destroyed(&self) -> bool

Account was destroyed by calling SELFDESTRUCT. This means that full account and storage are inside memory.

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pub fn is_storage_known(&self) -> bool

This means storage is known, it can be newly created or storage got destroyed.

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pub fn is_modified_and_not_destroyed(&self) -> bool

Account is modified but not destroyed. This means that some storage values can be found in both memory and database.

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pub fn on_created(&self) -> AccountStatus

Returns the next account status on creation.

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pub fn on_touched_empty_post_eip161(&self) -> AccountStatus

Returns the next account status on touched empty account post state clear EIP (EIP-161).

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If current status is AccountStatus::Loaded or AccountStatus::Changed.

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pub fn on_touched_created_pre_eip161( &self, had_no_info: bool ) -> Option<AccountStatus>

Returns the next account status on touched or created account pre state clear EIP (EIP-161). Returns None if the account status didn’t change.

§Panics

If current status is AccountStatus::Loaded or AccountStatus::Changed.

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pub fn on_changed(&self, had_no_nonce_and_code: bool) -> AccountStatus

Returns the next account status on change.

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pub fn on_selfdestructed(&self) -> AccountStatus

Returns the next account status on selfdestruct.

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pub fn transition(&mut self, other: Self)

Transition to other state while preserving invariance of this state.

It this account was Destroyed and other account is not: we should mark extended account as destroyed too. and as other account had some changes, extended account should be marked as DestroyedChanged.

If both account are not destroyed and if this account is in memory: this means that extended account is in memory too.

Otherwise, if both are destroyed or other is destroyed: set other status to extended account.

Trait Implementations§

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impl Clone for AccountStatus

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fn clone(&self) -> AccountStatus

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AccountStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AccountStatus

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fn default() -> AccountStatus

Returns the “default value” for a type. Read more
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impl Hash for AccountStatus

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for AccountStatus

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fn eq(&self, other: &AccountStatus) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AccountStatus

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impl Eq for AccountStatus

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impl StructuralPartialEq for AccountStatus

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